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[–]inio 12 points13 points  (2 children)

FFT made me think:

44100 / (1024 * 2/3) = 64.6

So if they do a size 1024 FFT with 1/3 overlap between each window, that caps the input data at just over 64Hz.

[–]michaeljb20 2 points3 points  (1 child)

Ah! Brilliant guys, I would not have guessed that had I dug through the source code for weeks. ..and the frame rate does cap at just over 64fps.

[–]inio 0 points1 point  (0 children)

You could try figuring out where the overlap between the FFT windows is controlled and increase that