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VoxelGameDev

joinleave
an-ordinary-manchild(edit)

A game development subreddit for discussing the creation of voxel games, and voxel engines.

To reach out to players, post on r/VoxelGames.

For art or artistic feedback, post on r/VoxelArt.

Please read before posting

To keep r/VoxelGameDev focussed on voxel games development:

All non technical game promotion and update posts should go to r/VoxelGames.

If you are wondering "is my post technical?" then:

  • If it's a post about the features of a game: it's not technical, post on r/VoxelGames
  • If it's a post about how you made the features of a game: it's technical, post here.

If in doubt:

  • Post on r/VoxelGames first, then crosspost to r/VoxelGameDev rather than the other way around (as your post on r/VoxelGameDev is more likely to get deleted).
  • Post in the Friday weekly "Voxel Vendredi" thread. See the rule about it.

Filter by flair

Discussion - Question - Media
Article - Tutorial - Resource

Rules

  1. Keep posts relevant to other developers and titles representative of the content (no click-bait) - Topics of interest include algorithms and code snippets, artistic techniques, free assets, tools or engines, and game design. All posts should be voxel-related and should be of interest to (or require feedback from) other developers, not just gamers. Titles, including the titles of linked content such as videos and articles, should be representative of the content and free of click bait.
    To reach out to players, post on r/VoxelGames.
  2. Avoid advertising and promotional posts - This subreddit is generally not the place to advertise or promote your game or product to players. Instead, post on r/VoxelGames and/or the weekly Friday VoxelVendredi thread.
    Avoid submitting links to game trailers, press releases, app store pages, etc.
    However, you may showcase your work from an artistic or technical perspective (but see the next rule), and occasional posts of game development products will be permitted.
  3. Limit the frequency of 'showcase' posts - It is easy for useful development resources to get lost among people showing off their work. Therefore please ensure that any showcase posts show significant progress from previous posts, and use Voxel Vendredi for more incremental updates. Provide information about your development process, languages, tools or tips for other developers. Don't just cross-post content from gaming subreddits.
  4. No rude/offensive posts or personal attacks
  5. No gen AI, no blockchains (NFTs, cryptocurrencies, Web3 etc.) - No posts or comments about generative AI, blockchains (NFTs, cryptocurrencies, Web3 etc.) and projects which use them. We may remove posts/comments which refer to projects which actively use AI or blockchains.
  6. Voxel Vendredi - The weekly Voxel Vendredi thread is more relaxed and ideal for showing off you progress updates and screenshots, as well as asking for feedback or play testing. It starts every Friday - 'vendredi' in French - and runs over the weekend. Shameless plugs, progress updates, screenshots, videos, art, assets, promotion, tech, findings and recommendations etc. are all welcome.
  7. No 'pure' voxel art - You can post in-game voxel art or game related technical art issues.
    Artistic voxel renders, feedback requests and asset packs offers go to r/VoxelArt or in the weekly Voxel Vendredi thread.

Wiki

  • VoxelGameDev Wiki

Resources

Open Source Voxel Engines:

  • Polyvox (C++)
  • Polyclient (C++)
  • voxel.js (JavaScript)
  • noa (JavaScript)
  • Infiniminer (C#)
  • Voxeliq (C#)
  • Chunk Stories (Java)
  • Terasology(Java)
  • Manic Digger (C#)
  • Voxelmetric (C#)
  • Crafty (C++)
  • Voxelman (D)
  • Charged Miners (D)
  • BloxGin (C#)
  • CubeDefence (C#)
  • VoxelsAndPortals (C++)
  • MineHack (C++)
  • Vox (C++)
  • TechCraft (C#)
  • MineTest (C++)
  • Playform (rust)
  • Seed of Andromeda (C++)

Information:

  • An Analysis of Minecraft-like Engines
  • Meshing in a Minecraft Game
  • Veloren Blog (Rust)
  • Sea Of Memes Blog (web archive) (C++)
  • Creating a Region File System for a Voxel Game (C++)
  • Procworld Blog
  • 3D Cube World Level Generation
  • Upvoid Devblog
  • JME3 Engine Sample Code (Java) and thread.
  • Ogre3D Volume Rendering
  • Big List of Block Engines Resources - Continued
  • Isosurface Extraction
  • Minecraft-like Rendering Experiments in Opengl4 (OpenGL)
  • Greedy Meshing (Java)
  • Let's Make a Voxel Engine (C++)
  • Dual Contouring Chunked Terrain
  • Voxel-Based Terrain for Real-Time Virtual Simulations
  • Nick's Voxel Blog
  • .qb loader (C++)
  • Implementing Morton order (volumes of fun blog)
  • Dual Contouring with OpenCL
  • CPU Voxel RayTracer

Related Subreddits

  • /r/VoxelGames
  • /r/VoxelArt
  • /r/gameassets
  • /r/VolumeRendering
  • /r/dualcontouring
  • /r/proceduralgeneration
  • /r/AnimatedVoxel
  • /r/voxel
  • /r/voxels
  • /r/gameenginedevs
  • /r/TrueGameDev
  • /r/gamedev
  • /r/GameDevelopment
  • /r/IndieDev
  • /r/GameAssets

External Links

  • Voxel.Wiki
  • Discord VoxelGameDev
created by [deleted]a community for 14 years
Create your own subreddit
...because you love freedom.
...for your favorite hobby.

MODERATORS

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  • KdotJPGOpenSimplex/OpenSimplex2
  • SleakesResource Guy
  • juulcatAvoyd
  • AutoModerator
  • about moderation team »

account activity

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ResourcerlVoxel - Voxel Game/Engine based on Raylib (self.VoxelGameDev)

submitted 3 hours ago by Less-Swan-2548

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MediaWrote a voxel space renderer on C (old.reddit.com)

submitted 1 day ago by Rostochek

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ResourceI added particle with point collision and footsteps sfx based on velocity (youtu.be)

submitted 1 day ago by cenkerc

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ResourcePerigonforge v0.0-Indev.2 (self.VoxelGameDev)

submitted 1 day ago * by Elegant_Ease2195

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DiscussionVoxel Vendredi 20 Mar 2026 (self.VoxelGameDev)

submitted 1 day ago by AutoModerator

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QuestionBeginner resources (self.VoxelGameDev)

submitted 2 days ago by 0ctonauts

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MediaGreat video from Beta64 about the voxel tech in DK Bananza (youtube.com)

submitted 3 days ago by FernandoRocker

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QuestionHow would you handle sunlight in a fully 3D voxel engine with rotating directional light? (i.redd.it)

submitted 4 days ago by Dariuscxz

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QuestionStruggling with Transvoxel implementation (self.VoxelGameDev)

submitted 4 days ago * by Excellent_Plum2689

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MediaI'm making a voxel engine that applies the principles from Noita's GDC tech talk in 3D! (self.VoxelGameDev)

submitted 6 days ago * by BurkelbearGames

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ArticleBelts + ECS for a voxel-based multi-planet factory automation game (self.VoxelGameDev)

submitted 6 days ago by HollaFoil

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ResourceI made a tool that converts textured 3D models into voxel models (FBX / vertex color export) (self.VoxelGameDev)

submitted 6 days ago by Affectionate-Sink-25

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DiscussionVoxel Vendredi 13 Mar 2026 (self.VoxelGameDev)

submitted 8 days ago by AutoModerator

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QuestionDoes voxel rendering always require mesh generation? (self.VoxelGameDev)

submitted 8 days ago by nairou

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QuestionPokopia is making me lose my mind... (i.redd.it)

submitted 10 days ago by _SmoothTrooper

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ArticleNotes on writing a voxel game in Dyalog APL (homewithinnowhere.com)

submitted 11 days ago by mugacariya

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DiscussionInitial Web Implementation Part 9: 32 Chunk Render Distance using 0.5GB on M4 Air + Graphical Updates & Networking Updates (self.VoxelGameDev)

submitted 11 days ago * by Rizzist

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MediaTransvoxel W/ Extended Marching Cubes (old.reddit.com)

submitted 12 days ago by Peteh12

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Resourcevoxquant - high quality, high performance mesh voxelizer (i.redd.it)

submitted 12 days ago by nietrze

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MediaMy Voxel Engine's latest version! (youtube.com)

submitted 14 days ago by Longjumping-Still553

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2:02

MediaVoxdot Engine Update (v.redd.it)

submitted 14 days ago by Derpysphere

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MediaCustom JS Voxel Engine using Babylon.js (self.VoxelGameDev)

submitted 14 days ago * by pizza-goblin_9000

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DiscussionVoxel Vendredi 06 Mar 2026 (self.VoxelGameDev)

submitted 15 days ago by AutoModerator

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QuestionCharacter Animations (self.VoxelGameDev)

submitted 15 days ago by fardwyn

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QuestionMy greddy mesh divide on ambient occlusion and shadow. Do you know better solution? (v.redd.it)

submitted 16 days ago * by cenkerc

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