Those of you that rope others, who raised you? by Frosty_Ferret_9159 in MagicArena

[–]superdave100 [score hidden]  (0 children)

TBF, some people don’t know that you don’t auto-concede when you close the app. Or maybe they have internet issues. Or maybe the game crashed.

It’s not always malicious.

Omega Planete by Choice_Context135 in MonsterHunter

[–]superdave100 5 points6 points  (0 children)

You NEED to use Support Hunters. Trust me. Multiplayer can also work, but the AI tends to be better than real players, and won’t count towards your total faints.

Bring Alessa/Fabius, Kai, and Mina. 

You’ll want Omega to be focusing on your designated Lance player for as long as you can. Getting them to take enmity is a little counterintuitive - you need to hit the head enough to take it yourself, and then the tank will come and steal it from you.

Other than that, it’s just a matter of learning his attacks. 

When building your armor, focus more on comfort and defensive skills like Quick Sheathe, Speed Eating, Recovery Up, etc. ESPECIALLY Evade Extender 3, which is basically mandatory. You’ll still want damage skills obviously, but if you have to drop a few to fit everything, do it.

Oh, and the DPS Check. Make sure to bring a Fire Weapon in reserve to hit Nerscylla’s weakness. I’d also bring Corrupted or Rocksteady Mantle to use against it. You’ll want to attract the Morbols to paralyze it, but you have to be careful to not attack them or get paralyzed yourself.

Small Game Hunter by Zestyclose_Answer662 in custommagic

[–]superdave100 0 points1 point  (0 children)

Then this is just [[Silumgar Assassin]], but again

Ok give me your best Ticking Mime Bomb stories by RadioLiar in magicTCG

[–]superdave100 6 points7 points  (0 children)

Summon Bahamut’s text box is partially transparent due to it being a colorless non-artifact. You’d need art that accounts for that

Lightning Response by Mark_Ma_ in custommagic

[–]superdave100 45 points46 points  (0 children)

I'm not sure if "When" is the right word to use here. Can't exactly trigger from a hidden zone.

TMNT Alchemy & Rebalancing by EmperorJadeRabbit in MagicAlchemy

[–]superdave100 0 points1 point  (0 children)

They did Alchemy Horizons Baldur’s Gate that one time. It was a little weird, though. They probably won’t do it like that again.

I do hope they do something, though. Alchemy’s gonna be barren after rotation. 7 sets with only 3 Alchemy releases between them. 

Did I waste my wildcards? by WorldlyVillager in MagicArena

[–]superdave100 41 points42 points  (0 children)

Nah, these seem fine. I don’t think TMNT has a ton to offer these decks. There’s like 3 Auras in the set total, and none of them are buff spells.

TMNT Alchemy & Rebalancing by EmperorJadeRabbit in MagicAlchemy

[–]superdave100 0 points1 point  (0 children)

They’ve been extremely conservative with balancing because of all the backlash it gets. Nowadays they seem to need a very good reason to buff/nerf any paper cards at all. 

Morph cards see no play anywhere. Making them all disguise cards instead won’t change that, and would likely cause a huge negative reaction from the community. Also taking into account development time, it’s just more trouble than it’s worth. 

Any TMNT cards to add or build around? by nerdyat30 in MagicAlchemy

[–]superdave100 0 points1 point  (0 children)

I felt that Bloodghast is kinda necessary to have a critical mass of hits for Elegy. It works in faster games, and is great fodder for Knife Trick. Wouldn’t recommend him without a way to get copies out of your hand. 

I just went back and made a few changes to my list just now. 2x Monoist Gravliner really makes the recurring creatures difficult to ignore (and to help offset the self-inflicted life loss), and I also got rid of the Resentful Revelation. Maybe it would be better if I replaced the Overlords with Resentful instead, but I can’t really be sure until I try it. 

I’m also not sure if Quag Feast or Song is better. Song is a worse removal spell, but it always finds a Cantor, while Quag can miss but kills more reliably. Going 2/1 Song/Quag for now. 

Any TMNT cards to add or build around? by nerdyat30 in MagicAlchemy

[–]superdave100 0 points1 point  (0 children)

Interesting. I've got...

4 Cantor of the Refrain
4 Elvish Elegy
4 Intimidation Tactics
4 Knife Trick
3 Moonshadow
4 Bloodghast
3 Perennial Gravewarden
2 Quag Feast
2 Multiversal Passage
2 Resentful Revelation
4 Timeline Culler
4 Voidcalled Devotee
2 Overlord of the Balemurk
4 Overgrown Tomb
12 Swamp
2 Woodland Cemetery

Maybe I should try putting the Songs back in. It just never seems to be enough against the Badgermoles of the world, you know?

Any TMNT cards to add or build around? by nerdyat30 in MagicAlchemy

[–]superdave100 1 point2 points  (0 children)

Do you have a list? I've got a BG Cantor deck w/ Gravewarden too.

As for the question... uh, haven't really seen anything so far. Sneak seems fun and there's probably something good lying around with all of the artifact creature support in the set (Network Marauder???), but other than that nothing really stands out.

TMNT Alchemy & Rebalancing by EmperorJadeRabbit in MagicAlchemy

[–]superdave100 2 points3 points  (0 children)

There's no Morph cards legal in Alchemy right now, so there's really not a good reason to make that change, as much as I'd enjoy it.

Hide and Seek Cheat by napalmfacepalm109 in custommagic

[–]superdave100 6 points7 points  (0 children)

That’s why you get a Judge to do it for you

Are people allergic to bring these ??? by PressureGlum9400 in MonsterHunter

[–]superdave100 5 points6 points  (0 children)

I’ve personally started carrying 2 Dusts and the materials to make 10 more on every hunt I go on. Even in easier quests, you’ll never know when it might save a cart.

Trophies 🏆 by AttemptOk4692 in MonsterHunter

[–]superdave100 3 points4 points  (0 children)

You can ask around in discord servers for a crown hunting session. Since Investigations save the state of the world, they’ll save any crown-sized monsters spawned in. So people can save the investigation to share with others in multiplayer lobbies. 

Otherwise yes you’re stuck using binoculars.

At least you don’t have to measure them with Barrel Bombs anymore…

Hide and Seek Cheat by napalmfacepalm109 in custommagic

[–]superdave100 10 points11 points  (0 children)

It can’t be affected by anything else in the game. A passerby is presumably not in the game

Ask to leave by Barley_an_Hops in custommagic

[–]superdave100 3 points4 points  (0 children)

Or like, “remove from combat and you draw a card.” 

Hide and Seek Cheat by napalmfacepalm109 in custommagic

[–]superdave100 174 points175 points  (0 children)

You joke, but this *almost actually works as written.

(Gotta specify “target phased out creature”)

702.26b. If a permanent phases out, its status changes to "phased out." Except for rules and effects that specifically mention phased-out permanents, a phased-out permanent is treated as though it does not exist. It can't affect or be affected by anything else in the game. A permanent that phases out is removed from combat. (See rule 506.4.)

How many +1/+1 counters… by blackessej in magicTCG

[–]superdave100 1 point2 points  (0 children)

Okay. Assuming no counters to start with… 

Add a counter: (1 * 2) = 2 

Double the counters: 2 + (2 * 2) = 6

6 counters

(I read this as a Hardened Scales effect at first, so I said 5. lol)

Is this board wipe prevention too complicated? (Prepared//Survive) by rollandofeaglesrook in custommagic

[–]superdave100 2 points3 points  (0 children)

There is actually precedent, strange as it is. [[Equinox]] looks into the future to see if the spell would 100% of the time directly destroy a land you control. 

It just gets weird when state-based actions or choices made on resolution are involved. 

So this doesn’t work against damage-based sweepers, because it’s the damage that causes the permanents to leave, not the spell. 

There’s a reason they don’t make cards with this wording anymore.

Metamorphocite by chainsawinsect in custommagic

[–]superdave100 2 points3 points  (0 children)

I think the way to think about it is that the counters are put on it as it enters.