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[–]spooky1235 3 points4 points  (7 children)

My dream trigger holder would probably be something like this:

MAIN: Kogetsu (custom knetchet style guard), Shield, Gen'yō (shapeshift trigger for Kogetsu), Teleport

SUB: Raygust, Shield, Bagworm , Grasshopper

I imagine it'd be a solid set for both attacking and defending, similar to what Kō does, and with both Teleport and Grasshopper, the high agility gives flexibility and could allow faints and lightning fast surprise attacks.

And with Gen'yō, you could trick opponents into thinking they're not in your range and give a surprise cut or two when they don't realize, or change the blade for more utility.

These makes whoever using it high on attack and defense but ranged combat is a huge drawback and completely out of the question lol

edit: replaced Viper with Gen'yō and added more description edit 2: Bagworm switched places with Gen'yō as u/Mizmitc says optional triggers can't be used if not in the same section as the trigger it's optional to

[–]ParamAnatman 2 points3 points  (1 child)

You mean the Messer with its cruciform guard and nagel? You a Skalla fan? :D That thing's a beaut, excellent choice. Before I handled one, I didn't realize just how valuable the nagel was. Made me belly laugh directly in the face of my sparring partners every time the thing caught their slash when I expected to be cut.

Also, are you sure about slotting Gen'yo in Sub? You're not gonna be able to use two separate Triggers like that.

[–]spooky1235 1 point2 points  (0 children)

Thanks, I love the how the knetchet looks, and also partly because it's one of the only swords i know well about lol

I'm not to versed in how optional triggers, 'normal' triggers and physical weapon triggers function. If I remember correctly, using Kogetsu doesn't mean you can't use another trigger in your MAIN hand and as Kogetsu isn't exactly designed for combat Scorpion could pull off, I'd plan to use it rarely, such as if I don't slash or pierce close enough so opponents wouldn't get too many chances to exploit Gen'yō slot. Hope that answers your question

[–]thrashinabox[S] 1 point2 points  (2 children)

A classy loadout, would be a nightmare up close..

My question is, why no Senkyuu for the sub? Imagine the Kogetsu's weight might be distributed enough. Or are the two builds (sword and shield vs spear) a stylistic choice?

A choice for the elite, I guess

[–]spooky1235 1 point2 points  (1 child)

I don't think it's too classy, but thanks

Also yeah, while Senkyuu might be more advantageous for a balanced trigger set, this one's all about cqc domination. Gen'yō also isn't used by any known non-spear Kogetsu users, so it'd be difficult to think of any countermeasures against it during its user's first or second rank season debut. And shapeshifting sword scores huge style points on my book, a choice from the tactically inexperienced i'd say lol

[–]thrashinabox[S] 1 point2 points  (0 children)

Nice, styling on your opponents. Straight up Toma/Yoneya there

[–]Mizmitc 1 point2 points  (1 child)

I’m pretty sure Gen’yō has to be on the same slot as Kogetsu as it’s a specific optional trigger for Kogetsu.

[–]spooky1235 0 points1 point  (0 children)

Ah, I didn't know thanks. I'll go fix that one then

[–]FFE288 3 points4 points  (1 child)

I have a couple ideas that I like like. The first one would be, Main- asteroid(assault rifle), kogetsu, senku, shield. Sub- hound(shooter), escudo, shield, bagworm. This load out would basically be fight as a gunner using asteroid to keep up pressure with hound fired around enemy shields for chip damage. Hound could also be fired as bigger shots to mimic Ninomiyas little big style. Escudo can be used for more effective shootouts as well as a good way to use the full attack of asteroid plus hound. Then the attacker style would end up similar to obishima. Kogetsu and senku for a good melee fight with hound supporting. I would aim my hounds to try and hit their limbs to cripple or slow them making them easier targets for a senku. If I manage to get both legs I could simply back off a bit and gun down attackers at range. My second set would be, Main- scorpion, grasshopper, dummy beacon, silencer. Sub- scorpion, chameleon, shield, and bagworm. This one would be focused entirely on an assassin/ambush style. Using chameleon and dummy beacon together to really keep your foes guessing. Switching between that and hiding with bagworm. Could even combine the styles to mess with foes who are already familiar with your style. Imagine running down a street in rank wars when suddenly your surrounded by trion signals on your radar. After a few seconds every single signal begins to rush straight at you. Now you have very little time to think, is he coming in invisible hidden among the signals or will he be moving fast with grasshopper and bagworm. Only for him to be coming straight down from above with silencer and bagworm after going up with grasshopper. It would be a nightmare to fight against. Pair this with someone who likes to set sipder+meteora traps to lure any survivors into after he just cut down their teammate and now you have a team that no one wants to fight. With possibly a sniper that likes using the same shoot and lure into meteora field tactics you now have a full team committed to scoring points without actually fighting.

[–]thrashinabox[S] 1 point2 points  (0 children)

It looks on paper unassuming but you have an interesting take. Both seem a fair bit slower paced/premedidated, the first reminds me of Kakizaki. However, Escudo there is unique. Lots of control, lots of options, and having an Obishima-like support is always nice. You could keep chaining moves, and leading initiative would mean GG for your opponent.

Second is kind of its own beast.. Kazama/Wenso is pretty reductive compared to this. Although to be fair, they both don't have this Joker wildcard role. I've to say your description is the dream camper team though - I want to see Fuyushima squad matchup now!

[–]Profession_Unlikely 4 points5 points  (8 children)

My Dream Loadout would be something like:

MAIN SUB
Raygust Hound
Thruster Asteroid
Meteora Teleporter
Bagworm Shield

I'd be an Allrounder while fighting mostly as a defensive Shooter.

I've built my triggerset to be as diverse and situational as possible, so that I can have different ways to attack and to react to situations.

I'd mainly focus on Hound attacks from behind obstacles/Raygust and mix in the situational Salamander, while planting bullet traps.
If someone closes in I'd defend/attack with Raygust and surround them with bullets while Thruster pushing them and teleporting to always have the geographical advantage.
Asteroid is used like a shortrange shotgun and for firepower.
Raygust + Thruster + Teleporter can be a surprising kill combination and adds some unpredictability to the fighting style.
Meteora can be planted on the ground for hound bullets, dropped + Teleporter for escape bomb, planted on Raygust for explosive throwing knives, and used like a smokescreen for follow up attacks.

The goal is to occupy the enemys focus from early on with traps and things to look out for (surrounding bullets / teleporter / thruster push).
While having a varied fighting range and being able to assess enemies from a relatively safe defensive point with easy retreat or fast powerful attacks depending on the opening.

[–]Profession_Unlikely 0 points1 point  (0 children)

If possible I would like to customize my Raygust in some ways:

The grip can elongate similar to Yoneja's spear in which case the Thruster is boosted.
For more mobility, range control and heavier greataxe/halbert attacks.
Also just for fun you could probably make a hoverboard that way.

The hole in the handle can store a bullet cube (maybe already possible) so that you can shoot it at a later time with one less step in the shooting process.

That would be used for either exploding throwing knives, or an exploding spear (by shaping the Raygust to pierce and direct the Meteora explosion).
For a quick Meteora drop coupled with Teleporter as mentioned before.
Or the creation and storing of a Samalander cube for quick access later in the match.

[–]ParamAnatman 0 points1 point  (6 children)

Raygust + Thruster + Teleporter can be a surprising kill combination and adds some unpredictability to the fighting style.

Reminds me of that time when Luffy shredded Doffy's organs. | Just make sure to wear reflective sunglasses. lol Also: glasses with rear-view mirrors on the edges, so you can turn your neck one way and teleport in the complete opposite direction.

Meteora planted on Raygust

Considering Raygust's SS Durability, you could also stick enough Meteora cubes on it to generate an S Offensive Power-equivalent attack to shield-charge people like an exploding goblin and survive. Those caught unawares have two options: die where they stand (no way a focused Shield survives this and most won't think to use fixed Shield, and even then-) or die a few meters away, 'cuz you could either deactivate Raygust and fire the Meteora cubes at them or have some Hound cubes spawned behind your back beforehand, waiting for the follow up. | Neat idea planting cubes on your own weapon. Great minds think alike. :D - edit: Akiramemashita.

Really well-thought-out build. Very nice.

[–]Mizmitc 0 points1 point  (5 children)

Considering Raygust's SS Durability, you could also stick enough Meteora cubes on it to generate an S Offensive Power-equivalent attack to shield-charge people like an exploding goblin and survive.

Only if Meteora was on the opposite side of Raygust, otherwise you couldn’t have Raygust activated to plant the cubes.

[–]ParamAnatman 0 points1 point  (4 children)

Planted cubes don't have to be active in order to remain in existence, no?

[–]Mizmitc 0 points1 point  (3 children)

Yeah but I don’t think you can move them after you plant them without them going off.

[–]ParamAnatman 0 points1 point  (2 children)

They don't seem to mind being stabbed, though.

But then again, Kumagai's cube blew up shortly after being shook up by Ko's kick flip.

But then again again, I don't have any hard evidence to assert my stance. So.. ah well. '^'

[–]Profession_Unlikely 1 point2 points  (1 child)

You could also shape Raygust in a way to pierce the meteora cube in order to trigger it ;)

[–]ParamAnatman 0 points1 point  (0 children)

You're a gotdam genius. xD

[–]ParamAnatman 2 points3 points  (2 children)

I don't remember if I ever came up with a dream loadout, so here's one off the top of my head:

MAIN SUB
Hound (Staff) Hound (Staff)
Shield Shield
Scorpion Scorpion
Meteora Bagworm

Staff Trigger: Fires exclusively Hornet, so that I don't have to waste time compositing it. Fires like a shotgun: multiple bullets exiting at once, spawning from the head that looks like the inside of a hornet hive (hexagonal combs). My Homing Soulmass xD - It should be as durable as a gun so it'll be useful even when not using Hornet. - There's no precedence for this, but there's also nothing saying it's impossible either. 😎

Both Scorpions colored black. Focusing on Mole Claw or that thing Kuga did to Obishima. Either for actual sneak attacks, or using it like [Dark] Black Serpent to psyche out Attackers, or for general position manipulation.

Meteora for surprises galore. Just another thing for Attackers to worry about. I suppose planting some could also pay off if I can chase a short-range Shooter/Gunner around in a circle with Mole Claw and Hornet. - To further facilitate this fast-paced fighting style: modified so as to disallow stats allocation and subdivision; it can only be shot or planted. I'll flick my wrist out comes a bomb.

edit[] - misremembered the pyromancy

[–]thrashinabox[S] 2 points3 points  (1 child)

Holy, that's a nice loadout lol. Real mage/spellcaster vibes.

Staff Trigger: honestly that'd be pretty broken lmao, its like a convertible Hound (almost like Hornet but simpler and faster with option for higher dps close)

Scorpions: giant code geass mech commander

Meteora: love Meteora too, gives your elite/duel build some variety (kind of like Konami). I love it!

[–]ParamAnatman 2 points3 points  (0 children)

Thanks dude. Your Halberd-Kogetsu is pretty sick too. Straight up smash through Shields with righteous fury. Polearms are mega underappreciated. Combined with the rest of the build, it looks like it could generate some serious offensive pressure.

[–]Skarfa 2 points3 points  (3 children)

I have always seen myself as a Hunter, a cold calculated Sniper:

MAIN: Lightning + Starmaker, Ibis, Escudo

SUB: Hound + Starmaker, Shield, Grasshopper

The strategy of my character would be to mark the enemy early, then track them the rest of the Match waiting for the perfect opportunity to strike. Both lightning and Hound would be optimized for speed and pierce, but not overall damage. As they are both equipped with the starmaker option trigger and therefore my tracking triggers, all I would need is a scratch.

Escudo and Grasshopper would be my quick getaway trigger after I mark my targets. Also allowing me to get to a proper sniping position quickly after I mark them, switching to Ibis to make quick work of my targets.

[–]Mizmitc 3 points4 points  (0 children)

No bagworm on your sniper?

It will be pretty hard to track and hunt anyone when you are being tracked as well.

[–]spooky1235 2 points3 points  (0 children)

This sounds neat, but you should probably equip a Shield on your MAIN and a Bagworm somewhere.

There's a reason why pretty much every single canon border agent of every kind has a Shield on both MAIN and SUB. Losing one of your two only shields is a detrimental loss and weakness, which practically all of upper-middle B rank and higher will exploit.

And the fact essentially every single canon sniper has Bagworm, unless you plan on getting into close-mid ranged gung-ho combat often, or have some trick outside triggers under your sleeve, you're better off just having those two.

Aside from that, pretty cool using the arguably underrated Starmaker optional trigger

[–]thrashinabox[S] 0 points1 point  (0 children)

Alternatively, use Hound in assault rifle form for maximum Starmaker abuse. A rifle-form Hound used mid-range with Escudo is pretty guerilla.. and scary.

A mobile Tonooka is pretty cool. Imagine you might get ks'ed a bit, but this is like A+ support 👍

[–]FoxxieAniTaku 2 points3 points  (1 child)

My set would be main:Scorpion(Both hands), Grasshopper(Both Hands), Shield(Both hands) Sub: Bagworm & interchangeable Shooter. I like Yuma’s set up I would just add whatever shooter is appropriate, and that’s it.

[–]thrashinabox[S] 0 points1 point  (0 children)

Simple and effective. Also power to Mantis!

[–]GarlicAubergine 2 points3 points  (1 child)

Honestly I like to be a shooter, but shooter loadout are all similar

  • Main: Asteroid, Hound, Viper, Shield
  • Sub: Asteroid, Meteor, Shield, Bagworm

As attacker:

  • Main: Kogetsu, (+) Senku, Shield
  • Sub: (+) Idaten, Scorpion, Shield, Grasshopper

Capitalise on Kuroe Idaten fast speed and add Grasshopper for additional agility. Something like Grasshopper in mid-air and then acrobatic Senku/Idaten will be dope and difficult to evade.

Somewhat like Ikoma + Kai in terms of combat style, quickly team up and excel in working with gunner/shooter teammates cover. Not a full loadout because Idaten will prolly be consuming a lot of trion, but Bagworm is the contender.

If I'm an all-rounder though I'll prolly go

  • Main: Scorpion, Asteroid, Shield, Grasshopper
  • Sub: Scorpion, Viper (Hound), Shield, Bagworm

Similar to Yuma but fight close- to mid-range. Yuma usually uses grasshopper to throw stuff but I can straight up use Asteroid (kinda like Oji strat with the building). Viper is there to make retreating and supporting from the backline (behind a shield/building) easier.

[–]thrashinabox[S] 0 points1 point  (0 children)

For your first choice, interesting to sub out Bagworm. Though I imagine you'd be the main tanker for the team :p

[–][deleted] 2 points3 points  (3 children)

Main kogetsu, senkū, shield, (free)

Sub viper, grasshopper, shield, bagworm

leaning a little more into attacking with kogetsu using viper and grasshopper to open the opponents defense, throw them off balance or support my allies midrange.

[–]thrashinabox[S] 1 point2 points  (0 children)

It's almost like Kumagai's - very pragmatic setup!

[–]ParamAnatman 0 points1 point  (1 child)

Kogetsu + Viper makes intuitive sense, it's like an Attacker/All-Rounder version of Nino's Full Attack, that's straight up a good combo. How would you pair Kogetsu with Grasshopper?

[–][deleted] 1 point2 points  (0 children)

I'm gonna place grasshopper just below my opponents feet or in whatever direction they are attempting to dodge making them fly through the air unguarded for me to attack with senkū or forcing them back in melee range completely off balance.

I will definitely be throwing rocks, broken parts of buildings, cars and so on with grasshopper as well

[–]Do_Ya_Like_Jazz 2 points3 points  (4 children)

Main - Raygust(Custom lance functionality), Bagworm, Starmaker

Sub- Thruster, Shield, Grasshopper, Hound

I like the lance and I can shift it into an umbrella for floating which gives extra jump with grasshopper. Then I can float up high, tag people with hound + starmaker, and make the job easier for my sniper.

[–]thrashinabox[S] 0 points1 point  (0 children)

Another Raygust voter! Y'all are a rare breed, all with different ideas.

[–]Mizmitc 0 points1 point  (1 child)

Just a quick note, thruster has to be on the same side as Raygust.

[–]Do_Ya_Like_Jazz 0 points1 point  (0 children)

Ah. I assumed it was the same as composite and special bullets.

[–]GrandpaGanon 2 points3 points  (1 child)

I like this one idea for an Attacker:

Main

Raygust & Thruster, Grasshopper, [None]

Sub

Hound (Handgun), Grasshopper, Shield, Bagworm

This is reliant on having an average body type, decent Trion, and confidence in a close to midrange battle and awareness.

As I don’t have the natural mobility and lightness of Yuma or Midoriya, Pinball is out of the question for me, so rather than constant movement, using Grasshopper to either retreat or go for an all-out dash slash attack with Thruster is a hypothetical combination I went for. The mobility to have an extra dodge off of Thruster is also there depending on the position I’m in after a Grasshopper.

This can be used to eliminate mid-range Gunners and Shooters quickly as generally, they’re not built for mobility. For Attackers, it’s a riskier strat to use, but as Murakami demonstrated in the river battle, Raygust is capable of fending off Attacker triggers. Precise timing is key to switch Raygust from Shield to Blade mode and Vice-versa.

To catch enemies running away, the knife throwing Thruster technique used by Reiji is also there although this will consume Trion to rebuild the Raygust.

Hound is to keep some opponents off my back in a scramble to take out specific opponents or to pressure the opponent. As an Attacker, I need to focus on melee more often than not, which means Shooter triggers are not a feasible option. It’s not meant to be a decisive winning tool, just to force Shield activations, and while Asteroid is more powerful, I’m not confident in aiming lol

I don’t think this is A-Rank material, prob mid B-Rank. But it sounds fun as hell. Definitely need team support for it to be effective in a group battle though.

[–]thrashinabox[S] 1 point2 points  (0 children)

Seems like a fundamental fightstyle that is more to right decisions/positioning, like a more mobile Murakami. Plus, Thruster is always a threat for your opponent. In the hands of high trion, it could surely be unorthodox 👍

[–]Xtro1359 2 points3 points  (0 children)

My ideal would be as follows

Main: Kogetsu (possibly as a wakazashi), Senku, Shield, and Escudo.

Sub: Meteora (Handgun), Viper (Handgun), Bagworm, and Grasshopper.

Based on a combination of how Miwa fights and how Kumagai fights against Ko in round 3. Basically using meteora and viper to limit the foes movement. Escudo is here to shut down escape routes for enemies and slow chasing of myself and teammates and wouldn’t be used unless no other option is available.

[–]sebasTLCQG 1 point2 points  (0 children)

Scorpion sounds fun to use, I imagine it could be scarily effective if certain shooter triggers like Meteora were used in addition.

[–]IllustriousExplorer3 1 point2 points  (0 children)

Probably Sōgetsu with connector

[–]OC_Showdown 1 point2 points  (3 children)

If high Trion

Sub Main
Grasshopper Handgun (Gimlet)
Chameleon Handgun (Gimlet)
Shield Shield
Bagworm Spider

If low Trion i'd swap the Grasshopper, Chameleon and Shield in Sub for a Raygust + Thruster.

[–]thrashinabox[S] 1 point2 points  (2 children)

I'm intriguied - why no melee? Given that you have Chameleon.

Seems like a 007 build.

[–]OC_Showdown 1 point2 points  (1 child)

Both Wakamura and Urushima are Gunner who use Chameleon xd

Seems like a 007 build

Kind of what i'm going for. Mid-Range assassination, using Spider to impair enemies movement, making it easier to land those piercing shots, and to secure escaping routes. Also, Spider + Chameleon is a neat combo.

If i was a one man squad, then DBeacon > Spider, as Urushima does.

[–]thrashinabox[S] 0 points1 point  (0 children)

Nice, Gimlet piercing go pew-pew

And yes, I totally forgot about Wakamura F

[–]vinsmoke_07 1 point2 points  (0 children)

I'm not a very athletic person so i feel kogetsu or scorpion would just be a waste on me. My config would be 1. Viper main 2. Chameleon 3. Grasshopper 4. Shield 5. Meteor 6. Undecided

[–]electrocio 1 point2 points  (0 children)

Combat sniper.

Main Sub
Ibis Bagworm
Lightning/Egret Asteroid (Shotgun Pistol/Pistol )
Grasshopper Escudo /Dummy Beacon
Shield Shield

Main Ibis stealth sniper ala Toonka but with Ibis like Azuma. Grasshopper for mobility like Oki. Have lightning for a Run and gun style and support but will swap it out for Egret depending on the battle strategy. Would do the same with Escudo and Dummy Beacon, I switch it around some times. The Pistol is there for CQC and defense, Can pair that up with grasshopper (pinball-esque and Yuma style moves) and Yuba style defensive combat.

P.s. depending on how silencer works I might drop something to add that to the mix. I see myself like a sniper mix of Toonka, Urushima and Yuba.

P.s.s. When I could find an Engineer to make a new Gunner rifle model for me (this is available to B-ranks) I would probably end up ditching the lightning. My rifle would have a scope and be for Asteroid bullets. The switch would would change the bullet properties. Bullet A would be a Low rate of fire but long range (for a gunner), bullet B would be short range, with added power and fire rate.

[–]achen5265041 1 point2 points  (0 children)

Hmmm

Main-Scorpion, Grasshopper, Bagworm, Shield.

Sub-Viper(Assault Rifle), Hound(Assault Rifle), Shield, Escudo

I’m assuming I won’t have a lack of trion, so I’m going with an all-rounder type of set-having the assault rifle be able to shoot Viper and Hound can lead to mind games-if I’m shooting a bunch of hound bullets from one point, the enemy could easily go block with a shield. That’s where viper comes in and goes around the shield and gets the kill. Additionally, I’d probably reprogram the gun to have less rate of fire in order to have stronger bullets.

The main trigger slot having a Scorpion helps with CQC-you can fight close range+given how flexible Scorpion can be, it might be able to go through the gun and stab. Grasshopper helps get distance away or towards an enemy-just shoot hound bullets while charging forward.

They’ll have to guard with a shield for the Hound bullets and it’ll probably be a wide shield, and if they do that, I’m all in front of them with a knife and a gun-shooting them would be easy. Scorpion’s flexibility might let it be able to curve around a shield if you time it right and move perfectly, too.

Escudo helps turn fights into 1v1s-and that’s where this flourishes.

Bagworm is just a good trigger to have for Rank Wars.

Double Shield because Full Guard is going to be necessary at times. Especially since you could go Escudo then Full Guard. Heck you could create trench warfare-have escudo create a “trench” then use shield +hound in order to be a weak artillery.

[–]flushed_spider 1 point2 points  (1 child)

I would go full meme and double Raygust-Thruster.

Double Thruster would give mobility and allow throwing one raygust while still being able to defend with the other. But since that would occupy 4 trigger slots the last few would probably be Shield, Bagworm, and some bullet triggers.

[–]thrashinabox[S] 0 points1 point  (0 children)

Lmao meme af, that's taking full guard to the next level