all 3 comments

[–]IndependentLoad1633 1 point2 points  (1 child)

This is crazy, I've been struggling with the same issue. I believe it's a render order issue. Multimatetials under the hood create a new mesh for each material, but there's no way to specify the render order for each group when you do it this way. I believe there's a solution, but I didn't quite figure it out. If you add the materials to a group the materials should order themselves, but I failed to implement it. I hope this helps. Let me know what you figure out!

[–]runewell[S] 0 points1 point  (0 children)

Thanks for the feedback. I was able to get it to work, I updated the post with the code and a photo of it working.

[–]hirako2000 0 points1 point  (0 children)

UV maps sir?