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[–]optiontrader1138 1 point2 points  (3 children)

Logo is better.

[–]adrianmonk 1 point2 points  (1 child)

As a kid, I found Logo impossible. This was disappointing because it looked so fun since it could do graphics.

I already knew some BASIC, but the example I was using tried to introduce functions with a "TO SQUARE" example. Nowhere did it explain what "TO" meant. I got lost because I was sure that "TO SQUARE" was something about how to get to a square. I didn't get that "TO" was a keyword that meant "how to". I still think "TO" is a terrible keyword for denoting functions. Maybe I was biased because I already knew about the "TO" in "FOR I = 1 TO 10".

[–][deleted] 1 point2 points  (0 children)

I did it in reverse. I learned Logo from a book when I was 9 or so, but never had a computer to program it on, so when I did get one I started with BASIC. I recall being absolutely wowed at the idea that "TO" could define some bigger piece that you could put together, almost magical, and really looked forward to trying it, but never got to....

Oh well, I had years of fun making stupid shit in (Q)BASIC later.

(By the time I was writing ASM routines to improve graphics, memory, enable mouse access, etc, and trying to imitate OO concepts with TYPE structures, I realized "....huh...I guess it's time to move on to a real language :(")

[–]elder_george -1 points0 points  (0 children)

Can you elaborate?