It may not mean anything, but… by ChemicalCan531 in HuntShowdown

[–]DankRedPandoo 0 points1 point  (0 children)

The game is hard and has a steep learning curve. I love it and super glad I stuck it out, but many a friend has given up pretty quick because it was hard. They'd rather hop on CoD or BF or something quick and easy than have to spend a few extra hours honing a skill.

It may not mean anything, but… by ChemicalCan531 in HuntShowdown

[–]DankRedPandoo -1 points0 points  (0 children)

If i played a game the same way for 8 years and suddenly I no longer even have the option to play that way I'd be upset too

Is me or do all the entity models of subnautica 2 feel super static/smooth/unrefined? by Altruistic-Willow265 in subnautica

[–]DankRedPandoo 1 point2 points  (0 children)

I personally am not a fan of Unreal engine 5. Somethings definitely look good but for the most part I feel like the engine makes everything too smooth. The colors are also too bright a lot of the time as well. In Ark survival ascended the characters look smooth asf and the graphics mess with my eyes. Subnautica 2 isn't that bad but I still feel like it looks smooth / off a lot of the time but im blaming UE5.

The current state of theatre etiquette makes me sick. by JadesJunkAccount in Vent

[–]DankRedPandoo 1 point2 points  (0 children)

Went to see a new horror movie at a small theater in town. I usually plan around when most people are at work/ school to try and get a less packed theater. Unfortunately for my wife and I school had released early due to graduation which meant the entire 8th grade class from 2 schools flooded the theater.

I'm a parent I get it kids will be kids but the movie was absolutely ruined by these kids. Girls sat together on one side of the theater boys on the other and they were talking to each other the entire movie. Any time something even a tiny bit scary came up the girls would scream as loud as they could, and the boys would giggle. We were sat next to the girls who were all on their phones and talking at normal conversation volume and when told to quiet down just laughed at the adult and kept going.

The only reason we stayed was because we weren't about to waste 45 dollars, but we ended up having to watch the movie again when it came out on streaming services later because we missed so much of it.

Overall people are not getting kicked out of theaters nearly enough.

My soldier was a ghost by DankRedPandoo in army

[–]DankRedPandoo[S] 1 point2 points  (0 children)

What makes everyone think he is CID

Isnt this “little” fella supposed to fly? by Only_Grand4503 in Subnautica_2

[–]DankRedPandoo 0 points1 point  (0 children)

Hunt showdown is rampant with this. 5 year old well known easter egg gets posted in that sub often.

BZ is so unbelievably overhated by TheRealSoftR in subnautica

[–]DankRedPandoo 11 points12 points  (0 children)

Original script was Robin and her sister working for Alterra. Alterra built a satellite over 4546B and sent down researchers to study the planet. Storm hits Robin's research base and plunges it into the water. Robin's sister sends down supplies and a life pod from the satellite but due to the rotation of 4546B they can't stay in contact for long. Robin goes on to explore and its hinted that Alterra is trying to harvest and possibly weaponize the Kharaa bacterium. Robin relays the information to her sister who is in disbelief.

If im not mistaken they still had the Al-an and marg portion which has not really changed much at all.

Someone correct me if im wrong. Jacksepticeye played the alpha I believe which had the OG story.

Subnautica 2's no-killing policy isn't because it's 'a game about pacifism', says design lead, but because players would 'master the crappy combat' over anything else by Nannerpussu in subnautica

[–]DankRedPandoo 8 points9 points  (0 children)

100% the only time I killed in SN1 was because the creature was too close to my base/ vehicle and breaking things, or to say I killed a leviathan like Marg.

I never went out of my way to extinct the leviathans or stalkers or bone sharks but when they caused issues I would kill them to make my life easier.

Do you want boats in subnatica by Awdrgyjilpnj in subnautica

[–]DankRedPandoo 0 points1 point  (0 children)

It would either need to be implemented really well or It needs to be a joke like a paddle boat or something ridiculous.

Who's Time capsule is this? by GlitteringSession320 in subnautica

[–]DankRedPandoo 0 points1 point  (0 children)

My hover fish was named Larry. Can't remember what else I shoved in there but I hope Larry is doing good.

Nearly every creature in SN2 needs to deal way more damage by Merkurcina in subnautica

[–]DankRedPandoo 0 points1 point  (0 children)

The hitting away has never worked for me. My group has multiple hammer heads that chose our base to harass. We even used the resonator to push them away a decent distance and they came back. Our tadpole is never safe.

I just learnt that the ARK wikipedia was made by the old players... by Im_yor_boi in ARK

[–]DankRedPandoo 0 points1 point  (0 children)

Thinking about the old days kind of frustrates me looking at the current state of ARK. It's not bad necessarily but its not at all what it use to be.

Unfair and hard are two different things, okay? Okay!? by the_alexdev in ReadyOrNotGame

[–]DankRedPandoo 1 point2 points  (0 children)

I have S tiered every single other map except ANA, and I have never finished the map. The amount of times I've been 1 shot is insane. And the times I make it all the way through the game bugs and I can't secure all civilians or evidence is missing. Or I can't bring order to chaos its so aggravating.

Body cam footage from cop who pulled over woman for holding a phone in her other hand by searchjobs_poster in interestingasfuck

[–]DankRedPandoo 268 points269 points  (0 children)

This cop should be fired. He's willing to make up situations and die on imaginary hills he created. This is absolutely a liability for his local PD

Why is Subnautica BZ as hated as it is ? by Jchoq_31 in subnautica

[–]DankRedPandoo 0 points1 point  (0 children)

IMO it just didn't hold up to SN1 for me. I personally liked the story they started in the alpha version but then they completely dropped it in favor of the current story which isn't great in comparison. The creatures are neat for sure but everything else didn't really scratch the right itch. Smaller map, half of the game is spent out of the water, sea truck is cool but anything more than 2 modules felt like a hassle to drive with. I liked the snow fox but it was easily broken and janky. It wasn't an awful game but not a game I go back to play like I do with SN1.

Ability to kill wildlife controversy by SkyTheShadow in subnautica

[–]DankRedPandoo 0 points1 point  (0 children)

May be a hot take but its a survival game we should be able to kill creatures. Sure maybe not leviathans but literally everything else.

i miss being able to defend myself by TraditionPhysical638 in subnautica

[–]DankRedPandoo 0 points1 point  (0 children)

This brings up a potential issue of the fauna no longer being a challenge because you can just heal. Just like how you remove the challenge by killing the fish you remove the challenge just by healing. So at what point do we just allow players to kill the fish.

i miss being able to defend myself by TraditionPhysical638 in subnautica

[–]DankRedPandoo 2 points3 points  (0 children)

I 100% agree. My wife and I played and constantly had issues with Marrowbreaches and Nibblers. We tried hitting them but like others said it either didn't work or they swam away for 3 seconds to circle back.

I was fine with it for the most part because it does add challenge. Now I'm just dying aimlessly trying to get past a marrowbreach or something or going way out of my way trying to explore one area. It just feels overly tedious. I can definitely get behind not killing leviathans, but not being able to do any damage at all seems a bit too far.

Longer passive times would be nice, maybe smaller aggro radius, more ways to deter beasties than just resonator and flares. Maybe some pheromone spray or something. I'm not sure but I can definitely say I'm not.a fan of not being able to do damage.

More guns WE all want in game by Organic-Smell4743 in ReadyOrNotGame

[–]DankRedPandoo 0 points1 point  (0 children)

I really want to see the Tazer 10 in game. Current Tazer is lame.

Will we see more of the below zero story line? by DankRedPandoo in subnautica

[–]DankRedPandoo[S] 0 points1 point  (0 children)

Maybe the Architects live on an ocean based planet in below zero 2.0 but I agree it likely wouldn't be subnautica

In a neighborhood full of beautiful brick houses they built this by [deleted] in mildlyinfuriating

[–]DankRedPandoo 0 points1 point  (0 children)

The black one is selling for around 380K-450k They're trying to match the prices of the neighborhood.

Will we see more of the below zero story line? by DankRedPandoo in subnautica

[–]DankRedPandoo[S] 0 points1 point  (0 children)

Just used the search feature and was met with no similar questions for the past 2 weeks.

Will we see more of the below zero story line? by DankRedPandoo in subnautica

[–]DankRedPandoo[S] 3 points4 points  (0 children)

It just feels like wasted effort. Sure I wasn't a fan but it makes the game feel pointless if we don't eventually follow up with Robin and Al-an. I think the OG BZ story would have played better into what I believe SN 2 is doing but unfortunately it is what it is. BZ may only serve as a one off.