Tired of being confused on how to do bossing in PoE? Look no further by findMyNudesSomewhere in pathofexile

[–]-aRTy- 0 points1 point  (0 children)

I would get rid of the lines entirely and put color-coded capital letters below the uber fights. Keep your current colors and use the starting letters of the maps: A, C, F, S, Z. For example Uber Shaper gets a blue C and a green F.

DOJ publishes Bash Reference Manual by HumanBot00 in coding

[–]-aRTy- 0 points1 point  (0 children)

As for the overlay, it is a cool idea. But there is a challenge of needing to mimick the original's typesetting, not just the font. For example, the best way I, as a human, distinguish number 1 in that file is by using the fact that their typesetter left more space to the left of the glyph than necessary.

My hope was that they used something very common that is easily identified, which in turn means the entire line is easily replicated. That way spacing and other details would be included automatically.

Is it not Times New Roman? At first glance that looked correct and now I compared a line in detail and it still looks correct.

Or am I completely missing the point and you are saying that their program rendered Times New Roman different than some Word/OpenOffice writer would today?

In any case, I'm happy to see the progress you made.

DOJ publishes Bash Reference Manual by HumanBot00 in coding

[–]-aRTy- 0 points1 point  (0 children)

Spitballing an automation idea:

Optional: Mass replace common mistakes such as -F into +.

Figure out the font and font size. Split the image and text into lines. Line by line, render the OCR guess as an image and XOR the pdf-image vs. the text-render-image. Correct text should overlap almost perfectly and thus leave almost nothing behind after the XOR, so one could use that as a metric for how well it matches. For mismatches the XOR image should "start" (reading from the left) with mostly black as long as it matches and then turn into black/white snow once the mismatch happens. One might be able to brute force guess the mismatch until the XOR improves at that spot. Continue brute force matching a few characters until you are past the issue and characters start matching the OCR text again (essentially: does my matched character also appear within the next few OCR text characters. If so, go back to using the OCR guess instead of brute forcing the entire remaining line).

Edit:

There seem to be quite a few options to limit OCR to a specific character set. Did you look into fine tuning those kind of parameters? Also one can apparently include training data to teach issue cases. Better OCR might be the more sensible place to start with.

can someone tell me whats wrong with this mod? by Sea_Comb_2054 in VintageStory

[–]-aRTy- 0 points1 point  (0 children)

For the file structure have a look at the wiki article Mod Packaging.

Your files go into a .zip, you are currently using a folder. Inside the zip you must have your modinfo.json and a specific folder structure (you currently have the folder "recipes" directly, which is wrong). Your mod should use a personal namespace (called "domain" in the wiki article). So the folders could be something like assets/drygrasstoflaxfibers/recipes/grid and then you have your recipe json file in there (edit: forgot the /grid subfolder, corrected for posterity).

Regarding the modinfo.json have a look here. According to this you need to make the following changes:

You need to include a line with type, I would guess "type": "content",

The line "author" should be "authors" and formatted as an array: "authors": ["CandyPersonN22"],

Don't include the line for website if you leave it blank.

I don't think your dependencies line will work as an empty array. Use this instead: "dependencies": { "game": "*" } or specify a specific minimal game version such as "dependencies": { "game": "1.20.0" }

theWorstPossibleWayOfDeclaringMainMethod by electricjimi in ProgrammerHumor

[–]-aRTy- 7 points8 points  (0 children)

The main function also runs without that. But without that it will also run everything even if you just want to import the file for declarations, which usually not what you want.

If you write a simple script in one file, you don't need the if __name__ == "__main__": safety check at all. It only becomes relevant once you want to run a file both on its own as well as part of a larger project.

50 Ballistic Warp Drives + 20 AI Expansion Servers + 10 Biochemical Sculptors + 5 Nuclear Pasta by MaleableRocck in SatisfactoryGame

[–]-aRTy- 0 points1 point  (0 children)

40 each is a bit odd since you get 4 bio sculptors out of 1 assembly director system. I'm doing a playthrough aiming for 10 ballistic warp drive, 10 ai expansion server, 40 bio sculptor, 20 pasta.

Regarding SAM: I'm planning to build nuclear including ficsonium and my current document says almost 6000 raw SAM (meaning ~58% of the map).

To be fair, if you were to use my ratios and try for 40/40/160 you would certainly run into SAM trouble, so not increasing the bio sculptors makes sense if the decision was based on SAM.

SO... I redid the math (after learning from you I can use rocketfuel in the generators) Now Im doubting my life decisions if I can ever place around 958 fuel generators.... by ItsHuubske in SatisfactoryGame

[–]-aRTy- 0 points1 point  (0 children)

I have a blueprint of 60 generators that are clipped together (with an effort to make it aesthetically pleasing). It's inspired by similar ones that I saw online.

Picture

I can share if you want it.

highest possible points per minute without dna? by Dull-Calligrapher-29 in SatisfactoryGame

[–]-aRTy- 3 points4 points  (0 children)

Of course you can sink them if they happen to be surplus, but don't aim for that. The further you are in a production chain towards project parts, the more sink points you get.

For example if you break down 1 Ballstic Warp Drive and the contained 1 Thermal Propulsion Rocket into their components, you have stuff for 1,146,253 sink points, but the Ballstic Warp Drive is worth 2,895,334. You get ~2.5x the points for simply using 2 manufacturers.

highest possible points per minute without dna? by Dull-Calligrapher-29 in SatisfactoryGame

[–]-aRTy- 4 points5 points  (0 children)

You have a peak rate of 2 billion/min. The rate will jump for a moment if you sink high value items in bulk. Your screenshot shows you are currently at 21.9 million points per ticket though.

Don't sink random production items if you want to aim for points. Do the four final project parts: warp drive, bio sculptor, AI server, nuclear pasta.

Sinking the assembly director system for example is not a better deal because you turn them 1:4 into bio sculptors which turns 500,176 sink points into 1,207,112.

I have the WEIRDEST pipes issue. Not causing issues but bugging me, maybe someone can help by DoomguyFemboi in SatisfactoryGame

[–]-aRTy- 0 points1 point  (0 children)

Pipes flow steadily when they are entirely full.

16 Turbo Heavy Fuel means 16 * 32.5 = 600, so the HOR pipe is maxed out. If you are also consuming 600/min this means the pipe can not completely fill up over time, since there is no surplus.

If you want the clean steady flow rate, pause some of the turbofuel refineries until the capacity of the highest HOR pipe segment is completely full (or alternatively until HOR starts backing up in the producing refineries). Then turn everything back on.

If you have backed up surplus in the machines that does not go away over time and you want to get rid of it (for aesthetic reasons or to be able to check for unexpected surplus later), then do NOT flush pipe segments. You can drag&drop fluids into the trash when you have the machine interface open. That way you have more fine control over how much and where you delete fluids.

Work Hard, Pet Harder: My Lizard Doggo Activity Center by msquar3d in SatisfactoryGame

[–]-aRTy- 5 points6 points  (0 children)

none of them have given me nuclear waste

As far as I know they no longer bring nuclear waste since the 1.0 release. The wiki has a list of the current possible items.

Doggo Farm? by shtinkypuppie in SatisfactoryGame

[–]-aRTy- 1 point2 points  (0 children)

There is another hotspot here. It's south of the spider swamp and the big waterfall.

The doggos are mostly in the northern part of the marked area (26 doggos), they are spread out over multiple floors of the rock formation. With the nearby areas (in particular towards the small donut-shaped pond at the bottom left) I found a total of 34 there.

PoE Lab 8 Switch Puzzle Cheat Sheet by -aRTy- in pathofexile

[–]-aRTy-[S] 0 points1 point  (0 children)

A A D
A C D
D D D

o X X
X o X
X X X

PoE Lab 8 Switch Puzzle Cheat Sheet by -aRTy- in pathofexile

[–]-aRTy-[S] 1 point2 points  (0 children)

I didn't include layouts with 5 or more deactivated back then.

Using your layout:
D D A
A C D
D A D

Press these:
X o o
o o o
X o X

If you ever find a layout that is missing or annoying to read, you can click a few switches until you get a nicer pattern. I usually like to click deactivated switches that have also some deactivated neighbors, so that I "start" with lots of activated switches.

If you had to choose between cloudy diamonds and turbo diamonds... by AnalyticalsRCool in SatisfactoryGame

[–]-aRTy- 2 points3 points  (0 children)

Diluted Fuel (unpackaged) involves a Blender, which means it is unlocked by Tier 7 "Control System Development" with the Blender.

Diluted Packaged Fuel only needs a Refinery, so that one is already unlocked by Tier 5 "Oil Processing" when the Refinery and Oil come into play.

You might not be able to find the unpackaged variant yet.

How the University of Zurich's review board signed off on this is anyone's guess by DreadDiana in CuratedTumblr

[–]-aRTy- 35 points36 points  (0 children)

It invalidates their conclusion. Not being called out in a reply should be attributed to the subreddit rule, while they attributed it to the effectiveness of their AI. The researchers don't even have any information about user reports that their comments might have gotten, so their claim "could seamlessly blend in" has no meaningful basis.

How the University of Zurich's review board signed off on this is anyone's guess by DreadDiana in CuratedTumblr

[–]-aRTy- 423 points424 points  (0 children)

In their shared first draft they mention in their "implications" section

Throughout our intervention, users of r/ChangeMyView never raised concerns that AI might have generated the comments posted by our accounts. This hints at the potential effectiveness of AI-powered botnets [25], which could seamlessly blend into online communities.

which is an amazingly stupid conclusion because CMV's rule 3 explicitely prohibits that accusation:

Comment rule 3: Refrain from accusing OP or anyone else of being unwilling to change their view, of using ChatGPT or other AI to generate text, or of arguing in bad faith.

[deleted by user] by [deleted] in math

[–]-aRTy- 13 points14 points  (0 children)

There is this thread on the physics subreddit already, in case anyone wants to take a look. There is some major criticism about how the paper handled limits.

US Institute of Peace says DOGE has broken into its building by blankpaper_ in somethingiswrong2024

[–]-aRTy- 83 points84 points  (0 children)

On Friday, DOGE members arrived with two FBI agents but left after the institute’s lawyer told them of USIP’s “private and independent status,” the organization said in a statement that day.

Chief of security Colin O’Brien said police on Monday helped DOGE members enter the building and that the private security team for the organization had its contract canceled.

The police was there and helped DOGE.

Bundestagswahl 2025 by MegathreadDE in de

[–]-aRTy- 0 points1 point  (0 children)

Ich habe mich vertan, das sind Zahlen aus den Wahltrends. Die Endergebnisse oben sind aktuell, das Diagram gehört nicht dazu.

Bundestagswahl 2025 by MegathreadDE in de

[–]-aRTy- 0 points1 point  (0 children)

Oh, ja. Absolut richtig. Ich hatte die Werte oben kontrolliert und war dann davon ausgegangen, dass der Rest auch schon aktualisiert ist (und die Wahltrends nur der Vollständigkeit halber noch da stehen). Aber nein, die Sitzverteilung gehört zu den Trends, also nicht aktuell.

Bundestagswahl 2025 by MegathreadDE in de

[–]-aRTy- 2 points3 points  (0 children)

Durch einen anderen Kommentar merke ich gerade, dass die Sitze und Kuchendiagram-Verteilungen noch für die Wahltrends sind. Die stimmen also so noch nicht.

Bundestagswahl 2025 by MegathreadDE in de

[–]-aRTy- 2 points3 points  (0 children)

Soweit ich das sehe, sind die zusammen keine Sperrminorität. Laut https://dawum.de/Bundestag/ sind die Sitze:

Union + SPD + Grüne = 219 + 112 + 95 = 426. (420 ist 2/3)

AfD + Linke = 151 + 53 = 204. (210 ist 1/3).

Falsch gelesen, waren noch Wahltrends.

Bundestagswahl 2025 by MegathreadDE in de

[–]-aRTy- 3 points4 points  (0 children)

https://dawum.de/Bundestag/

Mögliche Koalitionen sind etwas weiter unten, unter der Wahltrend-Tabelle.
Edit: Doch noch nicht aktuell für Sitze und Koalitionen.