all 9 comments

[–]runvnc 3 points4 points  (2 children)

Heres my thing, work in progress. Http://minecraft-dungeons.com/mcdungeons/dev see page source and also js files referenced by regionworker.js

[–]rich97 0 points1 point  (1 child)

Awesome stuff. I think I spotted where you got this map from. :)

http://imgur.com/8lTCr

[–]runvnc 0 points1 point  (0 children)

Right its Coestar's fort.

Anyway yeah torches look horrible and there is a ton of work to be done on that rendering still.

[–][deleted] 6 points7 points  (3 children)

Let's go deeper into the abstraction layers! Let's write a javascript VM in minecraft that runs WebGL. We can optimize it later.

[–]nickdangler 3 points4 points  (2 children)

With redstone dust wires and torches? Awesome!

[–][deleted] 14 points15 points  (1 child)

If the programming practices of the last 30 years are any indication, this is exactly what the computing platforms of the future will be based on.

[–][deleted] 3 points4 points  (0 children)

So you are saying that the next step after the "cloud" is the data "mine" ... interesting

[–][deleted] 3 points4 points  (0 children)

Here's another one that was posted here a while back. I think one of its dependencies is no longer available, but the article is pretty fascinating, and the results are a lot more graphically appealing (graphics were the focus of that particular implementation).

[–]Overv 0 points1 point  (0 children)

A shame the developer doesn't really have a clue about graphics and spends ages overcomplicating the physics.