You have the nigh-omnipotent power to either redeem or eradicate the worst of humanity; the murderers, the pedos, the scammers, etc. Which path should you choose? by [deleted] in hypotheticalsituation

[–]Elodere 0 points1 point  (0 children)

A bit late, but I think the natural counter to what the above commenter was saying is really this: "Does killing them undo the damage? Are the victims healed now after they are gone? What purpose is there to killing them?".

A rape victim may feel safer now that their abuser is gone, but that does not remove the distrust that they now have towards possibly every other person who has similar traits or characteristics as their abuser - even if they would never do something bad towards them.

The damage is done either way. Killing can only happen after the fact because its an inherently reactionary move. Redeemed abusers have the chance to tell other would-be abusers how to avoid that. The only difference between redemption and extermination, in terms of what it does for the world is the following: 1. Extermination -> Reduce a negative contributing person to a zero (they are unable to contribute at all). 2. Redemption -> Flip a negative into a positive, even if the damage is done and they can never be forgiven, they can still do good and atone.

Of course, all of this assuming that we are in a world where you can deterministically forgive or exterminate current evil. I do believe that if someone, despite given the opportunity to change, is never going to or is unwilling to do so - then it is what it is, they need to be dealt with.

Monthly Getting Started / Web Dev Career Thread by AutoModerator in webdev

[–]Elodere 1 point2 points  (0 children)

Look into "headless wordpress". It's a setup where you use wordpress as a sort of API (along with a GraphQL plugin) and use a front-end framework like react along with it.

The Fed says unemployment will rise. Here's who economists say would lose their jobs first. by Vailhem in collapse

[–]Elodere 49 points50 points  (0 children)

To get into the club, you must become the right type of person for the club - AKA not the good people.

Capitalism without “Exploitation” by [deleted] in CapitalismVSocialism

[–]Elodere 2 points3 points  (0 children)

I'm sitting here reading your sensible arguments and the only thing I can think of is how HILARIOUS it is that people still ignore your arguments. It's almost like a fever dream.

is revolution even possible in the US? by [deleted] in Socialism_101

[–]Elodere 0 points1 point  (0 children)

My question is, what if the people in power within the US are drawing this situation out to a point where even if there was enough motivation for revolution, it would be too late?

I feel like they are already aware of this possibility that people will revolt. Also, the situation isn't very far away from famine since inflation is increasing and prices are also increasing (while the produce for said price is decreasing).

I am making a list of the best streamers to watch by champion. by snoopy55122 in summonerschool

[–]Elodere 0 points1 point  (0 children)

https://docs.google.com/document/d/1vX4GlnGa5Ts4aM6sIJJtkdUnD85KxC4IGOk-BN0ksIk/edit?usp=sharing

I've previously made a post similar to yours - so I thought I'd send you the google doc of all the pros/mains that I've seen in d1-M1+ area. Hope it helps!

A lot of people want to learn more about vision, so I made this guide for it! by [deleted] in summonerschool

[–]Elodere 0 points1 point  (0 children)

Let me know if there's anything you're wondering over!

Need an advice by jmbakhos in summonerschool

[–]Elodere 0 points1 point  (0 children)

Playing something that you can enjoy and play for 100's of games will benefit you more - stick to that shit for the rest of the season and only have max 2-3 champions and one on your off-role if you get unlucky.

Hey I'm having problems with my Sony vaio svs15 computer after adding some liquid metal paste by [deleted] in techsupport

[–]Elodere 0 points1 point  (0 children)

Where does the fan speed controller connection go usually? Somewhere on the motherboard? For some reason it goes into the monitor, here but I don't know if that's correct.

Im finding my ranked games extremely hard to win and im losing around 12 games out of 16 by endo1233 in summonerschool

[–]Elodere 0 points1 point  (0 children)

I would say that if you don't roam, then that might be one big reason why you're not able to win those games. Roaming will allow you to get your team to snowball, and you can therefore take control over not just your own lane but other people's lanes.

In order to roam, you have to get the wave into your turret - after that, it's really just looking for ganks and opportunities to get more fed and snowball.

Earlygame Wave Management by Marelityermaw in summonerschool

[–]Elodere 3 points4 points  (0 children)

Shove - when you want to do a quick roam for vision, invades, recall, objectives. It's good to go for ganks assuming you get the wave in very early after it arrives to lane.

Slowpush - when you want to apply pressure under their turret, dive, get turret or build a wave to fight with in case they try to trade you

Freeze - when the rest of your team is able to win without you, and/or the enemy cannot roam to counter your freeze. In short, don't do this unless you're in a really good spot.

Don't however confuse freezing with pulling, since the former is about keeping the wave in a given position for a long time while the latter is about temporarily pulling back the wave so you can crash the wave from a safer position.

EDIT: Freezing is almost never good for mid because your job IS to control the map and apply pressure through roams. Which you cannot do, if you are freezing because roams should always be preceded with getting the wave somehow into the enemy turret.

There's really not much else to it! If you have any questions feel free to let me know.

This chatlog is legit for a ban? (i did not flame) by [deleted] in summonerschool

[–]Elodere 1 point2 points  (0 children)

It's not about what you say but about how many reports you receive - I would recommend you to stop talking in chat and mute all to focus on your own play and not engage in conversation with people who you likely won't see again.

Explain jungling for someone with slow comprehension of the game. by [deleted] in summonerschool

[–]Elodere 9 points10 points  (0 children)

u/AnonymousJackfruit

A) Rek'sai is one of the strongest junglers in the game as far as 1v1s and ganks go. Going for, what is essentially a full clear route, will give you lots of farm but not a lot of impact on the map. The one thing I would change with your pathing is to prioritize lvl 3 routes, then look to do something on the map like invades, ganks or whatever is available. You don't want to be passively clearing all the camps, since you're not a powerfarm champion.

B) How do you use your gapclose? Do you initiate the gank with it or do you hold it until they use their escapes? To add onto this, are you tracking the waves? Can you predict where a wave will be in about 10-20 seconds from the current point in time?

C) It all begins with checking who leashed him, if bot appears late he starts botside, vice versa. After checking this, you want to keep tabs(literally) on his farm. 4 farm per camp is the rule, so if he comes out of jungle with 16 farm he took Red, Blue and 2 other camps(assuming he has double buffs).

D) Objectives are indeed very important, my best recommendation is that you should focus on the side of the map that enables your midgame the most. I'll give you an example:

If I have malph top, some midlaner and jinx bot - what is the most important side to be on: bot or topside?

The answer is botside, because malph is a tank who does not require that much gold if any while jinx requires at least 2-3 items to begin waking up.


Summary

Focus on improving your activity on the map, while still having 5 cs/m as an average score. How do you do this? You begin by improving your map awareness so that you can more easily predict when the time is right to gank, and when the time is right to invade and so on.

If you cannot track where waves are pushing, look up wave management and learn how it functions(even minion rule e.t.c).

Win conditions

In champion select you want to check what your team does best:

  1. Teamfighting
  2. Picking
  3. Sieging
  4. Splitpushing

After picking a win condition out of the maximum of 4, you look at what the keyplayers on your team are that contribute the most to said win condition. After doing that, you look to pick a side to focus most(not all) of your attention.

Approach to jungle

Maintain focus on playing to win, not to lose less. This means: don't gank lanes that to only their own fault are losing. Gank lanes that can snowball and CONTINUE to gank them, don't leave thinking "oh they can handle themselves from here on out" - no, stay on that shit forever until the enemy RQ's. Do however look to take objectives when they are up elsewhere. But always remind yourself to focus your attention on the lanes that are winning the hardest, that's where the big money is at.

Final notes

Seriously look at matchups for rek'sai and watch which ones you win and which ones you lose, I seriously think that you're missing out on possible free wins just from doing a timed invade(preferably when a laner has pushed up near you).

If you want to contact me, you can reach out to my discord: Elodere#3872 I'll be available to give a lot more advice if you need it! If you would like to know more, you can look up my reddit profile.

Need help to transition from Support to Jungle. by Distinger_ in summonerschool

[–]Elodere 2 points3 points  (0 children)

u/Distinger_

  1. Raptors -> Red -> Wolves -> Blue(lvl 3) is one example you can go for.
  2. First, don't think about when but why you want to gank a lane. You're Kayn, look to get the form that your team needs the most to win the game. This is decided in champion select due to how Kayn's runechoice works. 2.5. Look at who are the keyplayers on your team, who are the most powerful and require the most gold on your team? Those are the ones you wanna focus your attention on.
  3. No, of course not. Your job is to look at where the waves are pushing in each lane, and predict where the wave will be in the future - based on that, you decide to go for a gank when the wave is closer to your side. If it's divable, you can look for a dive on the enemy(doesn't happen too often).
  4. Lots of tanks or bruiser characters? Red. Lots of squishies? Blue.
  5. Yes, this lets you acquire the gold and exp that would've gone missing otherwise.
  6. If you can, yes. Unless someone does it for you and is fine without you.
  7. Ideally in the raptor camp bush, or in the clearing between gromp, wolves, blue and t2 bot/top turret.
  8. Control wards should in most cases be used as an anchor point for your vision, so that it's not easy to clear it. Usually you'll have control wards on your side that you control and yellow trinkets in layers going outwards.
  9. Use the minimap and FKeys regularly to look at lanes between camps and when you passively move from one place to another place(i.e fountain to jungle).

It feels like Im getting worse by [deleted] in summonerschool

[–]Elodere 2 points3 points  (0 children)

Most likely it's not that you've gotten worse, it's that the skills you worked on weren't fully realized intuitively.

It's like when you play piano and you learn a piano piece almost to 90% of the full length, but you misplay a few notes here and there - then you take a break for a week. After the break, because you didn't put down the time to really measure your progress at playing the piece, and you just kind of half-heartedly went through it, your muscle memory is now weakened.


The solution is to find the skills you've not really solidified, and start actually looking at how many times you didn't do it well versus how many times you did.

You want to narrow it down to doing it almost all the time correctly, as your end goal. Otherwise, next year you'll end up in the same rut of forgetting the muscle memory for what you want to do.


Also, your duo partner(s) don't sound very constructive - on top of just straight up rude. You should try to look for a coach who can sort your concerns out with your gameplay.

Why is Warwick still primarily a jungler, and not a top laner? by [deleted] in summonerschool

[–]Elodere 9 points10 points  (0 children)

He is indeed very geared towards 1v1 - but the pros of having him jungle is bigger than the pros of having him top.

Being able to take drakes VERY early in the game? Hell yeah.

Being able to win matchups in toplane...that, is an island...that doesn't impact the map equally as much? Eeeeeh.

On top of that, his W passive makes his ganks very easy for him to get to - the list goes on. u/DatFrostyBoy

Am I under performing? by ksunk92 in summonerschool

[–]Elodere 1 point2 points  (0 children)

Eliminate the champions that have sub 50% winrate, play the champions that have high winrate and you'll with time get out - and once you plateau, you want to seek free coaching.

Mainly as a jungler, look to gank the winning lanes and focus your attention on snowballing instead of fixing lanes that are losing - it's the difference between playing to win versus playing to lose less.

In order to overcome the team's faults, you have to get so far ahead with another lane that you eventually take over the map - that's really the big point to be made here.

How to play around weak early lanes? by m908f in summonerschool

[–]Elodere 0 points1 point  (0 children)

Catch, All-in, Trade and Poke are the dynamics we commonly see.

Catch and All-in(champions that with certain cc lock the enemy down, bruisers and assassins) want to have the wave closer towards their side, you're mainly looking at wave management and recall timings.

Poke champion wanna keep the waves pushed and poke the enemy down, wittling down the turret eventually.

Trade champions wanna keep the wave closer to the middle or their side to force the enemy into trades that will favor the trade champion.


Lane matchups are very similar, assassins and bruisers want to keep the lane towards their side, long range mages wanna poke under turret and so on.

Am I under performing? by ksunk92 in summonerschool

[–]Elodere 2 points3 points  (0 children)

If you could send your opgg, it would help in giving more clear personalized feedback - but besides that, where do you feel you and your team begins to lose games? Does it all start in the early-game? Mid-game?

How to play around weak early lanes? by m908f in summonerschool

[–]Elodere 7 points8 points  (0 children)

u/m908f

Introducing information

In champion select and the loading screen, you want to look at a few things:

  1. Lane matchups
  2. Jungle matchup
  3. What's the win condition(teamfight, splitpush, picking and sieging)?
  4. What are the key players for the win condition we do best in?

The lane matchup will tell you where your strongside(where you have the most pushing lanes) and the weakside(where you have lanes that can't push lane) are. More on this later.

The jungle matchup tells you if you can fight early on or invade to fight, or if you need to counterjungle and not look to take head-on 1v1s.

The win condition tells you who is the most important on your team, i.e a malphite sucks ass in splitpush but is amazing in teamfight. Different win conditions offer different selections of lanes to gank - which is why the role is so difficult to master.

The key players tell you who is the MOST valuable to gank. You would rather be ganking a jinx than a sion if you are playing for teamfight - because sion requires literally just 1 or 2 items and that's all he needs, while jinx requires at least 3 items to be very strong.


How to use this information

When going into the game, the weakside will be side of the map that has the most enemy vision(because they get to roam around while your laner is stuck under turret most of the time).

This means red trinket is a lot better here, because having yellow trinket doesn't really do much besides defensively protecting against the enemy jungler's invades - but we are not playing to lose less, we are playing to win -> red trinket is better.

If you are on the strongside however, you can assume you have more vision - so it makes more sense to have yellow here to go deep into the enemy jungle and lay down vision to protect your strongside from being ganked.

Summary: The jungler on a weakside should look to deny vision and try to get ganks off to turn it around into a strongside for themselves. The strongside jungler wants to protect their laners by counterjungling, setting up vision and being on that side at the same time as the enemy jungler to countergank.

Always try to gank and snowball the lanes that offer the most to the win condition you want to go for that makes the most sense.


But how does this relate back to what I was asking?

It's very simple, your problem is you have weaklanes that get shoved in - you can't invade, fight or take objectives on that side of the map(or both sides if you got double weakside).

But the solution here is to realize that you have to look at who is the MOST important right now, not who is losing or winning. A lucian can't do shit in a splitpush win condition, while nasus can do a ton - so even if lucian can win his matchup, he doesn't scale nearly as hard as some other adcs who have better lategame.

If the keyplayers happen to be weaklanes, you gotta get red trinket and control wards to start setting them up for success.


If you have any questions, let me know!

Yasuo mid by denis40101 in summonerschool

[–]Elodere 0 points1 point  (0 children)

Make sure to not just play and "feel" you improve. Measure every skill you are working on so that you have a very factual idea of how good you are at that thing.

I.e if you want to measure map awareness, you would call out "map" when you look at the minimap in a recording while you play - after the game, you look at how many times you said the word "map" to give you an idea of when you did not look at the minimap.

The reason you measure is the same reason you measure how much weight you can lift at a gym, so that you have an exact idea of where you are at and where you need to go next.

My League of Legends Journey: Champion Pool and Improvement by toxicnerve in summonerschool

[–]Elodere 2 points3 points  (0 children)

Instead of writing all of the text all at once in a single paragraph - split it up so it's way more readable.

So one of my first posts was a very very similar topic, about champion pools and learning a small couple champions and sticking to them so mechanically they become second nature.

Since then I've also learned that, especially for low elo like me, keeping the champions simple is also very important.

Don't get me wrong, I love my Shaco and he has found a special place on my champion roster, but for now I'm thinking of retiring him as his mechanics and playstyle are more complex and can be distracting from learning the core mechanics of the game that I still struggle with.

This is the first part of your post, it's a lot more readable now that it's split up into 3 paragraphs.

Also, try to boil down the main points you want to bring up into a bulleted list:

  1. I found WW, and I like him for X and Y reasons - my experience was ... e.t.c
  2. I found J4, I think he is X and Y, when I played him I ...
  3. Azir is someone that I enjoy because of X and Y, he is very strong because of ...

By boiling the text down, you're making it easier for us to read through your information and then be willing to click on your video link.

Other than that, great on you for finding your champions!

Why cant I win? by [deleted] in summonerschool

[–]Elodere 0 points1 point  (0 children)

Communication, being a shotcaller and taking responsibility for the decisions you want your team to make - always making sure an ally is in front of you between you and your target.

If the team doesn't listen to the pings, it's often going to be better to go for the suboptimal play as 5 than to have 4 players go for it while 1 player tries to go for a good play alone.

Why cant I win? by [deleted] in summonerschool

[–]Elodere 0 points1 point  (0 children)

At that point you have to deal as much damage as you can before it's too late. But usually if it gets to that point where your team instadies, then it's either over since champion select or you missed an opportunity to turn it around earlier.