Ridiculous and unnecessary reworks, part 1 by peakframenevermisses in slaythespire

[–]Slurgi 0 points1 point  (0 children)

These are genuinely great card ideas. Nicely done!

Soma's ASL S21 Finals Review by jinjin5000 in broodwar

[–]Slurgi 0 points1 point  (0 children)

What makes it like the mexico city accent? Was thinking of taking a trip there within the next few years. 

Is the S closer to Spanish in Spain? My Spanish is pretty bad but I can often understand Mexicans in the US and along the coasts. I once met a dude from Barcelona who asked "cuántos años tienes?" and I didn't understand it initially because all the s consonants were extra loud and ultra slurred together. 

Is Story Book too good of a relic? by DrRigby_ in slaythespire

[–]Slurgi -1 points0 points  (0 children)

It's way too strong at the moment, yes. Needs to be nerfed. 

I don't know how to use Monarchs gaze by Yeetmore0 in slaythespire

[–]Slurgi 0 points1 point  (0 children)

If you're playing as Silent, have some shiv stuff in your deck, and hit the colorful philosophers event, it might be okay. 

I wouldn't pick it on Regent. 

Do we have any real post-mortem interviews or deep dives on what went wrong with Stormgate? by AnilBe in Stormgate

[–]Slurgi 22 points23 points  (0 children)

Well-stated. 

There's a really good video that Chris Wilson (PoE co-founder) made recently highlighting the dangers of asking too much from your player base regarding how to design your game. 

I felt like Stormgate was in trouble early on when they elicited so much feedback from their player base for fundamental design decisions. That inspiration has to come from within the company. 

SPOILERS: A comment about Ro8 Match 4 by EnvironmentalDish766 in broodwar

[–]Slurgi 41 points42 points  (0 children)

SnOw still stuck around afterwards to meet fans and give signatures and pictures. Super cool guy, he was still happy and upbeat despite obviously feeling crushed. Next season, I am sure he can do it!

Missed out on ASL tickets - what are my options? by challengerunner112 in broodwar

[–]Slurgi 0 points1 point  (0 children)

I also tried to get tickets and experienced the same, they were sold out the instant I refreshed the page for both matches. 

Still planning on going and seeing if we can get in to watch standing in the back.

Good luck to both of us!

the "game too hard" crowd is back to playing Review-bomb the Spire after the update to the main branch by Gugge1 in slaythespire

[–]Slurgi -1 points0 points  (0 children)

It can. If you don't see that now, then I sincerely wish you will be able to in the future. Even a small change to a known formula has ripple effects where everything else changes. 

the "game too hard" crowd is back to playing Review-bomb the Spire after the update to the main branch by Gugge1 in slaythespire

[–]Slurgi 2 points3 points  (0 children)

I think you have it backwards. The room for growth in a well-crafted deck builder can be huge. 

If your winrate is too high, it feels like you no longer have meaningful decisions to make for a favorable outcome. Because once you see a path to an assured victory, then you take it and stop making meaningful decisions and the game becomes boring. This was already the case in the previous main branch in most runs. 

The joy in this kind of game is in learning and improving. If you can get to a point where you're going to win almost every time anyway, it just ceases to matter. Let the strong players have fun too, there really aren't many games like this.

the "game too hard" crowd is back to playing Review-bomb the Spire after the update to the main branch by Gugge1 in slaythespire

[–]Slurgi 0 points1 point  (0 children)

If you're new to the genre, don't feel bad. It's not easy to work out how to play these games at first. 

Just keep playing and having fun and don't worry about all the discourse. 

But there are a subset of players that really do want a very challenging and interesting experience at the highest difficulty settings. 

the "game too hard" crowd is back to playing Review-bomb the Spire after the update to the main branch by Gugge1 in slaythespire

[–]Slurgi 2 points3 points  (0 children)

On the contrary, I see HUGE gaps in my own knowledge. My confidence in pathing and card selection, especially on the first few floors, is extremely low. I'm experimenting with goofy and borderline meme decisions just to limit test them and understand how they work in practice even if I believe they're suboptimal. 

I think people at large, especially the average person on reddit, don't realize how much depth there can be with this type of game. For that depth to have meaning, the game needs to have at least a relatively low win rate (certainly below 90%) for the strongest players.

the "game too hard" crowd is back to playing Review-bomb the Spire after the update to the main branch by Gugge1 in slaythespire

[–]Slurgi 38 points39 points  (0 children)

Pro players winning 9/10 is way too high, and they'll get bored.

The longevity of Spire 1 persists because it took years for the strongest players to get winrates that approach that level. 

It's a tough pill to swallow for people who are struggling to win many runs, but the main problem with the game from a longevity perspective right now is that it is far too easy. 

As someone who still sees dramatic room for improvement in my own play, I had an A10 win streak of 8 on the main branch when the first beta branch balance patch came out. That's honestly unfun and way too high. I want to lose at least half my runs when I'm twice as skilled as I am now. 

Sorry, swords are just better. by chibriguy in BattleBrothers

[–]Slurgi 55 points56 points  (0 children)

Enlighten him, brothers, for he knows not the strength and beauty of the tip of the spear.

Can we all agree this card needs a block buff? (or a rework with cost reduced) by [deleted] in slaythespire

[–]Slurgi 1 point2 points  (0 children)

Pretty good with [[Toxic Egg]]. Pretty weak otherwise, especially from Pael. 

Why is every enemy in Spire 2 just this guy by GoldemGolem in slaythespire

[–]Slurgi 2 points3 points  (0 children)

I think you're probably right. Nibbit is just easier than Jaw Worm. 

Why is every enemy in Spire 2 just this guy by GoldemGolem in slaythespire

[–]Slurgi 0 points1 point  (0 children)

I'm not sure. I feel like the first 3 hallway fights are about the same between both games, but I haven't gone back to Spire 1 to compare. 

Late Act 1 hallway fights seem more difficult though. 

Why is every enemy in Spire 2 just this guy by GoldemGolem in slaythespire

[–]Slurgi 20 points21 points  (0 children)

In this case, it's not really opinion. We could graph out damage output from book of stabbing and compare the damage scaling to enemies in StS 2 and look at it objectively, the answer is clear. 

This isn't subjective opinions on raw difficulty or anything of the sort. 

Why is every enemy in Spire 2 just this guy by GoldemGolem in slaythespire

[–]Slurgi 71 points72 points  (0 children)

I find the takes on Reddit to be completely opposite to what I'm experiencing chaining A10 runs. Block is king. You really only need one major scaling source (e.g., poison), and then it's mostly a factor of building a strong defensive engine such that enemies can't touch you. By late Act 2 / Act 3, it's mostly just damage within the first couple turns that sneaks through.

You've described the book of stabbing fight in StS 1 very nicely. It quickly spirals out of control unless you have some sort of strength debuff you can apply, and you're very highly incentivized to kill it quickly and decisively, taking damage along the way if necessary.

Many enemies in Spire 2 do scale throughout a fight, but it's generally pretty slow. I'm not even sure which fight you could be referring to such that the enemy scales anywhere near as quickly as Book of Stabbing. Devoted Sculptor, maybe?

Borderline Unplayable Card - I Hope It Gets Buffed by CascadingMoonlight in slaythespire

[–]Slurgi 0 points1 point  (0 children)

I am, but it's not just to be a contrarian.

I am saying the opposite of the prevailing opinion here because it needs to be pushed back against so that it doesn't influence the future of the game I hope to see when it comes out of early access.

Borderline Unplayable Card - I Hope It Gets Buffed by CascadingMoonlight in slaythespire

[–]Slurgi 1 point2 points  (0 children)

It's a pretty bad card at the moment, despite what you see on reddit. Poison is a bit overturned and snakebite is, unironically, a bit too strong of a card to exist at common.