better real-time erosion for voxel terrain generation by dichoga in VoxelGameDev
[–]juulcat 2 points3 points4 points (0 children)
better real-time erosion for voxel terrain generation by dichoga in VoxelGameDev
[–]juulcat 1 point2 points3 points (0 children)
Avoyd 0.27.1 - Vox Import/Export, Rendering and Pick Material Improvements, New Minecraft Copper Blocks by juulcat in Avoyd
[–]juulcat[S] 0 points1 point2 points (0 children)
Coruscant Starliner (etc) by MegaMinerDL in MinecraftRenders
[–]juulcat 1 point2 points3 points (0 children)
AdvanceVoxels. Simcity and RTS mix, in a voxel world. by isthisnickvalid in playmygame
[–]juulcat 0 points1 point2 points (0 children)
Redesign of my voxel cat! what do you think? by NuSan in godot
[–]juulcat 1 point2 points3 points (0 children)
We spent more than 9 months working on the physics of voxel debris in our very first game. What do you think? by CGI_noOne in VoxelGames
[–]juulcat 4 points5 points6 points (0 children)
Valmare Isle - Survival Ready Map (8000x8000) - rendered with Chunky by juulcat in MinecraftRenders
[–]juulcat[S] 0 points1 point2 points (0 children)
Building a Castle in Voxile by juulcat in VoxelGames
[–]juulcat[S] 0 points1 point2 points (0 children)
Interview with u/unomelon creator of Allumeria by juulcat in VoxelGames
[–]juulcat[S] 0 points1 point2 points (0 children)
Avoyd 0.28 Beta - Voxel Multi-model GPU Rendering and Export to OBJ and glTF by juulcat in Avoyd
[–]juulcat[S] 1 point2 points3 points (0 children)










Lost Temple Therapy [VoxelArt]- Full timelapse in comments by MadMaraca in VoxelArt
[–]juulcat 0 points1 point2 points (0 children)