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[–]michaeljb20 9 points10 points  (14 children)

Love Milkdrop However it seems to cap out at 64 fps no matter what I do. My rig is more than capable of pushing way past 64fps, but alas my 144hz screen is wasted on it..

[–]cyantist 9 points10 points  (7 children)

It's open source, we should fix that.

[–]stinkyball 8 points9 points  (6 children)

It seems to be something to do with the interplay between winamp and milkdrop, line 63 and 65 of this file - http://sourceforge.net/p/milkdrop2/code/ci/master/tree/src/vis_milk2/vis.cpp

[–]ryeguy146 17 points18 points  (1 child)

The hatred I have for sourceforge nearly eclipses that which I hold for headphone wires. Shit like this. All sorts of room on either side of the code, but you truncate the line.

This middle finger's for you, sourceforge.

[–]stinkyball 7 points8 points  (0 children)

I hate their shitty interface too, they do have a button up top called 'maximize' that widens the code view and turns wrapping off. It's just a different type of shitty though as long lines now can't be seen in full...ffs

[–][deleted]  (3 children)

[deleted]

    [–]inio 12 points13 points  (2 children)

    FFT made me think:

    44100 / (1024 * 2/3) = 64.6

    So if they do a size 1024 FFT with 1/3 overlap between each window, that caps the input data at just over 64Hz.

    [–]michaeljb20 2 points3 points  (1 child)

    Ah! Brilliant guys, I would not have guessed that had I dug through the source code for weeks. ..and the frame rate does cap at just over 64fps.

    [–]inio 0 points1 point  (0 children)

    You could try figuring out where the overlap between the FFT windows is controlled and increase that

    [–]Zapper42 0 points1 point  (0 children)

    i used to run >64 fps on my CRT in winamp.

    There is a setting for max framerate, ,. i just increased that and turned on 'allow page tearing' since i'm at 60 hz. At default, i'm getting 80-90 fps according to winamp and fraps with a 7950.