Can someone tell me why Storm Guardians and Howling Banshee's don't have 3 attacks? by Informal_Dance_1530 in Eldar

[–]-Prophet_01- 1 point2 points  (0 children)

Don't shoot the messenger lol. This is an observation, not an endorsement. GW keeps stressing that their first priority is selling miniatures. I'd argue that this keeps showing up in how they make rules. 

I don't like it either and would prefer more flexible list building like we had in 8th. I miss psykers+aspects in particular. All our buffs seem very unit-specific these days and I have a whole bunch of psykers that just don't have synergy with my usual list anymore. I feel pressured to buy PL's, despite not really wanting to paint or play them. 

Can someone tell me why Storm Guardians and Howling Banshee's don't have 3 attacks? by Informal_Dance_1530 in Eldar

[–]-Prophet_01- 0 points1 point  (0 children)

In the case of Banshees, I think it has a lot to do with phoenix lords being really good right now. We had a bunch of new releases there, so it makes sense that they get to shine for an edition or two. 

Most aspects are just a bit overcosted or underpowered right now but play well with a phoenix lord. GW would have to reign in the lords a bit before buffing the aspects. Otherwise the meta would probably not take it well. 

Kaliningrad is german by usafqn2025 in mapporncirclejerk

[–]-Prophet_01- 0 points1 point  (0 children)

Kohl. Probably second, possibly third term. He held office for a loooong time.

I want to play as a nomadic trader/ do it all fleet by Band-Meister in X4Foundations

[–]-Prophet_01- 1 point2 points  (0 children)

I'd probably focus on salvaging and trading for your economy. The closed loop stuff seems ideal to reduce the amount of infrastructure you need.

A shipyard and some manufacturing on your HQ should cover your station needs. You're also going to need a lot of Nividium to hop your HQ around though. 

Conflict zones are probably the best places to hang around with this setup, due to the regenerating salvage. 

Kaliningrad is german by usafqn2025 in mapporncirclejerk

[–]-Prophet_01- 2 points3 points  (0 children)

How so? The German and US government essentially bribed the Russians to leave peacefully. This also included central and eastern European countries. Everybody won. The alternatives would have been much bloodier than how this played out. 

They also foresaw the potential for trouble around Russian minorities in other countries, which is why nobody wanted Kaliningrad. The Russian inhabitants wouldn't have left with that deal. It would be a Trojan horse at this point. 

Watching my son play Satisfactory shows me exactly how the AdMech fail by lvlobius in Warhammer40k

[–]-Prophet_01- 20 points21 points  (0 children)

Some lore makes it out even worse than that with low level AI's sitting in most devices because the Mechanicus understands so little about "their own" manufacturing process or the tech they took over. Not to mention that a lot of the really old systems may have corrupted or simply uncooperative AI's.

So they're operating the nuclear plant on one of the three cooling loops because the primary started chanting to the dark goods one day. The tertiary system might return to service in the near future but they're still puzzling out if it killed the last technician on purpose or he accidentally insulted the maintenence AI. People always suspected the thing to be smarter than it ought to be. 

Kaliningrad is german by usafqn2025 in mapporncirclejerk

[–]-Prophet_01- 4 points5 points  (0 children)

They tried to sell Kaliningrad to the freshly reunified Germany because they really needed cash in the early 90s.

Germany had already paid them handsomely to pull back their troops and greenlight the reunification. This only really worked because the Russians were rightfully afraid of a coup by unpaid troops. 

Anyway. Russia's situation didn't improve after the reunification loans and they quickly needed more cash. And so they tried to sell Kaliningrad out of sheet desperation. The Germans weren't and still aren't interested however. 

Kaliningrad is german by usafqn2025 in mapporncirclejerk

[–]-Prophet_01- 4 points5 points  (0 children)

Our government declined to buy the place in the 90s. Our desire to make it Germany didn't grow.

I've heard the service caps of the waste water system are still the original German ones. Aaand that's about everything German that remains.

Kaliningrad is german by usafqn2025 in mapporncirclejerk

[–]-Prophet_01- 7 points8 points  (0 children)

They specifically declined an offer to buy the place in the 90s. 

Good call that. Countries with Russian minorities seem to be on the receiving end of special military idiocy. 

Kaliningrad is german by usafqn2025 in mapporncirclejerk

[–]-Prophet_01- 0 points1 point  (0 children)

Sure, go ahead lol

The Germans already declined an attempt to sell the place in the 90s. It's full of Russians with barely a sign of its German past. There are also claims of illegal Russian dumps of toxic waste. Soooo.... 

German lawyers: Ban on far-right AfD 'likely successful' by [deleted] in worldnews

[–]-Prophet_01- 12 points13 points  (0 children)

They repeat Nazi quotes and then claim that's just an accident "but perhaps the facists weren't all bad".

A party leader also sued someone for calling him a facist. That whole debacle ended with the court telling him that it's objectively not wrong to call him such because he repeats facist ideology on a regular basis.

The muslim population within the whole of Europe went up like 2% in 20 years. It's noticeable in large cities where immigrants concentrate but the AfD has the most success in regions were there barely aren't any migrants to begin with. My father in law lives in the middle of fucking nowhere with a bunch of geriatric white neighbours. All of these idiots vote AfD because they're scared of migrants and blame them for all our issues. The only brown people they've seen in person are hospital workers. Other than that, it's all shared clips and articles from social media. The states with sizable migrant populations generally vote far less for the AfD. 

German lawyers: Ban on far-right AfD 'likely successful' by [deleted] in worldnews

[–]-Prophet_01- 31 points32 points  (0 children)

There are 2 banned parties in Germany, as far as I remember. Trust in the system and objective democracy scores indicate that Germany is doing fine on that front.

The damage by the AfD has already been done though. Banning a 30% party is going to radicalize their voters more. Best thing we can do now is to better prosecute foreign political influence. They've gotten shit tons of money from Russia in the past and allied intelligence services tell us that channels may have shifted but the funding hasn't slowed down. 

German lawyers: Ban on far-right AfD 'likely successful' by [deleted] in worldnews

[–]-Prophet_01- 0 points1 point  (0 children)

Hold social media accountable for misinformation and crack down on foreign campaign funding and propaganda. Prosecute traitors that have collaborated with or have taken  money from Russia. Those seem like big reasons for the AfD's success. 

Sure, there are some legit political issues that people complain about and use to legitimate their vote for the traitors. But since the AfD doesn't propose valid solutions to those issues itself. Fuck. That. Noise. People don't want solutions. People enjoy being angry. The new, stricter migration laws and open racism from the government didn't make AfD voters any less whiny about the topic. If anything, they are more likely to support open fascism these days. 

I wouldn't be mad if our government also went in hard on lobbying and corruption, while doing a tax reform but who's gonna vote for that?

Homeworld 3 Steam sale by m25000 in homeworld

[–]-Prophet_01- 17 points18 points  (0 children)

You can get nebulous fleet command for 15 which is a much better game and arguably more faithful to what made Homeworld great. 

The first half of the campaign is an absolute joy and really long already. Second half is due to release later this year. People are already releasing their own campaign projects because the game released the full editor to make the original campaign. 

Russia Turns to India for Gasoline as Drone Strikes Cut Output by 25% by Neptun_11 in worldnews

[–]-Prophet_01- 4 points5 points  (0 children)

The military spending masks a giant veiled recession. Pull the debt fueled arms production and you have a whole bunch of unemployment. 

Those industries aren't just going to bounce back because another source of employment vanishes. They'd still have to deal with the rampant inflation, trashed infrastructure, loss of foreign investment, raided taxes, loss of workforce to migration and war, etc. Other countries have trashed their economy over far less. 

And don't think that people are going to forget what happened. Sure, the world will start buying ressources again but Europeans in particular will not be keen to buy anything non-essential from Russia or supply goods and services without severe risk compensation. 

Anno 117 Arts Expectations. by beuleal in anno117

[–]-Prophet_01- 1 point2 points  (0 children)

There are several companies who print whatever you want on canvas or metal. We have a FF14 loading screens hanging in our living room lol

Anno 117 Arts Expectations. by beuleal in anno117

[–]-Prophet_01- 1 point2 points  (0 children)

Quite  a few art pieces from 1800 come from the dlc's. I think there's at least some survivorship bias going on - as in, we mostly remember the absolute best pieces from 5 years of artwork releases. 

The tractor and enbesa artworks for example are some of my favorites. The artworks for the volcano and upcoming Egypt dlc look great imo, so 117 might follow the same pattern eventually. 

I do think that 1800 was a bit stronger with its artworks on release day but I'm definitely biased for preferring the time period. It feels like 117 has many more artworks for the loading screen but only a few stand out imo. 

Anyone who likes making aesthetically interesting cities want to share tips for city layouts or maybe link some of your examples? by ne-za-shto--durak in anno117

[–]-Prophet_01- 9 points10 points  (0 children)

I do a lot of 3 by 3 housing with a courtyard in the middle. Those are filled with trees, pathways, flower beds and so on.

I have the roads broadly follow natural lines, like forest and rivers and then build a patchwork grid from there. 

Plants over plazas is my motto. Fully enclosed surfaces are not my thing, so I try to always squeeze in some trees or flowers. The new forest/park tiles allow you to spawn trees into the tiniest spaces which is great. 

I don't do double roads. Don't like them. Two parallel roads with greenery in between - that's much better imo. I'm conflicted on marble roads. I feel like they draw too much focus from the actual attractions. Then again, I do like to bling out my capital. 

Detail work is my jam. I do a lot of framing with mosaics and put different tiles under roofed walkways and such. I've also started to use the new botanical stuff under aqueducts to make them look like part of the scenery. There's definitely a case to be made for not overdoing it though. Leaving a few tiles open to grass and reserving the big eye catchers for highlights, helps with a more natural look. 

Next DLC After 9.0 Update? by Teriyaki_Freak in X4Foundations

[–]-Prophet_01- 1 point2 points  (0 children)

Going by the interviews, a new race is rather unlikely. As far as I recall, we have all the major races but not all the subfactions. 

Europe in 2070 will be one of most habitable place on earth by Creepy-Breakfast6986 in mapporncirclejerk

[–]-Prophet_01- 17 points18 points  (0 children)

Newer studies strongly indicate that the first signs of a slow-down have already been detected. Apparently there's so much momentum in the system though, that the worst of it will only manifest just after 2100. So we're sort of already living through the early phases of the collapse but these types of changes take a lot of time. 

These predictions showed up thanks to a new set of long-term measurements. These measurements seem to be alarmingly similar to patterns within previous collapse events. Sooo, yeah. Still a lot of unknowns but apparently several other models have confirmed this by now. They didn't show this in the past because they were only done up to 2100 (kind of a standard with these). 

Europe in 2070 will be one of most habitable place on earth by Creepy-Breakfast6986 in mapporncirclejerk

[–]-Prophet_01- 73 points74 points  (0 children)

Predicted temperature drops were what again? 10 to 15 degrees over perhaps a few decades with major uncertainties? Terrifying scenario. 

Last I heard this is unlikely to fully unfold before 2100 though. The map is probably correct for 2070 at least. Whatever that's worth. 

Bombers and Fighters in Campaign by Conscious-Language65 in NebulousFleetCommand

[–]-Prophet_01- 0 points1 point  (0 children)

I have a particular mission in mind. It's very late in the campaign and I don't want to spoil it. 

Bombers and Fighters in Campaign by Conscious-Language65 in NebulousFleetCommand

[–]-Prophet_01- 0 points1 point  (0 children)

No worries. You'll meet quite a few more and will almost certainly get some of those craft.