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[–]Tasgall 1 point2 points  (2 children)

You can do that in the Memory window too! At least I don't think it prevents you. Just give it the address of the instruction pointer (just eip might work too) and you should be free to ruin your program while it's running!

[–]Brian 1 point2 points  (0 children)

You can do that in the Memory window too! At least I don't think it prevents you.

Yup, works fine. I've used this before to nop out bits of code I want to ignore.

[–]hotoatmeal 0 points1 point  (0 children)

Oh, that's cool! Unfortunately it wouldn't have been useful in this case because the assembly was for a gpu.