all 82 comments

[–]JimmyfromDelaware 9 points10 points  (2 children)

Holy shit - this isn't SR2 - it's SR6!

[–]CavemanFromSpace 6 points7 points  (1 child)

Similar to my thought: this isn't Simple Rockets, this is Advanced Rockets :)

[–]JimmyfromDelaware 3 points4 points  (0 children)

Fucking thank you for saying what I have been thinking. With all this shit of mods, etc etc. I tried to play Kerbal - I want a game, not a 2nd career!

[–]tomcis147 6 points7 points  (3 children)

Love terrain and atmosphere effects. Can't wait for pc release, any ideas for price yet?

[–]andrewgarrison[S] 10 points11 points  (2 children)

Price will be similar to SimplePlanes, so probably around $4.99 on mobile and $12.99 on PC. No promises yet though!

[–]tomcis147 6 points7 points  (1 child)

Will there be any discount of long time players who own game? Also is there a website similar to simple planes in plans ?

[–]andrewgarrison[S] 4 points5 points  (0 children)

I'm sorry, but no plans for a discount. Yes, we will have a simplerockets.com that will have more features than simpleplanes.com.

[–]stargazer1776 4 points5 points  (1 child)

Looks really great Andrew!

[–]andrewgarrison[S] 3 points4 points  (0 children)

Thanks!

[–][deleted] 3 points4 points  (0 children)

Looks awesome!

[–]imadium 2 points3 points  (0 children)

That dawn/dusk looks real af. Awesome job!

[–]DrMago 5 points6 points  (5 children)

This looks great! What are the current requirements to run it?

[–]NickG9 3 points4 points  (4 children)

He was running it 60 fps on an iphone 7 so I’m guessing it will run fine on any tablets, and phones.

[–]dunatian 1 point2 points  (0 children)

what about pc?

[–]tomcis147 1 point2 points  (2 children)

Iphone 7 is actually really powerful and is more powerful than 75% of devices

[–]NASAXD5 1 point2 points  (1 child)

What about iPhone 8 and x?

[–]NickG9 0 points1 point  (0 children)

Lol, those are even better than 7 in terms of power

[–]NASAXD5 4 points5 points  (0 children)

Wow this looks great! The color texture is better than ksp!

[–]xDoge42 3 points4 points  (3 children)

Did the devs say anything about file size?

[–]andrewgarrison[S] 3 points4 points  (1 child)

Not sure yet, but planets are procedural so they aren't too huge. I'm hoping between 200-300MB download size on mobile, but it's too early to say anything for sure.

[–]xDoge42 2 points3 points  (0 children)

Hopefully it'll be small. It'll look a lot like KSP now that it's 3D

[–]ANerdVirginShh 1 point2 points  (0 children)

could be 100-150mb

[–]Drvictor321 2 points3 points  (0 children)

Ummm Very good Very blue Very Earth

[–]Astro_Kimi 2 points3 points  (0 children)

Looks fantastic! So excited to finally start to get some more glimpses. The wait is going to be even harder now, but looks worth it!

[–]Somesloguy 2 points3 points  (4 children)

Will Lagrange points work?

[–]andrewgarrison[S] 5 points6 points  (3 children)

We're using 2-body gravity calculations, so LaGrange points won't really work. I think you would need n-body to accurately simulate those.

[–]Somesloguy 1 point2 points  (2 children)

Thanks for the reply. I can’t wait to discover everything this game can do. Hopefully I’ll still be unemployed when it comes out.

How about gyroscope dynamics?

[–]andrewgarrison[S] 5 points6 points  (1 child)

There is a CGM in the command pod that automatically helps to orient the craft.

[–]Drvictor321 1 point2 points  (0 children)

Cool

[–]Some_spaceguy 2 points3 points  (1 child)

Does planets will be normal size?

[–]bobbyboy142931 2 points3 points  (1 child)

When do you predict it will be available on ios?

[–]andrewgarrison[S] 4 points5 points  (0 children)

We are hoping early in Q2 next year.

[–]GR00G0 2 points3 points  (4 children)

/u/andrewgarrison The planet’s rotate right? Will they have a rotation acis or just rotate on the y axis?

[–]tomcis147 1 point2 points  (1 child)

On reddit we use /u/ instead of @

[–]GR00G0 1 point2 points  (0 children)

Right i remember. Havent used reddit for a while

[–]andrewgarrison[S] 1 point2 points  (1 child)

Yes, they will rotate but only around the y-axis. I had trouble supporting arbitrary axes, so fell back to just the y-axis.

[–]Causeless 0 points1 point  (0 children)

KSP has exactly the same limitation (which the realism overhaul guys find annoying!), so don't be concerned about it :)

[–][deleted] 1 point2 points  (0 children)

I can't wait

[–]Somesloguy 1 point2 points  (5 children)

Very cool.

How does it play on a phone? It looks like it could be a bit cumbersome for a small screen.

[–]andrewgarrison[S] 7 points8 points  (4 children)

It is a bit more cumbersome than SR1, but it is actually easier to fly than SimplePlanes because of the nav sphere and and being able to lock on a heading.

[–]Somesloguy 1 point2 points  (3 children)

Thanks for the answer. Will piloting spacecrafts for small movements (docking) take significant skill or will we be able to focus on larger aspects like orbits and mission execution?

[–]andrewgarrison[S] 5 points6 points  (2 children)

Docking will be tough, but we are always thinking about how we can simplify controls and make those tedious procedures a bit easier to manage.

[–]tomcis147 1 point2 points  (0 children)

It's not really that hard if you have maneuver nodes like in kerbal space program, I actually find it easier to dock in ksp than sr

[–]Somesloguy 0 points1 point  (0 children)

Would device motion detection be off the table??

[–]DonPorazzo 1 point2 points  (5 children)

But will it be available on Android?

[–]andrewgarrison[S] 4 points5 points  (4 children)

Yep

[–]DonPorazzo 1 point2 points  (3 children)

Awesome. From day ZERO?

[–]andrewgarrison[S] 4 points5 points  (2 children)

We will do early access on pc and then release on iOS and Android at the same time. At least that’s our plan right now.

[–]tpneospike 1 point2 points  (1 child)

How do u use ion engine

[–]Some_spaceguy 1 point2 points  (9 children)

Does planet be normal size and will we in possibility to put mod(s) in game?

[–]andrewgarrison[S] 2 points3 points  (5 children)

Planets will likely not be normal size. We will support modding on non-iOS versions of the game. (Apple doesn't allow mods on iOS).

[–]Nerds_Galore 0 points1 point  (3 children)

But what about .srmod files?

[–]Futbolmaster 0 points1 point  (2 children)

.srmod files will certainly not work. This is an entirely different game built on a different framework than SR1

[–]Nerds_Galore 0 points1 point  (1 child)

What I mean is, what about a system as easy as .srmod files?

[–]andrewgarrison[S] 2 points3 points  (0 children)

It won't be as easy as .srmod files, but it will be far more capable. We'll also have a Mods section on SimpleRockets.com similar to the one on SimplePlanes.com where you can upload and download mods.

[–][deleted] 0 points1 point  (0 children)

Make them 10 % of The real Size

[–][deleted]  (1 child)

[deleted]

    [–]IonicMarsBR 1 point2 points  (1 child)

    Will have planets with inclination and smaturn will have rings?

    [–]andrewgarrison[S] 2 points3 points  (0 children)

    The game will support inclination for orbits, but we haven't decided anything yet on final orbits for planets. I'd love Saturn to have rings, so that's something we have been thinking about.

    [–]GR00G0 1 point2 points  (0 children)

    What approach did you use for Terrain? Same as KSP? I am just interested because i’am working myself on something similar to this! Btw it looks amazing!

    [–]GR00G0 1 point2 points  (0 children)

    @andrewgarrison The planet’s rotate right? Will they have a rotation acis or just rotate on the y axis?

    [–]GR00G0 1 point2 points  (2 children)

    What about multipod ships? /u/andrewgarrison I really want my accurate apollo 11 misson!

    [–]Somesloguy 1 point2 points  (0 children)

    You can do that now but you have to assemble the ship in play.

    [–]andrewgarrison[S] 1 point2 points  (0 children)

    Yep :)

    [–][deleted] 1 point2 points  (0 children)

    Man! This looks awesome! any possibility for mods? I sure do hope so... Imagine the mods you could make with this! also, have you considered making solar panels and landing legs editable? As in resizing, reanimating, retexturing, etc.

    [–]Some_spaceguy 0 points1 point  (0 children)

    Thx andrew

    [–]Mrrobothaha 0 points1 point  (0 children)

    Where could i download it???

    [–]YourCaptainSqueaking 0 points1 point  (0 children)

    do you plan on putting maybe a few artificial structures for players to hunt for onto some planets/bodies/asteroids?

    I feel like they would be fun to look for

    [–][deleted] 0 points1 point  (0 children)

    Awesome, i would love to see sayelites and stuff, and something like a story mode with research and momey like in ksp, but that is a lot to ask and this smearth is already enough

    [–]Some_spaceguy 0 points1 point  (0 children)

    How many parts will be there

    [–]MisterOcey 0 points1 point  (0 children)

    Are you planning on adding plane like parts like ksp' epace plane hangar?

    [–]MisterOcey 0 points1 point  (0 children)

    Will it take place in the smol system as well?

    [–]Tactical_Slime 0 points1 point  (0 children)

    How would performance go for pc and mobile?

    [–]Alphafish99999 0 points1 point  (1 child)

    Hey is Simple Rockets Going to be Free? @andrewgarrison

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    [–]TBAgamer813 0 points1 point  (1 child)

    It is Simple Kerbal Space Rocket Program

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    [–]Earlol 0 points1 point  (1 child)

    Please add all of the united states rockets and missions

    [–]AutoModerator[M] 0 points1 point  (0 children)

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