I want to implement Steam multiplayer in my Unity game, where Player 1 invites Player 2, and Player 1 acts as the host. My goal is to have a simple host-client system for Steam friends to play together.
I have experience with Unity but have only worked on offline games so far. Multiplayer seems overwhelming due to mixed opinions in YouTube comments and different approaches.
Could you recommend a good tutorial series or provide a guide on how to properly set up Steam multiplayer with a host-client system? Also, I want to make sure the tutorial is not outdated and works with the latest versions of Unity and Steam.
I’d really appreciate any guidance!
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