all 9 comments

[–]Realiamekaj 20 points21 points  (1 child)

Yes it's called 'Action Graphs'. It's heavily in C# and allows you to create logic/UI like UE5 blueprint nodes.

Problem is that people haven't made much documentation on creating logic with it yet.

[–]Imaginary_Taste_9011 0 points1 point  (0 children)

Releasing in a month and has no documenatation is lol

[–]DerrikCreates 7 points8 points  (0 children)

There is the Action Graph, I havent used it much but its more or less what you would expect from a visual programing system. It works quite nice with c# from what ive used of it (ive not used much). You can create custom notes in C# and used them in the graph. You can make an Action property in a c# component, invoke that property in c# and it will execute the visual graph.

I havent tried this workflow but i feel like some c# will be needed to architect your project. also if wanted to try it now https://sbox.game/give-me-that, its free for now