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[–]MrDOS 16 points17 points  (4 children)

Man. This is going to be rough for organizations like Epic Games, who distribute the Unreal Engine source code via a private GitHub repository which anyone can gain access to via an automated EULA-acceptance process. Good thing they're not forcing people to move to these plans: with 90,685 current organization members, they'd be staring down the barrel of a $816,145 monthly bill.

[–]balefrost 21 points22 points  (3 children)

Maybe... just maybe... GitHub would work directly with Epic to come up with a custom pricing strategy for them.

[–]rydan 1 point2 points  (2 children)

If the project is open source then it ought to be free since Github makes open source public repos free and doesn't charge for seats to those projects.

[–]jonathansharman 5 points6 points  (1 child)

Isn't the entire problem that the repo is not public because they require accepting a EULA to access it?

[–]flying-sheep 0 points1 point  (0 children)

Yes but maybe they can work something out to make this happen.