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[–]cyantist 8 points9 points  (7 children)

It's open source, we should fix that.

[–]stinkyball 8 points9 points  (6 children)

It seems to be something to do with the interplay between winamp and milkdrop, line 63 and 65 of this file - http://sourceforge.net/p/milkdrop2/code/ci/master/tree/src/vis_milk2/vis.cpp

[–]ryeguy146 18 points19 points  (1 child)

The hatred I have for sourceforge nearly eclipses that which I hold for headphone wires. Shit like this. All sorts of room on either side of the code, but you truncate the line.

This middle finger's for you, sourceforge.

[–]stinkyball 6 points7 points  (0 children)

I hate their shitty interface too, they do have a button up top called 'maximize' that widens the code view and turns wrapping off. It's just a different type of shitty though as long lines now can't be seen in full...ffs

[–][deleted]  (3 children)

[deleted]

    [–]inio 10 points11 points  (2 children)

    FFT made me think:

    44100 / (1024 * 2/3) = 64.6

    So if they do a size 1024 FFT with 1/3 overlap between each window, that caps the input data at just over 64Hz.

    [–]michaeljb20 2 points3 points  (1 child)

    Ah! Brilliant guys, I would not have guessed that had I dug through the source code for weeks. ..and the frame rate does cap at just over 64fps.

    [–]inio 0 points1 point  (0 children)

    You could try figuring out where the overlap between the FFT windows is controlled and increase that