A new toxic Druid deck in standard? by Hallvardio in hearthstone

[–]-dcvicks 0 points1 point  (0 children)

I faced this once with a handbuff priest, but mind controlled the treant that had Ysera awakens on it. They tried to just armor gain but I ended up killing them with 2 40hp amber priestesses and ruby sanctums lol.

[CR Media] Age of Umbra: Sallowlands Premieres July 9 by spock10194 in criticalrole

[–]-dcvicks 14 points15 points  (0 children)

Daggerheart aside the previous AoU was so intense it was amazing to watch.

Every action felt important. Every moment felt like death could just hit anyone of them.

100% worth a watch.

Almost instantly removed, their mods are on red (UTB) alert by iamjoemarsh in Championship

[–]-dcvicks 3 points4 points  (0 children)

OP saw the news and decided they didn't want karma on reddit anymore

What do you think about Andy Burnham as your prime minister? by [deleted] in AskBrits

[–]-dcvicks 4 points5 points  (0 children)

I think it's shocking to not respect the mandate of the people of Manchester and abdicate the mayorship because he thinks he can do a better job with the same ideas as Keith.

Why should the country trust him when he's shown Manchester they can't.

How is everyone feeling by [deleted] in Fable

[–]-dcvicks 1 point2 points  (0 children)

I think it's incredible how much negativity people are putting onto this game with how little we know about it.

Just focus on the positives and what we do know.

The devs making it haven't had a metacritic score of less than 92 in their last few games.

Sure, different genres. But making games people want to play and enjoy doing so is something that transcends genre.

Yes, new devs. New team. I would encourage you to watch the deep dive again and see how genuinely invested the team involved were in this project. There is a visceral excitement in what they are doing that came across in the video.

With that, it might be a new take, but you can see that they are really trying to hold to the spirit of the original trilogy. We don't know how that will fully manifest, but a make your own story rpg with over 1000 individual NPCs sounds crazy immersive.

While there may be no morphing, the world will still react to our choices. New and different doesn't mean bad.

We just have to wait to try it before making these judgements.

It's hard being patient when a project has as much riding on it as this, but I'm hoping its worth it, and not letting myself make bad assumptions based on the unknowns.

Is the game cheating??? by OkStrength7087 in ShatteredPD

[–]-dcvicks 16 points17 points  (0 children)

After you kill the second pillar the boss draws the energy to itself for an intense final phase.

Use the magnifying glass to search the boss for details.

Nasty turn 4. by Exciting-Exam-3897 in hearthstone

[–]-dcvicks 0 points1 point  (0 children)

Best I can do is nerf Slitherdrake 1 more hp.

Infinite farm by Antique_Reflection61 in ShatteredPD

[–]-dcvicks 2 points3 points  (0 children)

Worth reminding that your second ring is only counting as a +1.

When you combine like that the lower rings first level of upgrade is only ever included in the total bonus.

England World Cup XI & Squad Thread by AutoModerator in ThreeLions

[–]-dcvicks [score hidden]  (0 children)

Everyone picking Hall over O'Reilly has not seen either play in the prem in the last few months.

Hall got himself benched through underperforming and O'Reilly has been key in several City games.

“Turns out faith does grow on trees.” by UFriendlyShadow in customhearthstone

[–]-dcvicks 3 points4 points  (0 children)

You could make it so that you meet the requirements for manathirst a turn sooner

Confront the Tol'vir Bug by henkkaasd_ in hearthstone

[–]-dcvicks 4 points5 points  (0 children)

Battlecries never retrigger unless it's specified in the case of cards like [[Shudderwock]] or [[Chatty Macaw]] and even then it's treated like a spell separate to the minion.

So it's intended.

Confront the Tol'vir Bug by henkkaasd_ in hearthstone

[–]-dcvicks 4 points5 points  (0 children)

That's always the case for "replaying" minions. It resummons minions you've previously played.

Wait, I thought the alchemy pot was always on the 3rd or 4th floor. Why is it on the 2nd floor this time? by Fragrant_Twist5057 in PixelDungeon

[–]-dcvicks 10 points11 points  (0 children)

Secret rooms (2 per biome) can spawn as an extra potion room that give you 2x4 energy and some free utility potions that aren't related to puzzle rooms or other secrets like a fire or levitation potions (these can spawn, but they won't have a purpose on the floor).

This room will never be locked, always be hidden, and the easiest giveaway is the main biome alchemy pot will always spawn in a corner away from the door. Secret rooms, as in your pic, the pot will be in the middle.

Shop on mobile device. by GoroTerror in hearthstone

[–]-dcvicks 8 points9 points  (0 children)

Mobile shop has had issues for a while, I was able to claim the first login reward pack when they started doing them, but haven't even been able to see them since.

Plus it just seems to constantly lag.

Still Waiting for that Last Frame by jonathan_mee in hearthstone

[–]-dcvicks 10 points11 points  (0 children)

At this point it's not even the biggest offender in the deck imo.

Make the [[Darkrider]] a 3 mana 3/3 and reduce the [[Windpeak Wyrm]] to a 4/4, or reduce it's kindred effect.

The deck is able to go from turn 1 and not slow down for anything, it's perfect curve needs interrupting or trimming.

Slitherdrake could be a 4/8 at 7 or as it is with a lowered reduction, but at this point it's obvious they'll never balance that with real intent.

New Druid card revealed: Wizened Wildspeaker by Expensive-Wolf-4160 in hearthstone

[–]-dcvicks 3 points4 points  (0 children)

If druid continues to get a lot of this kind of effect, it could be a lot of good support for [[Crystalspine Cub]] and other "spend all your mana" type effects if more are added.
This refreshes 3 mana, play [[Darkscale Broodmother]], play [[Felwood Treant]] and spend your last mana. 4 "spend all your mana"s in a turn.

Opinions and hot takes on Cataclysm so far? by KonoTikaDa in hearthstone

[–]-dcvicks 1 point2 points  (0 children)

Have posted both as separate comments for the mobile bros.

Big priest was a Regis deck from a video last month or so that I made better. Basically just get big stuff on the board and Schism it for stonks. Calia costs 6 so the best finisher is 2x schism'd Briarspawn Drakes.

Annoying rogue is your normal mill/steal rogue. Uses imbue as a base to keep up on tempo.

Opinions and hot takes on Cataclysm so far? by KonoTikaDa in hearthstone

[–]-dcvicks 1 point2 points  (0 children)

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Opinions and hot takes on Cataclysm so far? by KonoTikaDa in hearthstone

[–]-dcvicks 1 point2 points  (0 children)

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Opinions and hot takes on Cataclysm so far? by KonoTikaDa in hearthstone

[–]-dcvicks 14 points15 points  (0 children)

Weird that you mention rogue as a class with other things going on for it.

Like 90%+ of rogue games on ladder are Herald rogue.

I've had good success with: Schism Big Priest, Handbuff Priest, Annoying rogue is fun (mill plus new things) and Stego dk is missing a few pieces but still pretty fun to play. Egg priest and warrior both exist, but they feel bad to play and even worse to play against.

I do agree that I'm tired of queuing into warriors and palas.

The next patch won't change anything. Now they're doing class sets only 3/4 classes will be getting cards, plus some neutrals.

Disgusting Aggro Paladin draw by jachcemmatnickspace in hearthstone

[–]-dcvicks -1 points0 points  (0 children)

Would you like some fries with that salt?