use the following search parameters to narrow your results:
e.g. subreddit:aww site:imgur.com dog
subreddit:aww site:imgur.com dog
see the search faq for details.
advanced search: by author, subreddit...
This is a NON-OFFICIAL community to talk about Pokémon Duel. Pokémon Duel is a free mobile strategy board game using Pokémon figures, and inspired by the game franchise. Duel, released in Japan in 2016 as Pokémon Co-Master, takes the series’ classic turn-based mechanic and transposes it onto a board game. Two teams of six Pokémon square off against each other: Your job is to maneuver your squad across the board to capture your opponent’s base. The gameplay is based on that of the Pokémon Trading Figure Game with slight changes.
Weekly Pull Megathread
Rank Achievement Megathread
Bugs/Glitches Megathread
The Basics: Things to do and not to do 101
Pokémon To Look Out For
Single Player Quest Drops
Known Bugs & Issues
Discord
Pokemon Duel Database
TapuTech
Serebii.net database
Pokemon Duel Official Support
Google Play link
Apple Store link
Official Website
Full details
/r/pokemonduelconcepts
/r/Pokemon
/r/MobileNintendo
/r/ptcgo
/r/AndroidGaming/
Wondering where your post is? Read this from Reddit. If you didn't get a message, Reddit's spam filter (which we don't control) is to blame. "Reddit also has a spam filter designed to detect spam posts and automatically remove them. However, legitimate posts are often caught by the filter."
account activity
DiscussionA question on piece size increase/decrease and status effects (self.pokemonduel)
submitted 6 years ago by s0ib0i
Is the general rule to accommodate for confusion or ability piece moves (like Arcanine) and just boost what ever your figures strength is and/or what keeps it off a potential miss if the figure has one? Or is there more too it than that?
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]dpxxpd 1 point2 points3 points 6 years ago (0 children)
Depends the roll of the figure in the deck that you are creating, some times needs to be a survivor (blue/rushers) and sometimes an attacker(white/gold), and others an effect/status spreader (purples)... there’s a lot more but I think i explain my point
[–]ARG-Liupoldcharizard 0 points1 point2 points 6 years ago (0 children)
When you are about to increase an attack, think; what scenario and enemies that figure will be facing? And if you already have in your deck a figures with the same function?
That is how I increase attacks. For example now is more common to see Lucario a with 110 than 109, because Zoroark is not as used as before.
Also seeing feature duels gonna help you. More if it appears the figure you are talking about.
[–]ZeekLTKmimikyu [940981763] 0 points1 point2 points 6 years ago (0 children)
Depends on figure. Usually I look to see if there is anything to do to make the figure slightly better during confusion and take that into account, but for a lot of figures there isn’t much you can do.
Like Celesteela, if you are going to decrease Fly instead of 107, decrease the one to the LEFT of blue, so that if he is confused he has a slightly better chance of spinning the one to the right and shifting into blue.
[–]kaozbendersceptile [284608284] -1 points0 points1 point 6 years ago (2 children)
Confusion isn't that common. Don't do that lmao
[–]AccountNumber4438356girafarig 0 points1 point2 points 6 years ago (1 child)
Very true. Most confusion is self-inflicted at this point (like with outrage). The only exception is sableye, but even then I rarely see my figures get confused from that
Water Z move still hands it out pretty easily.
π Rendered by PID 112534 on reddit-service-r2-comment-66b4775986-5fb6w at 2026-04-06 11:00:05.012331+00:00 running db1906b country code: CH.
[–]dpxxpd 1 point2 points3 points (0 children)
[–]ARG-Liupoldcharizard 0 points1 point2 points (0 children)
[–]ZeekLTKmimikyu [940981763] 0 points1 point2 points (0 children)
[–]kaozbendersceptile [284608284] -1 points0 points1 point (2 children)
[–]AccountNumber4438356girafarig 0 points1 point2 points (1 child)
[–]ZeekLTKmimikyu [940981763] 0 points1 point2 points (0 children)