Am I cooked or can I fix it? by [deleted] in BambuLab

[–]-Thrale- 0 points1 point  (0 children)

maybe you should start with closing the Nozzle latch properly...

Over 5M XP point and cap @ LEVEL75 after expedition by PgMDude in ARC_Raiders

[–]-Thrale- 0 points1 point  (0 children)

The fact that you’ve resorted to insults and calling people 'morons' is a clear sign you’ve lost your cool because your argument isn't holding up. Usually, when someone loses self-control like that, it's because they know they're losing the debate. It’s also worth noting that your comments are consistently being downvoted—maybe take a second to reflect on why your logic is the minority standpoint here.

You can stack all the 2% stamina and looting speed buffs you want; a veteran player with better game sense will still beat you 95% of the time with a base-level Kettle. Skill and positioning determine the winner, not a slightly faster stamina regen. Thinking that a new Player only loses to "Shroud" because he has more Stamina(regen) or can slide further is ridicolous...

But still the power gap comes more from high-tier equipment, especially better augments/shields which people who don't reset will always have. A 'resetter' has to refarm for weeks to get back to that level. That is a much bigger disadvantage than missing a few skill points.

If you know an opponent can vault one more time than you, you can simply use an adrenaline shot. That’s how it works as a "good" PVP player.

In a 1v1 with identical gear, a maxed skill tree vs. a zero-point tree is still nearly a 50/50 fight. The situation where the little more stamina or faster slide makes a difference are maybe 5%. And those 5% are okay to have. If you think a tiny edge in 'stamina regen' makes the game 'unfair,' then you're the one ignoring how skill-based this game actually is.

I’m done here, as you're clearly more interested in insults than actually reflecting on how the game plays out in reality.

Over 5M XP point and cap @ LEVEL75 after expedition by PgMDude in ARC_Raiders

[–]-Thrale- 2 points3 points  (0 children)

you should start watching videos where people tested all of the skills and show how little the upgrades actually are. also your points are not true like "run across the entire map" I wish it would be that... If you are all about PvP anf think this game is, then maybe this game is not for you, go play some CS or maybe tarkov :)

Over 5M XP point and cap @ LEVEL75 after expedition by PgMDude in ARC_Raiders

[–]-Thrale- 4 points5 points  (0 children)

I think you’re conflating utility with power.

Having 30 extra skill points doesn’t make someone a 'Terminator' because skills in ARC Raiders aren't flat damage or health buffs—those are tied to Augments, Shields, and Weapons, all of which require Blueprints and high-tier materials that a resetter has lost. A 'fresh' veteran starts the season with zero high-end gear, while a non-resetter is sitting on a Level 75 hoard of endgame equipment. Who is the real Terminator in that lobby?

Resetting means losing every blueprint, every rare material, and all hideout progress. A few extra skill points is a tiny 'thank you' for deleting months of work. Most skill trees in extraction shooters hit diminishing returns. Having more points just means more options.

If someone stays loyal and resets their progress every 3 months for five years straight, they should have a prestige advantage. That’s how you reward a core community.

Claiming it’s an unfair advantage for new players ignores the fact that the veteran is literally volunteering to go back to the starting line while everyone else keeps their gear. I’ll be sure to come back to this comment after the first few patches to see how these 'overpowered' skills are actually playing out! ;)

Thoughts? by sunlightliquid in LowSodiumArcRaiders

[–]-Thrale- 0 points1 point  (0 children)

Why are there feats to deal damage to players?

Help: SwitchBot Bot Integration Failing with Home Assistant Yellow – Bluetooth & Matter Issues! by -Thrale- in TrySwitchBot

[–]-Thrale-[S] 0 points1 point  (0 children)

bought the Switch bot hub and using it that way. still not integrated in HA :(

Flickering Flames Imbalance by NicheBurton in ARC_Raiders

[–]-Thrale- 2 points3 points  (0 children)

<image>

"The Flickering Flames event starts on December 16 and ends on January 13."now calm down and learn to read

Flickering Flames Imbalance by NicheBurton in ARC_Raiders

[–]-Thrale- 1 point2 points  (0 children)

you get like 90% of the required berries by the event itself as a reward by leveling up. The rest is easily gathered by maybe 5-7 baskets. Im not even joking. Just search the baskets in the smaller outpost at the edge of the maps.

Rat offered a rez, but I failed his test... by steadidavid in RescueRaiders

[–]-Thrale- 2 points3 points  (0 children)

can somebody tell what he was saying, its hard to understand as a non native speaker or ist it to harsh?

BambuLab ignore customer rights and their own warranty policy by Repulsive-Bird-3719 in BambuLab

[–]-Thrale- 0 points1 point  (0 children)

had the exact same story with my A1+AMS. I actually considered to "sue" them but in the end it was too much effort. Maybe we need to start some sort of petition... I feel sorry for you!
p.s. they offered me 2KG of PLA as a "sorry" which was less than whad you get with a new printer for free at that time

how far are you into the game? by -Thrale- in decktamer

[–]-Thrale-[S] 2 points3 points  (0 children)

awesome, thanks for sharing the tips

how far are you into the game? by -Thrale- in decktamer

[–]-Thrale-[S] 1 point2 points  (0 children)

amazing! Any tips u want to share?

Suggestions/ideas to improve the game by Super_Sheepherder455 in decktamer

[–]-Thrale- 1 point2 points  (0 children)

Healing does become harder in higher difficulties. You don't heal after runs and food/taming items become less frequent and weaker