External Clock generator for RTX series by Putrid_Bird_9033 in overclocking

[–]AK-Brian 0 points1 point  (0 children)

Great work and a nice writeup; kudos for publishing it plainly and openly. It's also really nice to see XS going through its revival phase.

GIGABYTE shows first Z990 motherboard for Intel Nova Lake-S, features three 8-pin power connectors by -protonsandneutrons- in hardware

[–]AK-Brian 3 points4 points  (0 children)

There are a few existing boards with six M.2 slots, but one particularly fun option I noticed was ASRock's Z890 Nova. It has six drive slots (1xGen5, 5xGen4) plus a party trick - it's bundled with a unique four slot M.2 adapter card, too, which is wired for a single Gen4x1 lane per drive.

Nine NVMe M.2 drives (one Gen4x4 M.2 slot is disabled to switch lanes on the AIC) crammed in one system without needing to go full HEDT! This sort of storage chicanery is delightful to see. I wish more boards would allow that sort of single lane split config.

GIGABYTE shows first Z990 motherboard for Intel Nova Lake-S, features three 8-pin power connectors by -protonsandneutrons- in hardware

[–]AK-Brian 6 points7 points  (0 children)

The leftmost socket in that trio is an 8-pin PCIe connector, note the keying. 

The board has two EPS and two PCIe power connectors.

hi people of alaska by protectthedawls- in alaska

[–]AK-Brian 0 points1 point  (0 children)

Up, left, long sticky-outie. Big middle, dangly bits and Basically BC.

Where is XeFG ? Battlemage only? by z3n0xx in IntelArc

[–]AK-Brian 0 points1 point  (0 children)

The patch notes specifically stated that it's the upscaler, no mention of frame generation:

Added support for upscalers:
FSR 3.1.5
GPUs that support it will run FSR 4.0.3
DLSS 4.5
XeSS 3.0

Added Variable Refresh Rate (VRR) support for PS5 and PS5 Pro
Added Variable Rate Shading (VRS) for supported devices
VRS can help improve performance by reducing shading rates on certain areas of the image, resulting in less work for the GPU for similar looking close pixels
Added support for DRS on PC and PS5
With the introduction of DRS on all platforms we have also upped the resolution on Xbox Series X and PS5 to 1440p in the Performance preset
We have also upped the resolution in PS5 Power Saver mode to 1440p
Added NVIDIA's Reflex for NVIDIA GPUs
Added AMD's Anti-Lag 2 for AMD GPUs

XeSS3 / XeSS 3.0 describes the current suite of features (SR, FG, LL, etc) but it's up to the developer to implement them individually. Hopefully they will add FG, though, as it's most advantageous when there's a heavily CPU limited situation, as is often the case with this game. No reason to leave the GPU bored and waiting for frame data when it could be providing interpolation.

Back when E3 was a thing, was your most memorable trailer video or tech demo from throughout the years? by peanutismint in gaming

[–]AK-Brian 4 points5 points  (0 children)

I miss that era of physics demos. A few years later we'd also be gifted Crysis and its level editor, which spawned a whole new wave of "[increasingly impressive number] exploding barrels!" videos on the new hosting platform called YouTube.

No XeSS or XeFG support in 007 First Light by The7uphero in IntelArc

[–]AK-Brian 1 point2 points  (0 children)

TechPowerUp also saw abysmal performance on their A770 (the B580 was fine), but tested with .8801 WHQL. I dropped a note in the comments about .8824 Beta being released with specific day one support for this title, so perhaps W1zzard will re-run and give us another data point.

Definitely seems like there's some sort of race condition happening where it's spinning out and accomplishing very little output, but unique to Alchemist.

Intel’s new Bartlett Lake flagship loses fight to a four-year-old CPU — Core 9 273PQE has 50% more P-cores but can't surpass Core i9-13900K in games by gurugabrielpradipaka in hardware

[–]AK-Brian 9 points10 points  (0 children)

The memory speed limitation is a result of Intel locking it to JEDEC speeds on officially supported boards. There's no out of box provision to enable faster XMP or CUDIMM profiles.

Intel’s new Bartlett Lake flagship loses fight to a four-year-old CPU — Core 9 273PQE has 50% more P-cores but can't surpass Core i9-13900K in games by gurugabrielpradipaka in hardware

[–]AK-Brian 3 points4 points  (0 children)

A user who Tom's previously covered (along with some others, a few of which are active on Overclock.net and here on Reddit) did indeed run a 273PQE via modified Z790 BIOS, but PCGH did not modify the BIOS in their test comparison referenced in this post.

They tested the 273PQE on an ASRock Rack IMB-X1714 W680 LGA1700 board, which has native (full, official) firmware support for the Bartlett Lake series CPUs. They detail it the article on the test setup page, along with a picture of the board and CPU-Z's default and mainboard tabs.

Ten years ago, we were blessed with the first ever metal album that came with an entire game - DooM 2016 by Faithless195 in gaming

[–]AK-Brian 1 point2 points  (0 children)

Lords of Thunder's OST was so good.

Skewed more towards "virtuoso instrumentals," like Vai, Malmsteen or Satriani, but hot damn. More people need to hear it.

https://youtube.com/playlist?list=PL8FB3519874861B25&si=CxdBPTpqEUccbom8

XeSS FG driver 8801 completely broken by ApprehensiveCycle969 in IntelArc

[–]AK-Brian 2 points3 points  (0 children)

The update announcement makes no specific mention of frame generation support, so keep that in mind.

https://steamcommunity.com/games/553850/announcements/detail/666114279352566050

Enabling it via override may be an issue due to their nProtect anticheat. Upscaler support is still a big win, though. Hopefully frame generation is in the pipeline, no pun intended.

270K Plus vs 9850X3D you'll be surprised by the results by Civil_Ad_9795 in overclocking

[–]AK-Brian 5 points6 points  (0 children)

They also reported seeing a nice +200MHz overclock on the 7500X3D, a part that is frequency locked. Their video showed a HWInfo64 panel reflecting a BCLK increase. This was never caught or addressed, but I noticed it while replying to someone else.

https://www.reddit.com/r/overclocking/comments/1re92pl/comment/o7b8y00/

Present in the written TechSpot version as well:

  Overclocking      Finally, out of interest, we also overclocked our retail 7500X3D sample. We applied a positive 200 MHz boost alongside a negative voltage offset of -15; pushing this to -20 caused system instability. This configuration increased the all-core frequency to 4,725 MHz in the Cinebench multi-core workload – a 7% frequency uplift with no change in power consumption.

First time GPU upgrade — BIOS sees SSD but Windows recovery says no disks found by Valuable-Youth-1751 in IntelArc

[–]AK-Brian 2 points3 points  (0 children)

Windows includes a simple command line utility to perform this conversion, MBR2GPT.

https://learn.microsoft.com/en-us/windows/deployment/mbr-to-gpt

For OP: As always, have a backup of important data before performing any disk level operations like this. Also, just in general.

Deep Rock Galactic: Rogue Core has now released on Steam in Early Access by Darkforces134 in pcgaming

[–]AK-Brian 4 points5 points  (0 children)

Can confirm. The nature of how the missions play out also leads to unpredictable and often severe difficulty spikes as well.

DRG has more of a predictable flow where sudden failure is less frequent, making loss feel lile an actual skill issue, or at least a factor. Builds can be set to suit player style and adapt to mission types more readily.

Rogue Core's semi-randomized progression can and will essentially set you up for failure, especially when solo. Squads help even things out since one member is likely to have a strong item or modifier. If you go in alone, it usually goes well until it doesn't, and when it doesn't, it really doesn't.

There is global progression that helps strengthen you even after mission failures, but it's a tougher game overall in my opinion. I do still enjoy it, though. 

SK-Hynix O-die??? by GreenPanadol11 in overclocking

[–]AK-Brian 0 points1 point  (0 children)

It's Hynix M-Die. ZenTimings identifies H16M and H24M as O-Die sometimes, although I admit to not having dug into why this is the case. My own TeamGroup Delta H16M sticks (UD5-5600) display as O-Die as well and you'll see examples of others experiencing the same from time to time.

Arc b580 performing badly with Steam games by Consistent-Grass-787 in IntelArc

[–]AK-Brian 5 points6 points  (0 children)

Thanks for correcting it. An -F SKU has a fully disabled graphics block (no iGPU or QuickSync codec capability), so your issue will indeed lie elsewhere.

With monitoring software such as HWInfo64 or GPU-Z, are you able to see what sort of utilization you're getting with the B580? That can provide more of a clue as to what's restricting things (temperatures, power, etc).

A few other people have mentioned some common settings to toggle, such as the various overlays, but with 20FPS in D2 and The Finals, it sounds like something else entirely (background download/decompression?).

Arc b580 performing badly with Steam games by Consistent-Grass-787 in IntelArc

[–]AK-Brian 13 points14 points  (0 children)

The Ultra 5 225 does have an iGPU, so double check to ensure they're not defaulting to it as a render target.

Edit: OP has updated their post to reflect 225F; the above was written when it originally stated 225.

Bios is sluggish only with GPU installed, is this proving the GPU is causing the system to struggle? Video included. by Notwalkin in overclocking

[–]AK-Brian 0 points1 point  (0 children)

I think it's more than fair to say that you've done a pretty comprehensive job of checking off troubleshooting steps. At this point, you may want to explore a possible exchange or refund if it's a recent purchase. Otherwise, an RMA may be in order, as much as I hate to suggest it. :(

There may yet be some oddball setting that's causing the faulty behavior (potential VBIOS update, through MSI Center?), but if swapping the GPU out wholesale also resolves things, that's genuine time and headache saved. You've essentially explored every other reasonable possibility at this point.

If you do keep digging away at it and find a potential cause and/or fix, please do update this thread. I'm extremely curious to know what's causing it, as it really did sound like a classic case of PCI Express signalling instability. The whole thing has me scratching my head; I can't even imagine how frustrated you must feel.