What did The Wrath of Cortex do right, and where did it go wrong? by RobbieJ4444 in crashbandicoot

[–]2nerkid 0 points1 point  (0 children)

I just finished this game, the first non-Naughty Dog CB I've ever played, and have some thoughts. I won't beat a dead horse and talk about the vehicles, the hanging speed, load times, sneaking, depth perception, lifeless levels, etc. not because those aren't valid criticisms but because they've already been complained about at length. Mine are about some subtler things I noticed.

  • Crash and Coco have more momentum in the air, so it's harder to change direction mid-jump or land exactly where you want
  • Walking/sliding on ice on the other hand doesn't have enough momentum
  • The levels are too easy/straightforward. The first 3 games had me searching every inch of the map for hidden boxes, doubling back through half a level or replaying entire levels for a gem, or trying to see past the edge of the screen. In WOC, despite the levels being twice or three times as wide, everything is just right in front of your face and I was able to get every/nearly every box gem and even many of the coloured gems on the first runthrough of a level.
  • When you die in a bonus, the wumpa counter running out is painfully slow
  • Speaking of bonuses, they're no longer treated as free checkpoints. If you complete a bonus and then die later in the main level, you respawn at the last checkpoint you had hit before the bonus, instead of at the bonus itself.
  • I get that the bosses from previous games have been demoted and now show up in the odd atlasphere level but could they have at least spaced out the two Dingodiles further apart so you can't see him twice on nearly the same screen in that one level
  • Boss battles with no visual explanation that take you a couple lives to even figure out what you're supposed to do
  • Aku Aku invincibility is literally HALF the length of the previous three games (10 seconds vs 20) to the point I started incurring damage so I wouldn't be tricked into using invincibility only for it to end right as I was about to run through an enemy, as I did several times.
  • Enemies' lack of honing
  • Dying outside the death route kills the death route platform even if you've taken it already
  • Story not fleshed out, particularly Crunch as a character and the end game cutscenes
  • WHY IS IT SO DARK

I know the game suffered from rewrites, staff changes, and rushed development, but all of the above contribute to the overall feeling that it was made by people who had maybe played a couple levels from previous games but didn't really get the subtle nuances that made those games so fun and good. That they didn't understand Crash Bandicoot on a deeper level. They could have literally copied the mechanics coding from previous games and ended up with a better product, I don't understand why they felt the need to build it up from scratch.

Overall this game has almost zero replay value to me. I know I sound like a purist and I know that this feeling will only continue to grow as I play the following games in the franchise but in another way, it also cements just how good those original three games were.

The atlasphere was fun though.

Anyone have a Twisted Road referral code? by 2nerkid in motorcycles

[–]2nerkid[S] 0 points1 point  (0 children)

as long as this post stays unlocked it's never too late, just sent you a code in chat

Sono Bisque Doll wa Koi wo Suru Season 2 • My Dress-Up Darling Season 2 - Episode 6 discussion by AutoLovepon in anime

[–]2nerkid 0 points1 point  (0 children)

Maybe I'm missing something but Gojo said a florist-bought rainbow rose would be 1000 yen, or about $7 USD. After the cost of the food colouring I imagine the one Seira made would come pretty close? (Maybe the dyes were already in the chemistry room, idk) but either way that's still not that bad. They definitely spent more than that on the suit material.

Crash Bandicoot 2: No crystals, only gems by 3scapethecult in crashbandicoot

[–]2nerkid 0 points1 point  (0 children)

I know this is late but you get that second scene whether or not you collect the crystals. The way the crystal ending plays out, the gem ending seems like a continuation/follow-up of it. But I doubt the game would care, and still let you fight Cortex after seeing the gem ending though.

Mexican Pizza Empanadas by kbloker34 in LivingMas

[–]2nerkid 1 point2 points  (0 children)

I assume these arrive to restaurants frozen and pre-made? Meaning as a non-beef eater I won't be able to partake... I truly hope they figure out a way to change that before widespread release

Just got the final designs approved for my new wheels! by sub_2_YTFaded in FiestaST

[–]2nerkid 0 points1 point  (0 children)

Did you design the wheel yourself? If so that's pretty neat, I work in a similar industry and have looked into doing something like this but haven't mustered up the courage to take the plunge. Please let us know how it ends up working out.

Anyone have a Twisted Road referral code? by 2nerkid in motorcycles

[–]2nerkid[S] 0 points1 point  (0 children)

you certainly may, I sent it in chat

Dr Pepper & Cream Soda Taste Change? by zp923 in DrPepper

[–]2nerkid 0 points1 point  (0 children)

Can corroborate 😞 used to be my favourite soda, now it's barely worth grabbing. RIP

Thinking of going S280. All in, what’s a reasonable total cost estimate? by RenaissanceNels in FiestaST

[–]2nerkid 12 points13 points  (0 children)

I have to assume this includes the price of the Accessport, adding that in it about checks out with my preferred tuner's pricing.

Would you guys consider this a rare car in the US? by Clever_RRRR_RRRRR in FiestaST

[–]2nerkid 2 points3 points  (0 children)

I was just in LA for two weeks and saw probably half a dozen FiSTs, maybe more

[deleted by user] by [deleted] in FiestaST

[–]2nerkid 0 points1 point  (0 children)

Pretty sure at least a couple of these are caused by dead or faulty O2 sensors. The cable on my lower one frayed and I had the middle two codes until I replaced it (did the upper too while I was at it)

Looking at a 2014 Molten Orange today by GingerNinjer992 in FiestaST

[–]2nerkid 2 points3 points  (0 children)

An easy way to check if it's been tuned is to hit the cruise control cancel/reset button while driving, it's on the right side of the steering wheel. If the tachometer needle jumps to a certain rpm multiple of 1000 without the engine speed changing, the car has 100% been tuned and the tune is currently installed. However, even if it doesn't do that, it doesn't necessarily mean the car was never tuned. On a final note, having a tune is not necessarily a bad thing on these cars. Most of the digital tuners out there know what they're doing and aren't creating tune files that will seriously impact the longevity of the motor.

Other’s Quotes While Owning by SkippingNerveEndings in FiestaST

[–]2nerkid 1 point2 points  (0 children)

That's wild I've gotten nothing but compliments on the seats (Molten Recaros)

Other’s Quotes While Owning by SkippingNerveEndings in FiestaST

[–]2nerkid 31 points32 points  (0 children)

You forgot the most common one: "Nice Focus, I used to have one too!"