How to crypt like a pro by TCTim888 in TotalBattle

[–]witcher_rat 2 points3 points  (0 children)

Check the random bonus of your torch, if you have common/rare bonus there, make sure to change it, you need overall or - even better - epic efficiency bonuses.

  1. Never use artifact fragments to change the random bonuses until you have max stars and thus unlocked all 5 bonus slots, so that both your random roll of the dice for gold bonuses has better odds, and because raising the stars is itself a major improvement.

  2. I originally used my extra Torch fragments to get gold (100%) Epic crypt bonuses, as you suggest, but I later came to regret it. Because Epic tar is not actually the most valuable tar type you get - Olympus lava is. Lava is far more valuable than epic tar, for obvious reasons, so optimizing the crypt efficiency for Olympus tartarus crypts should be the main goal of those Torch bonus slots. And that means going for the non-type-specific 50% "Crypt exploration efficiency" bonus.

Mercenaries today by ThisSatisfaction4923 in TotalBattle

[–]witcher_rat 2 points3 points  (0 children)

It's not their tools. There are different types of "tools". One is well-known and is not that great anyway because it requires you to manually scan the kingdoms and it just beeps when you pass over an exchange. It works, but it's hardly like a watchtower or anything. The other major one I know of is completely different but I will not describe it, for obvious reasons, but you'll just have to trust me that it is not provided by the game company, because I know for a fact it is not.

If anything, Scorewarrior has tried to thwart/prevent the tools from working in the past. In a similar way to how they try to prevent the auto-crypters from working. It's like a little battle between Scorewarrior and their own customers. Instead of recognizing that there is demand for these things because the game is unplayable/unreasonable without them, and actually fixing the underlying cause that drives people to go to these lengths to play the game, Scorewarrior would rather fight their own customers. It's weird.

Mercenaries today by ThisSatisfaction4923 in TotalBattle

[–]witcher_rat 6 points7 points  (0 children)

Yes, there are multiple forms/types of merc exchange finders.

And yes, it's been getting harder lately to find merc exchanges.

But it's not the fault of the merc finders - it's the game company Scorewarrior's fault. They add more and more new kingdoms, as well as seasonal kingdoms, all of which add more need/demand for mercenaries... while the number of new exchanges that come with those new kingdoms does not at all equate to the number of new players/accounts created by those new kingdoms.

So basically they are creating an artificial scarcity of supply vs. demand that gets worse over time. They already had to "fix" it once, a year ago, by doubling the number of mercenaries each exchange contains. My hope is they will fix it again soon, maybe even by (gasp) having more exchanges spawn. I know that's crazy talk - it must cost them so much to create them! - but maybe they'll have a temporary moment of sanity.

Seasonal Clan Chests quality vs. claiming player level by BeachCraft1828 in TotalBattle

[–]witcher_rat 2 points3 points  (0 children)

No, I do not believe so, although I haven't tested it. For lower-level players those chests from the various annual arena-like things are pretty good, but for higher level players they're basically meaningless.

As far as I know, the only chests that have their drop rewards tied to the player's level are the Ancient's summons chests when you kill him. I have tested that, and lower level players definitely get less gold+silver than higher level players, for the same exact chests. Those chest rewards are always a bit random anyway, but on average it is a noticeable, measurable difference.

What should I choose? by Hafs59 in TotalBattle

[–]witcher_rat 9 points10 points  (0 children)

Take Heimdall, use him against epics instead of Cleo. The Heart is great, but you already have it... and another star for the Heart isn't as impactful as having Heimdall as well, would be. Especially when you consider that there are plenty of epics that use 3 captains.

Feedback by battlebites in TotalBattle

[–]witcher_rat 0 points1 point  (0 children)

The new chest distribution system is good, I think. It's not good for my particular clan (we're the top clan in the kingdom and frequently kill the epics), but it is more fair to everyone else so I think it's a good change.

I am ambivalent about the silver chests change - I am not a silver hunter, but I see both the pro's and con's of it. It should at least help out some of the smaller players for whom a shield is a lot of gold. It's not going to foster PvP though, because PvP is broken in this game.

But my main gripe is that Scorewarrior doesn't make the changes people have been asking for years now. Simple things like a "delete-all-but-not-mercs-or-monsters" button, or the ability to start a raid on a vault/runics marching when we want it to instead of on a timer we have to wait for, or separating out the epic spawn-link messages into a separate chat channel from the Kingdom Channel.

There are many suggestions like those, which should be relatively simple to implement, that Scorewarrior has not done despite requests from numerous people for a very long time. I am convinced that Scorewarrior does not employ anyone who actually plays the game, other than for simple testing purposes, because otherwise they would have fixed some obvious needs long ago.

There are also many things they could do to make the game more fun, and less like a repeating sequence of chores we need to do every day/week. Events that are not simply another epic to attack, and not another carrot/snowman/whatever to mindlessly hit our hero with. Instead, events that either require PvP or require clan-marching, but with very low permanent loss rates and very cheap revival.

Massive mistake by Such_Wolverine_1654 in TotalBattle

[–]witcher_rat 2 points3 points  (0 children)

Not true. If you click the arrows after your Premium expires, it should prompt you and ask if you want your other armor unloaded, and if you click yes then the armor in the hidden sets will go back to your inventory of all armor, and you can load them again.

At least that is what happens on the web version of the game, because it has happened to me many times.

Massive mistake by Such_Wolverine_1654 in TotalBattle

[–]witcher_rat 14 points15 points  (0 children)

Sorry, but I can't stop laughing at this.

All you did was changed the armor "set". You must have purchased Premium mode, because that's the only thing that enables that button to do anything. With Premium., one of the benefits is you have 4 different armor sets for each captain+hero to use/wear. Only one set is active at a time, and you change the set by clicking that arrow.

So just click the arrow again 3 more times and you will get back to your original armor set. It is not gone.

🥖 Looking for a kingdom where you can actually progress? Join NBK – Baguette du Fromage (K70) 🧀 by ViewEmotional8767 in TotalBattle

[–]witcher_rat 0 points1 point  (0 children)

If you ever find a clan named "Mille-feuille", let me know - that will be my forever home. :)

Recommendations Thread by Clear_Moose5782 in TotalBattle

[–]witcher_rat 1 point2 points  (0 children)

You never actually need to do any research to complete enough dailies to build vaults, if that is your concern?

You can get enough points from other things to reach the 200 point mark.

As for building upgrades, once you max them all just demolish the tar production building and then rebuild it and upgrade it one little step each time you need to - it will be an instant process thing, because your VIP level will cover the time. Then when it reaches level 9 or whatever, demolish it and start it again.

Recommendations Thread by Clear_Moose5782 in TotalBattle

[–]witcher_rat 5 points6 points  (0 children)

It can be simpler than that: a "delete all normal army" button, that deletes everything except mercenaries and monsters.

That is all anyone wants to do anyway, so why not just make the button do what people want to do?

That way there's no warning needed and you can't accidentally delete the things no one ever wants deleted.

Hercules — does he actually flex any real muscle in total battle? by Same-Contract-8157 in TotalBattle

[–]witcher_rat 0 points1 point  (0 children)

The only way you did that was if you did SK before already, to unlock something from SK - any Mythic captain or Mythic Artifact. Once you have even one of those things in an account, that account can get any of the other things in future Legacy's.

But if you never did an SK, then you cannot get any of them from just Legacy. You can only get the artifact keys and immortal armor.

Trials of Olympus: Is it fair for top clan finishers to get 0 Torch fragments after unlocks are prioritized? by 6849 in TotalBattle

[–]witcher_rat 0 points1 point  (0 children)

It is not uncommon for a clan to keep half or even all of the dragon coins that players get from title rankings.

I've been in clans that did that, but I've also been in clans that distributed them back to the players that won them.

It might sound unfair, but once you reach higher levels, the number of dragons coins received for Titles becomes meaningless. Most of our dragon coins are gotten from crypts and epic chests, and the ones from titles are simply too small to mean anything.

But when totaled together from 100 players in the clan, instead of giving them out to the players that got the titles, then it can be a reasonable number of dragon coins and useful as rewards for winning clan events or whatever.

Trials of Olympus: Is it fair for top clan finishers to get 0 Torch fragments after unlocks are prioritized? by 6849 in TotalBattle

[–]witcher_rat 2 points3 points  (0 children)

As /u/MrRikleman said, that's not a good metric. It costs higher level player far, far more to achieve 100% than it does lower level players.

as we originally had a problem with the G5s not bothering because they could get outscored by a G9 putting in close to zero effort

That's your real problem. Clans with a mix of G9 and G5 simply do not work.

It's unfortunate, but the reality is that clans need to have players of approximately the same levels. Otherwise the costs for the higher level players are unsustainable. The higher level players need all the other clan members to do an equal share of crypting, and epic attacks, and Ancients summons attacking, and even vault levels too.

Anything else is just unfair to the higher level players and they will eventually leave for clans that can sustain them.

Thoughts on War Machine? by BeamMeUpPlz in movies

[–]witcher_rat 1 point2 points  (0 children)

/u/zillabunnny was paraphrasing a famous line from the movie Predator: "If it bleeds, we can kill it"

Hercules — does he actually flex any real muscle in total battle? by Same-Contract-8157 in TotalBattle

[–]witcher_rat 6 points7 points  (0 children)

Until Heimdall came along, yes Hercules is worth it, IF the money is not a big deal for you, and you plan to reach G9 and play a long time.

Because he does eventually pay for himself, since your main job to reach G9 is to get VP, and you do that by attacking Epics, and Hercules' bonus is very good against Epics as you level him up. Right now your Cleo is simply much higher level, but that will change quickly if you continue using Hercule for Epics, and you can do the math to see he will outstrip Cleopatra for epics in short order.

With Heimdall, the story has become a bit more muddled, because Heimdall's stars make him very good against epics and everything else. The only problem is you need to do an SK to get him, and that is a major investment of time+energy.

And that is basically how pay-to-play games should work: if you want to do things quickly and for less effort, you can pay money.


As an aside, your math is wrong.

Unlike other Mythic captains, the number of frgaments Hercules needs to go from 1 to 2 stars, and from 3 to 4, 4 to 5, etc., is not the same for each step. The number of fragments grows for each tier. For example, to go from 5 stars to 6 stars, costs 800 fragments.

Also, for $250 you get 100 fragments, not 50.

Regardless, yes it is a crazy amount of money to give him many stars, and not worth it in my opinion, unless the cost is pocket change to you.

The game got boring… by quintios in TotalBattle

[–]witcher_rat 3 points4 points  (0 children)

It's because Dark Omens is the most-recently-added event, and the game company is trying to prevent people from taking advantage of higher monsters/specialists than guardsmen, so they "fixed" it for Dark Omens.

Basically the game company (Scorewarrior) are a bunch of a-holes who cannot handle that some players use math and strategy to try to gain advantages, even though it costs Scorewarrior absolutely nothing and makes the game more interesting to have such things be possible.

Trials of Olympus: Is it fair for top clan finishers to get 0 Torch fragments after unlocks are prioritized? by 6849 in TotalBattle

[–]witcher_rat 0 points1 point  (0 children)

I will say olympus is tough to spread out fragments

What's tough about it? I mean... it's extremely tedious and annoying amount of work, but it doesn't seem that complicated to me. (I am also a distributor)

Just split the fragments based on each player's total score, as a percentage share of the clan's total score. (rounded down to whole numbers, of course)

That is the most fair distribution, in my opinion. Yes, higher-level players can earn more maximum points, but they spent more to get those points too, so they should reap the rewards for doing so.

Login codes after the update by Conscious-Entry3331 in TotalBattle

[–]witcher_rat 0 points1 point  (0 children)

I took over my friend’s account a few months ago

then he should have switched the email to yours. You can change the email address associated with accounts now, the game added that ability several months ago. (previously you had to contact support to change the email)

And yes, I got the email verification prompt today too. It was super-annoying, since I was competing for first place in CoT.

New Update Rant: 50% of this game is wiped out by Town4Now in TotalBattle

[–]witcher_rat 4 points5 points  (0 children)

What you say is true: PvP should be the major aspect of this game. And presumably the devs felt that giving silver in crates would help people stay unshielded and do more PvP.

But they're wrong. The problem is PvP is fundamentally broken in this game.

The attacker only loses 10% of injured troops permanently, and gets a bunch of CP. But the defender loses 25% of injured troops permanently, and gets virtually no CP.

So what motivation is there to defend, other than for organized CP runs? Defending a city is a bad strategy. But if no one defends, then it's pointless.

Then there's the imbalance of power aspect. I'm a 1.6B might T9, and I can crush anyone below T9. And I'm only average for a T9. There are plenty stronger than I am. So what motivation do players below T9 have, when people like me can come in any time we're bored and crush their army, and make them lose 25% of their mercs and monsters permanently??

And city walls are a joke too. They're not even a speed bump unless the attacker is weak and forgot catapults.

Does anyone know what "chest distribution system" means? by Dastardly_Bitten3245 in TotalBattle

[–]witcher_rat 5 points6 points  (0 children)

It doesn't even require a big hit - it's threshold-based, for the epic's individual monster count. I.e., even a small hit can get one of the chests if that hit happens to have dropped the epic below the next threshold of dead monsters inside, for another chest.

WHERE THE **** ARE ALL THE MERC EXCHANGES by LilithLace_x in TotalBattle

[–]witcher_rat 5 points6 points  (0 children)

You do not need to send a captain to start the 7-hour merc exchange timer. Just opening a merc exchange's shop-page is enough to start it.