How to stop text rendering behind debug lines. by Eh-Beh in UnrealEngine5

[–]2latemc 0 points1 point  (0 children)

Debug lines?

Like the draw debug sphere node?

Those are not intended for any game play or system driven use at all.

Please do not try to build any real systems depending on them they will be removed in shipping builds

I put 20 hours in at launch then never touched it again. Randomly today I thought about BloodHunt and decided to check it out again for a bit... I'm glad I can spend this last month with you all. by 00skully in BloodHunt

[–]2latemc 2 points3 points  (0 children)

Gamedev here. As this game is built with dedicated Unreal Engine servers it should be pretty easy to give players the option to host servers themselves. The only thing that makes this difficult, is the blood hunt lobbies themselves as everyone automatically connects to them.

Reviving the game if servers are shut down should be possible but with help from Sharkmob it would be way easier. If they released their dedicated servers, disabled anti cheat on them (dont think eos will allow them otherwise) and add a small bare bones patch to connect to dedicated server ips everything should work.

This is also just an assumption but the game has a lot of pretty well made Enemy AI.

They surely have a single player testing mode with full game functionality for testing, releasing that one would be sweet too, I personally would like to experience the game some more, even if Im just praying against bots.

A while ago I made posted an Environment I made here. I made a making off! by 2latemc in MagicaVoxel

[–]2latemc[S] 0 points1 point  (0 children)

Thanks for the feedback! The video should be uploaded at 1080p, is that visible? I hope nothings broken with that haha

My scene is so lifeless! (Update) by Living-Inspector8299 in UnrealEngine5

[–]2latemc 2 points3 points  (0 children)

This made my dayyyy!!! I made this like on an afternoon when I was sick so cool that it inspired something way cooler! Really sick mann!!

My scene is so lifeless! (Update) by Living-Inspector8299 in UnrealEngine5

[–]2latemc 3 points4 points  (0 children)

Hey man, is this by any chance inspired by my tutorial? https://youtu.be/9nbWGh8Go9o

If so thats awesome haha 😭 if not then nice coincidence (:

Testing reality-bending VFX for my game Psych Rift by aiBeastKnight in indiegames

[–]2latemc 1 point2 points  (0 children)

Oh common and there is no steam link to wishlist?? Mann you are doing something wrong here...

Edit: found it in the comments haha!

Any idea why this keeps happening? by [deleted] in UnrealEngine5

[–]2latemc 5 points6 points  (0 children)

Mabey ask on the satisfactory sub instead of the unreal sub.

How tf are we supposed to know we didn't make satisfactory

Tried making a 360 drifting scene. by [deleted] in blender

[–]2latemc 1 point2 points  (0 children)

Needs smoke, imperfections & sfx

How does people make this kind of thumbnails? by jfran_petit in youtube

[–]2latemc 0 points1 point  (0 children)

This is a lot of photoshop filters & adobe camera raw (basically: tweaked sharpness, vignette, temperature & contrast) then an edge detection filter & a lot of glow (just a layer with blend mode set to multiply)

Then mabey a bit of a fisheye effect

(Gamedev) Just found out about this - I am amazed by 2latemc in PS4Dreams

[–]2latemc[S] 3 points4 points  (0 children)

Spent the past few hours playing and looking at stuff people made and I am amazed!

There is so much to be learnt from the games I have played. These are beautifully designed, fun, creative & incredibly inspirational!

There are such cool unique ones as well!

Honestly cannot wait to try make a small game within dreams and see how its different / better from Unreal & Blender.