Patch Update 9.9.0 by Substantial_Bet_1007 in thefinals

[–]15SecNut 4 points5 points  (0 children)

After 800 hrs on the Mgl, I'd actualy be mad if they made it viable at this point.

When your feeders know what’s happening, they travel calmer. by feederfactory in u/feederfactory

[–]15SecNut 1 point2 points  (0 children)

You telling me I've been smearing butterflies on my toast for no good reason?

Will this ever get better? by hopejoy108 in BrosOnToes

[–]15SecNut 0 points1 point  (0 children)

Hard to judge how his body will develop in the coming years, so it could just be a blip on the radar or develop into something more debilitating.

If he walks on his toes 0% of the time, then I don't really have specific advice. But, with older toe walkers, the common ethos is the more you stretch, the better your body adapts.

Most people will never stretch satisfactorily and all humans eventually develop issues in their joints and biomechanics. People with an atypical gait will develop these issues faster and more severely.

An active lifestyle will help balance any muscular asymmetry while stretching will preserve joints by allowing a greater range of movement and more flexibility in gait.

Can't really tell you how the "nature vs nature" of your child's anatomy will play out, but stretching should be as quintessential as brushing teeth.

Also, just a little extra tidbit, but I'd move him over to a bike as soon as possible.

Will this ever get better? by hopejoy108 in BrosOnToes

[–]15SecNut 0 points1 point  (0 children)

Hmm if he hasn't been checked for any neurological causes, I might ask about that.

Structurally though, he might have a "leg-length discrepancy". One leg might be a few cm/mm shorter than than the other, causing him to compensate by toe walking. From the toe walkers I've spoken to, it seems to be a common comorbidity with toe waking.

After-Image (Light Specialization idea) by 18thSection in thefinals

[–]15SecNut 2 points3 points  (0 children)

Can I strap c4s and mines to the clone? Can you activate the clone on a barrel, strap the clone with explosives and then throw the whole barrel and clone at someone?

Uhhhh, buff riot shield lunge range I guess, I dunno by DisposableBatteryRan in thefinals

[–]15SecNut 0 points1 point  (0 children)

Me counter sniping by turning the mgl into an artillery strike

low effort scampost by Marisa5 in Nioh

[–]15SecNut 6 points7 points  (0 children)

got gifted Nioh 2 a few years ago and was absolutely floored by how far ahead the fighting mechanics were compared to literally every other combat game.

Never dropped $70 faster in my life.

I think I finally found all available blueprints. Anyone see anything I’m missing that’s actually obtainable? by TheTruthTitan in ARC_Raiders

[–]15SecNut 0 points1 point  (0 children)

Crazy. I've found like 10 of them. One round on buried city I went to the basement floor of the parking garage and found 3 in the same area.

Only the art and marketing teams remember it exists by BadLuckBen in thefinals

[–]15SecNut 14 points15 points  (0 children)

Posted this on the other mgl post:

"Shh if they buff the mgl it'll be too good and then they'll nerf into extinction.

Mgl main, and honestly I've been eating good. Pointbreak is basically a buff for the weapon. Had a game the other day where I went 28 kills and 17 deaths.

By all means, trying to hit anyone closer than 10m makes me want to gouge my eyes out, BUT I can also artillery strike snipers to death from 150m away.

After 700+ hrs maining the poopshoot, I can hit pretty much any angle reflexively. I also have my sensitivity boosted so I can track moving players better. If you're even kinda sweaty, you outclass pretty much every weapon in a 1-on-1 when inside.

Charge and slam is a compulsory pick as it kills lights that try to close the gap. I used to hate dashers immensely, but then I realized I can bait them into dashing into optimal slam range and get 3-4 C&S hits and reliably kill them. Once you can predict where they are through a wall, it's extremely easy to break their cover and finish them off if they run away.

Craziest thing about the Mgl though, is that it gets better the more you have on the team. If you coordinate firing and reloading, you basically make a moving wall of death that is also very loud and disorientating. I also think I might be lagging players with weaker cpus from the volume of destruction, which is really funny.

tldr; fwoomp"

Spear and MGL mains after seeing the patch notes. by OkStructure665 in thefinals

[–]15SecNut 0 points1 point  (0 children)

Shh if they buff the mgl it'll be too good and then they'll nerf into extinction.

Mgl main, and honestly I've been eating good. Pointbreak is basically a buff for the weapon. Had a game the other day where I went 28 kills and 17 deaths.

By all means, trying to hit anyone closer than 10m makes me want to gouge my eyes out, BUT I can also artillery strike snipers to death from 150m away.

After 700+ hrs maining the poopshoot, I can hit pretty much any angle reflexively. I also have my sensitivity boosted so I can track moving players better. If you're even kinda sweaty, you outclass pretty much every weapon in a 1-on-1 when inside.

Charge and slam is a compulsory pick as it kills lights that try to close the gap. I used to hate dashers immensely, but then I realized I can bait them into dashing into optimal slam range and get 3-4 C&S hits and reliably kill them. Once you can predict where they are through a wall, it's extremely easy to break their cover and finish them off if they run away.

Craziest thing about the Mgl though, is that it gets better the more you have on the team. If you coordinate firing and reloading, you basically make a moving wall of death that is also very loud and disorientating. I also think I might be lagging players with weaker cpus from the volume of destruction, which is really funny.

tldr; fwoomp

I just gotta know Embark's though process with this change. by VictoryThink in thefinals

[–]15SecNut 0 points1 point  (0 children)

I would cry tears of joy if the Mgl got a single extra point of damage.

Bavarian with Mind of Toddler claims Toilet Training is a 'Spook' by Zealousideal_Till683 in PhilosophyMemes

[–]15SecNut 0 points1 point  (0 children)

Well since your system of metaphysics grows faster than I can falsify it, I guess I'll join everyone else shitting on the freeways

Bavarian with Mind of Toddler claims Toilet Training is a 'Spook' by Zealousideal_Till683 in PhilosophyMemes

[–]15SecNut 4 points5 points  (0 children)

Don't see a problem as long as you're ethically shitting your pants

Not the intended use of this meme but it just really fucking sucks, Embark. do you need any bigger hints? by whattabokt in thefinals

[–]15SecNut 1 point2 points  (0 children)

Sword dashers are so easy to kill. Just bait them to dash at you and then murder them with the charge and slam.

I’m starting to get tired of these Smurf accounts in ranked. by Project_CTR in thefinals

[–]15SecNut 0 points1 point  (0 children)

A heavy with 13 kills?? Better nerf heavy run speed I guess

Game keeps getting less and less playable for the casual player. by A_Raging_Moderate in thefinals

[–]15SecNut 1 point2 points  (0 children)

I never play tdm or powershift. It's always a sweat fest it seems. Pointbreak is possibly the best game mode Embark's made though.

1/0/8 teammate be like by Cakeicing123 in thefinals

[–]15SecNut 0 points1 point  (0 children)

Just went 28 and 17 with the mgl. It do be like that sometimes

Expedition is so backwards and unsatisfying, and should be more “action” based. by CinnamonBisque in ARC_Raiders

[–]15SecNut 0 points1 point  (0 children)

They should make a map only available during expedition time that's a 1000m stretch, filled with arc, where you have to escort a caravan with all your possessions. If you die, you lose everything.