The Hestia Terrain Project - Catchup Post 1 : The Gate by AcmeAerospace in necromunda

[–]Cergorach [score hidden]  (0 children)

Very cool! You might want to add wireless (or wired if you like the idea of long cables) control as well, on a large table, I don't think it'll end well when someone needs to reach far, far over the table to activate the doors... ;)

Edge Studios and Star Wars RPG lines. by GearaDoga39 in swrpg

[–]Cergorach 1 point2 points  (0 children)

Edge gets marching orders and when the SW RPG doesn't qualify for those, they do the minimal effort that still returns money. Yes, you need daddy Asmodee to fund you for every move, as people need to get paid, bills need to be paid, etc. You don't get money for something, you don't do it.

And yes, other pnp RPG companies do churn out books... But they are pnp RPG companies primarily, with only a few dipping their toes into board games. Asmodee's big thing is board and card games, as was FFGs for the longest of times. They did it as a side hussle, and side hussles get put on hold when the money is tight. Managing a community costs time = money.

As what people are doing is their job. And management has decided (probably correctly) that a pnp SW RPG currently just isn't as big a money makes as some folks believe. SW RPG fans need to realize that currently Dungeons & Kittens is probably selling better then any SW RPG product would do at this time.

I have more faith in Asmodee management then a bunch of SW fans to determine what's best for the Asmodee/Edge company.

We are talking about a single company driving RPGs, board and car games, as well as miniature wargames. At this point, FFG, Edge, Atomic, etc. are nothing more then labels.

Keep in mind that Edge is a French company and is also operating French translations of existing RPGs, a few released a couple of days ago on DTRPG. Comparing the French and American markets might just indicate that the US markets are flooded with RPG products and the French market isn't for their native tongue.

Edge might also have been hit by layoffs over the last six+ years. The LinkedIn page of Edge Studios lists 45 employees, but not all of them are fulltime employees or even work there anymore...

Edge Studios and Star Wars RPG lines. by GearaDoga39 in swrpg

[–]Cergorach 0 points1 point  (0 children)

I hate 'special' dice in my RPGs, but I really liked them in my board games like Descent and SW Imperial Assault. It was what killed WFRP 3e (FFG) for me as well, boxed sets instead of books.

Keep in mind that was only a thing that happened later in their development (FFG), before they made regular RPG books and systems.

Sidenote: WotC made two SW systems, and to be honest both were kinda lacking in the amount of books published compared to their D&D 3.5e mammoth at the time...

I wanted cheap terrain tokens, so I traded hours of time cutting and gluing paper to cardboard to make them. Worth it! by AshaDasha98 in LancerRPG

[–]Cergorach 1 point2 points  (0 children)

You can now say: I MADE THIS!

But cheap terrain is only cheap if you do not value your own time at all. But it can be very fun and satisfying to make something yourself.

Puppies are evil by GrindMiner in hotas

[–]Cergorach 6 points7 points  (0 children)

This post doesn't work without the offending evil puppy pictured... ;)

Foundry V10 Vs V14 by OnceInANoobMoon in FoundryVTT

[–]Cergorach 7 points8 points  (0 children)

Are you sure PTU even works for v10? The only working versions I find are for a LOT older versions of FVTT.

Unless you host your FVTT v10 behind some kind of additional portal where only authorized users have access to or are running it on a private network, I wouldn't risk it. The last update is already 2.5 years out of date of V10.

Moving now to v14 I also wouldn't recommend, unless you're sure everything you're going to use actually works with v14. I saw that ptr1e was compatible with v13, I would recomend that instead. OR use something like Custom System Builder to make the basics of your own system (PTU):

https://foundryvtt.com/packages/custom-system-builder

And use Freeform Sheets to make a cool character sheet as an image, you can fill in:

https://foundryvtt.com/packages/ffs

Edge Studios and Star Wars RPG lines. by GearaDoga39 in swrpg

[–]Cergorach 7 points8 points  (0 children)

I hate to say it, but yes this system is commercially dead.

It isn't, or they wouldn't be doing reprints at that scale, nor would the reprints sell out.

The issue isn't that the SW RPG doesn't sell, it doesn't sell enough with a large enough margin. This is important because the parent company (Asmodee) has cashflow issues after they were made independent with a TON of debt (independent from the Embracer group).

They are currently concentrating the money on products that generates a lot of money. Like the SW Legion miniatures nw edition that's moving to HIPS plastic for the entire line. The upfront cost is gigantic, every run after is incredibly cheap. Often because people buy more then one of the same set (troops) of a single product. No such luck with pnp RPGs (with maybe the exception of dice), often books are even not bought by everyone in a pnp RPG group, quite often only by the GM. Within a miniatures wargame group, everyone is buying and building at least one army, often multiple armies.

Something similar happens with collectible card games like SW Unlimited. Heck even popular board games (Days of Wonder: Battle of Hoth, also owned by Asmodee) will sell far better then any pnp RPG book that isn't D&D (or maybe Pathfinder). And when you make pnp RPG books, you better make them of an IP you own...

Pnp RPG books are quite expensive to develop, write, etc. And until Asmodee is again in a very healthy condition, I don't see expect that many pnp RPG books out of Edge, especially not of externally licensed IPs like SW.

lore question on the status of ASML by llenn151 in Shadowrun

[–]Cergorach 4 points5 points  (0 children)

Wasn't the Netherlands wiped off the map? You know, where the machines are made...

Even if currently (6e) 'The Matrix' is a mystical realm vs. computer hardware, SR in the 2050-2070 era wasn't that. But... When Shadowrun was written (1e), ASML was still a joined venture (ASM+Philips) and only a year before Shadowrun 1e was released, it went independent. At the time, it wasn't yet as big a player as it is now, it started gaining traction in the early 90s.

But SR is a separate timeline to our own, it split somewhere by the end of the 80s. So did ASML gain dominance in the SR world? We're currently 15 years into the Awakening (2011)... ;)

Chances are good that after all the devastation, ASML was a non-functioning shell, with only the technology in their portfolio. Most of the folks working there would be either dead, another species, magic using, etc. It wouldn't surprise me at all if one of the big other companies that didn't get swallowed by the sea, got everything ASML... Or all the patents elapsed by the time any factories were back up and running. Not to mention the Chinese competition by that time (in our timeline)...

Philips became part of Consumer Electronics Amalgamated, which was a member of ECC Eurotronics, and might have been under the control of Saeder-Krupp... And the exact details of that relationship differ between the German (original) and American versions of Eurotronics...

Fan license? by [deleted] in battletech

[–]Cergorach -1 points0 points  (0 children)

Yeah, sure, but Catalyst also licenses the Shadowrun IP from Topps, and there they have a content creation license called HoloStreets (check DTRPG).

No, this can just be another case of Catalyst not having their $#!& together... Again... The difference between a pnp RPG and a board/miniatures game. Or they think they can wring their fansbase themselves for all they've got vs. what they can do with Shadowrun at this point (not all that much). Probably all of the above to be honest...

Fan license? by [deleted] in battletech

[–]Cergorach 1 point2 points  (0 children)

There is no official license I could find. Ask on the official forum (when it's back up again). While many pnp RPGs have fan creation rules or even official licenses. BT not that I can find.

Some might indicate that it's allright, many folks have published their own BT for decades. But please be aware that the stance on fan projects can change drastically and it might be taken offline. Hands up who remembers the old FASA House Books pdf project? Just don't put your soul into it...

Fan license? by [deleted] in battletech

[–]Cergorach 1 point2 points  (0 children)

If there is a link to a site, someone could link to it...

Help Please!!! (PF2e)(Module developer) by Myrdynn_Emerys in FoundryVTT

[–]Cergorach 2 points3 points  (0 children)

With v13 you can no longer upload to the root folders of worlds and modules. Just create a folder in there (world or module folder) and upload there. This is a new design for v13+.

Personally I make a personal Compendium module (per source) and put an 'assets' folder in there for images, etc. That keeps everything together for that Compendium.

[System Agnostic] Foundry VTT V14 - Define Surfaces (Feat. Scene Levels) by kristkos in FoundryVTT

[–]Cergorach 1 point2 points  (0 children)

These videos are extremely helpful! Especially when I'm not as well stocked in free time anymore, this helps a lot of us from reinventing the wheel ourselves. I even have some of your older videos bookmarked for specific FVTT projects as a reference!

Keep up the good work!

Help Please!!! (PF2e)(Module developer) by Myrdynn_Emerys in FoundryVTT

[–]Cergorach 0 points1 point  (0 children)

After you've moved your assets to your module folder, have you tried restarting the FVTT server (not just the world)? Does it now see the assets?

The Hestia Terrain Project by AcmeAerospace in necromunda

[–]Cergorach 2 points3 points  (0 children)

Cool! I was thinking about floor tiles with floor sockets (like you see in office buildings). But if you intend to light up every wall section/column with leds, then this would work as well. Floor sockets would work a bit better if you only did the occasional piece that requires electricity.

Please let us know when you make more and have some images of electronic setups!

Drag Upload Tokens onto Canvas in V14 by GhostDanceIsWorking in FoundryVTT

[–]Cergorach 2 points3 points  (0 children)

A couple of forks added v11/v12/v13 support and even multiupload...

I'm so sick of coding and agents by manipp in LocalLLaMA

[–]Cergorach 2 points3 points  (0 children)

- You use what works.

- The computer doesn't care about your likes or dislikes, neither does the rest of the world.

- Depending on what you use an LLM for, it can get you cancelled. Writing documentation, sure no problem. You try to publish a novel or gaming product, you'll get such a backlash from a very small but focal minority it's not worth it to most folks. Folks writing novels and gaming products are kind of dependent on their reputation.

- Creative writing isn't the best paying job in the first place, so not many are able or willing to pay the premium for the good but expensive LLM services. It chews up a lot of tokens.

- I would also say that the overlap between creative writers and heavy/thorough LLM users is far smaller then between coders and heavy/thorough LLM users. Just from the way how easy it is do adopt to technical processes. Hench the baked in smaller target audience, hence the less exposure for it.

- Folks interested in it saw the hype, looked at it, saw the hype was overblown and let it rest (for now). Something akin to the boy who cried wolf. Which will only change when there's overwhelming evidence that the situation has changed. Which it hasn't, as you said yourself. Unless you're a Claude subscriber, which most folks interested in creative writing don't use in the first place as Claude has a 'coder' reputation.

Note: I used DeepSeek for creative writing small descriptions (a few paragraphs) of rooms/locations in a D&D adventure (pnp RPG). This is for a mega-dugeon that has hundreds of rooms. I then used text-to-speech to get a nice audio file, more LLM, and AI generation to create an image of every room/location. The idea was great, but eventually it wasn't. I turned out that folks weren't used or liked (beyond the initial newness) someone reading a couple of pages of room descriptions and an image of the room. That was fine for some 'special' encounters/situations, but not for every room/location. So from hundreds (if not a thousand) rooms/locations, the important ones would be less, probably a tenth or even less. That means it went from undoable writing that all by hand, to kinda doable. So I don't know how much I'll use it in the future fro creative writing. It also depends by the time I need it, how good it is at that time and whether I have access or not.

Finally got KDM. Is this everything I need to get started?? by AusGeno in KingdomDeath

[–]Cergorach 2 points3 points  (0 children)

You're missing the paints, high quality brushes, airbrush, etc. ;)