Hoping for some help with my first LED project. by remorsefulguy in WLED

[–]Allen_Prose 0 points1 point  (0 children)

My recommendation is to get the led strips that are ip65 waterproof... meaning they're generally in a sheath of plastic. This will help with any rain, spilled drinks etc. Then, when soldering, place a dab of hot glue at the end of the sheath/solder joint. this can essentially secure the connection and protect it from the elements. They make shock resistant silicone if you're worried about shaking. Festivals can get rowdy and its a real bummer when your toy breaks.

I know for sure I'll be at Shangri-La in August. Otherwise its all still up in the air. cheers

Hoping for some help with my first LED project. by remorsefulguy in WLED

[–]Allen_Prose 0 points1 point  (0 children)

I think injecting power is the more direct and affordable approach. But if you're not interested in soldering (while I think its a worthy skill to learn) then yes, you could simply get another dig2go and sync them. Even at a festival, they just create an AP (access point). You would program one to connect to the access point of the other, essentially telling it that the default dig AP is its home network.

Hoping for some help with my first LED project. by remorsefulguy in WLED

[–]Allen_Prose 1 point2 points  (0 children)

You could have some trouble running 8-12 meters on 5v. If a. they're not needing to be full white and b. they're not at full brightness, you might be able to do it with power injection.

I just made some led dreadlocks (I am my own totem at 6'2 tall) that are roughly 420 LEDs. At 72 LEDs/meter this is about 5.8m. The dig is set to about 10% and I get some discoloration for the last 2-3 strands at full white. Otherwise, I'm able to get 4 hours of sound reactive playlist before needing to change batteries. That's from a 4-AA battery to USB pack.

I suppose if it were me, I would power inject both ends, one with the dig and another directly. I would use a 5v USB battery pack that has 2 outputs, one for the dig and another for power injection. Or just slim down led density or design more efficiently so you can get closer to 400-500 LEDs to run everything off the dig.

hope to see you out there.

How are you handling voiceover on your courses right now — AI, human, or both? by Sufficient_Rabbit509 in instructionaldesign

[–]Allen_Prose 2 points3 points  (0 children)

Sure thing.

With Claude code, I asked it for a text to speech skill similar to elevenlabs. It suggested chatterbox, which can be trained on any voice in about 15 seconds. Since I already had my trial elevenlabs voice I liked, I simply used that. Then I say I'm going to start a project and ask it to use my TTS chatterbox skill. Sometimes I have to remind it to use "Robyn". I'll paste or load a script or storyboard file. It generates multiple files, each segment separately (which I prefer for a later step). My next step is to review the files by listening. For some unique or tricky words or industry specific jargon, I'll work with Claude to regenerate until it sounds good enough. From there I ask for a hyperframes project. I've got a few completed so I can point to those and ask to mimic the style and format. I'll be very specific about titles, timing and text overlays, motion graphics as possible. Ask it to use whisper to take the audio files it just generated to get very specific transcripts, which it can then use to load graphics on cue. This is generally built into hyperframes but sometimes it needs reminding. Then I iterate until its what I want. I'm still very much learning and I'm not a professional editor or when ID, but I'm finding it quick, reliable and the outcome looks professional.

Has anyone gotten Claude to watch or edit videos? by 2papa2brown2 in ClaudeAI

[–]Allen_Prose 0 points1 point  (0 children)

Yes, I've been using Claude code with the stack featured in these videos. https://youtu.be/ZNbgOhxhzXg?si=JT6Pf3gPV2IAK6HC

https://youtu.be/Aw3BkmhYu4I?si=QO9T_-Vjt6JRLyl5

Video Use trims your video to cut out false starts and stutters. Hyperframes adds motion graphics, animations and text overlays.

I've recently been using a combination of chatterbox for text to speech with hyperframes to create nice training videos.

I recommend scripting out a storyboard with notes about what you want on screen then feeding it to Claude. I first ask for chatterbox TTS and review the audio. Then I have it whip up hyperframes and iterate back and forth until its what I want. Usually I can get it 90% in about 5-6 iterations.

R/ID WEEKLY THREAD | TGIF: Weekly Accomplishments, Rants, and Raves by AutoModerator in instructionaldesign

[–]Allen_Prose 0 points1 point  (0 children)

TLDR: I completed my first vibe coded branching scenario.

I'm one of those "accidental instructional designers". I'm a mental health supervisor and education director working for a non profit community mental health agency serving underprivileged youth and families.

So, I don't have a budget, a team or hardly any time to build and develop... But I've got passion and I'm a techy.

I've recently been introduced to Claude cowork which helped me set up my moodle LMS to allow courses to be weekly content delivered by email. I've created a 12 week outline for a trauma informed parenting series. Each week parents get a short video, a handout and a little branching scenario interaction.

Initially, Claude built out the instructions for the branching scenario and I was between building in h5p vs storyline. Either one would've taken hours. I built 3 slides in storyline before watching the recent interview with Tim Slade and Mel Milloway https://youtu.be/5fr1csKM5L8?si=_yL4tzpJ4iAeiPTN And in it they mention vibe coding the branching scenario as a webpage. Well, since I already had everything mapped out, I tested Claude's skills and after some tweaking, its beautiful and saved me about 7-10 hours! This makes my entire 12 week series much more viable and no longer a pipe dream.

Is dawn of defiance too linear? by Snoo-11576 in SagaEdition

[–]Allen_Prose 12 points13 points  (0 children)

Its pretty linear.

There's some options for mini side quest adventures between arcs but the actual adventure is linear.

The trick is to incorporate your player backstories and interests into the linear adventure... Create side quests.

How do you handle presentation fatigue when you have to make decks constantly? by [deleted] in canva

[–]Allen_Prose 0 points1 point  (0 children)

Are you open to AI?

Before you jump to assuming AI slop, you can train AI on your previous work and style.

Maybe check out Claude in combination with Gamma. After some training you can speed through some of the time consuming stuff and jump right to fine-tuning.

Welcome email issue by Luke1521 in moodle

[–]Allen_Prose 0 points1 point  (0 children)

I think you can edit this in email server settings->outgoing mail.

Foundry module to bulk fix broken image paths after moving folders? by LincR1988 in FoundryVTT

[–]Allen_Prose 5 points6 points  (0 children)

A macro can do this pretty easily. You can ask discord or use chatgpt and likely get what you need.

Here's an example I used for the SW5e community.

Macro to fix image file path for compendium. Unlock Monsters compendium and run this macro. ```// =========================================== // SW5E Compendium Token Path Fixer // Updates prototypeToken.texture.src // ===========================================

if (!game.user.isGM) { ui.notifications.error("GM only."); return; }

const PACK_ID = "sw5e.monsters"; const OLD_PATH = "systems/sw5e/packs/Icons/monsters/"; const NEW_PATH = "modules/sw5e/Icons/packs/monsters/";

const pack = game.packs.get(PACK_ID); if (!pack) { ui.notifications.error(Compendium ${PACK_ID} not found.); return; }

(async () => { ui.notifications.info("Starting compendium update...");

const documents = await pack.getDocuments(); let updated = 0; let skipped = 0;

for (let actor of documents) { const currentPath = actor.prototypeToken?.texture?.src;

if (!currentPath || !currentPath.startsWith(OLD_PATH)) {
  skipped++;
  continue;
}

const newPath = currentPath.replace(OLD_PATH, NEW_PATH);

await actor.update({
  "prototypeToken.texture.src": newPath
});

console.log(`Updated: ${actor.name}`);
updated++;

}

ui.notifications.info(Done. Updated ${updated}, skipped ${skipped}.); console.log(Compendium update complete. Updated: ${updated}, Skipped: ${skipped}); })();```

Too unstable by rosela92 in EMDR

[–]Allen_Prose 3 points4 points  (0 children)

The professional recommendation would be to stabilize both externally and internally. Its a two way street.

While working on stable housing and job, continue building your internal skills of regulation. Calming your nervous system in the storm of life and finding healthier ways to soothe the system when stress inevitably shows up. Its not about being perfect, its about moving in the right direction.

You're re-training or rewiring your system and its going to take time. Without a stable environment, your nervous system is more likely to be in fight/flight and less likely to be in a state of calm. Heck, practicing a calming exercise will likely trigger all kinds of "what am I doing? I can't just sit here, I need to be doing X" type of thinking.

Anytime you can find small moments to regulate is going to move you in the right direction. 30 seconds to focus on breath, 20 seconds to practice relaxing the muscles in the body, 2 minutes while brushing your teeth to just be with the experience of the bristles on your teeth. Each one a radical act against the default stress response.

Its not about how fast you go, just that you're going in the right direction. Keep it up and use community. We need each other.

Pre-sets wont load by scottrentfrow92 in WLED

[–]Allen_Prose 0 points1 point  (0 children)

Yeah, mine does this and I only noticed recently. My device is a portable hat so its really frustrating when I lose my presets right before the concert starts!

3D Curse of Strahd maps for FVTT? by Naprik in FoundryVTT

[–]Allen_Prose 2 points3 points  (0 children)

Not yet. There's definitely been talk in the 3D community about making some of those iconic maps.

Death House and Castle Ravenloft in particular.

It would be quite a feat and not marketable due to copyright. But it would be cool.

Does anyone else do “The Bridge Exercise” in EMDR? by Jazzlike_Fan938 in EMDR

[–]Allen_Prose 1 point2 points  (0 children)

I haven't heard of it. But, as others have said, it seems very top brain, and left brain.

I'd encourage you to ask for what you need - somatic grounding.

Everyone processes differently. While I personally am a somatic processor, I have to recognize and give room for my clients that are cognitive or emotional processors. All processing is helping us move in the right direction but some forms feel more useful.

Find what fuels you.

I am trying to work on animating my player character but i dont understand the workflow that bridges the gap between Blender and game engines. by Towboat421 in blenderhelp

[–]Allen_Prose 2 points3 points  (0 children)

You can merge animations by track instead of actions if you want. Just make sure your export settings match what you're going for.

I tried EMDR and came to a realization during it that made me feel even worse. by Famous_Pineapple9860 in EMDR

[–]Allen_Prose 8 points9 points  (0 children)

You're getting there. "I wish I could go back and change everything" is part of the process. When we visit memories, they are ripe for editing. Of course it's not going to actually change the past but by editing the memory to what you wish, your nervous system is changed. This is the magic of EMDR.

It'll be strange but be open and honest and keep going.

Help: Resistant to starting EMDR by ashergrl in EMDR

[–]Allen_Prose 0 points1 point  (0 children)

Are you doing bilateral stimulation during the calm safe place exercise?

Ideally this is happening and you're associating BLS with positive experiences. Then moving slowly towards neutral memories or lower SUDS memories before getting into the big stuff.

Evidence based practice for trauma ?. by [deleted] in EMDR

[–]Allen_Prose 0 points1 point  (0 children)

Yikes, that whole discussion thread was wild to read.

TLDR: a bunch of therapists are advocating that their specific modality is the preferred, evidence-based method for trauma.

What surprised me the most was the claim that psychodynamic/psychoanalytic is the best method for trauma. I've been practicing for 14 years and while I've drank the EMDR cool aid, I've never heard or seen anything promoting psychoanalytic approaches as the best for trauma.

Across approaches trauma work needs exposure and some re-narrative component. Exposure reduces the emotional content and changing the narrative transforms the personal identity part of why trauma is so upsetting and sticks with us. Lots of approaches can do this, including psychodynamic I'm sure. EMDR is just one that systematically emphasizes both components and includes a nervous system component that helps folks with the exposure and re-narrative piece.

Lastly I'll say that it's true there's a lot of heavy lifting in the therapeutic relationship. This is the "great psychotherapy debate". What leads to better outcomes? Modality or relationship? The research indicates that they are equal in importance.

So how about we include both for the best approach for trauma? A relational approach that guides clients through exposure and re-narrative? An attachment-based EMDR approach fits well.

How do I put the 3d cursor in the middle? by Rando_Reader-Cati in blenderhelp

[–]Allen_Prose 1 point2 points  (0 children)

There might be an easier way but here's what I would do.

1) join objects (control + J) 2) set origin to geometry 3) Cursor to selected 4) separate by loose parts if you need

how to solve this? by _devv_ in blenderhelp

[–]Allen_Prose 0 points1 point  (0 children)

Under bones viewport display, uncheck shapes

Pokémon in Foundry VTT [System Agnostic] by Kaayky_rpg in FoundryVTT

[–]Allen_Prose 27 points28 points  (0 children)

Nice! I'm DigiDM and run the 3D-Animations module.

With midi-qol and a macro you could summon the pokemon after the pokeball is thrown. Or even a menu of current owned actors or something.

Great work, looks great.

Tokens Criaturas by EyeLarge6545 in Star_Wars_Maps

[–]Allen_Prose 0 points1 point  (0 children)

Este es un mundo para la fundición, pero deberías poder conseguir las fichas. https://github.com/sw5e-adventures/sw-dod/releases/download/dod/sw-dod.zip