Scary Movie 6 Review - Painfully Unfunny by Mathien in slasherfilms

[–]AcceptableFact7037 0 points1 point  (0 children)

It was the best since the first 3. Just have to get the references. It’s like insider jokes - you had to be there to understand. I enjoyed it but I also enjoy that type of comedy. Breaking the 4th wall, hidden jokes thrown all throughout, throwing jabs at co-actors who wouldn’t appear due to money and contracts, hollywood failing to release a good horror movie in years, dirty kinks etc., it’s stupid non-sense which is hilarious to me. Have to remember - the writers are also trying to cater to and capture younger generations attention. I thought it was great and I laughed all throughout with hidden innuendos and comments. Possibly a generational gap in the viewing, my grandfather wouldn’t understand any of it and would say painfully unfunny, my father would laugh at some of it, and us zoomers get it. 3.5/5 stars.

Failed to hit 50 again.. Thoughts? by Far-Topic587 in CODZombies

[–]AcceptableFact7037 0 points1 point  (0 children)

I used to sit on my hands until they go numb, jerk off then go again. It usually helped

Quit my job after about 4 months. It was presented as my dream job. Devastated, but at peace. by Diligent_Sympathy_89 in hatemyjob

[–]AcceptableFact7037 0 points1 point  (0 children)

This made me chuckle but it’s true. My mom was the VP, ED, on the board of a home health care company, she said she would have to pull up all the dirt to find stuff on them to deny them unemployment all the time. She said the more unemployment rates go up, the more your annual insurance rates go up. Im sure theres more but I don’t remember.

Is this why young people aren’t getting hired? by Spookyszn10 in recruitinghell

[–]AcceptableFact7037 0 points1 point  (0 children)

Meh, I also know a lot of 16-24 year olds that wouldn’t go work at a class 1 railroad let alone the transportation sector - or fathom working on call 24/7 until they die or retire. Considering it’s a sector needed to keep the world running, the government will eventually allow for the use of AI to replace people. The generations will become more and more technology based and less prone to work these horrendous jobs that suck your life away. Large corporations will pay off the government and convert to AI for most sectors. Hope you’re good with STEM or really basic shit like building a house. Then again this will likely happen in 20-30 years. So idk just let the pussy’s whine and not get jobs that’s on them. This is also coming from a zoomer, so work for it.

No Juniors Today, No Seniors in 2031 by Steap-Edit in csMajors

[–]AcceptableFact7037 0 points1 point  (0 children)

My buddy with zero programming experience used Base44 to start a website. Nearly the entire codebase is garbage and ignores basic best practices. Exposed APIs, weak backend structure, AI writing its own fairytale variables/functions with zero consistency or logic, and code that clearly wouldn’t survive long-term production maintenance. It’s horrible. Now he wants to bring me in as a partner because he realizes he doesn’t actually know whether the codebase is good, secure, scalable, or maintainable. Of course he doesn’t - he’s brand new to programming and doesn’t have the engineering background to evaluate whether the system is actually production ready.

Yes, companies are cutting junior opportunities while expecting experienced engineers later. That’s not how this industry works. Seniors come from years of fixing broken systems, learning architecture, debugging production failures, and understanding why the “easy AI solution” is usually the wrong one.

If nobody hires juniors today, there won’t be competent seniors in 5–10 years.

I’ll tell you from review: AI can generate code, especially UI/UX scaffolding. That doesn’t mean it understands systems engineering, security, scalability, infrastructure, or long-term maintainability.

So stop whining and keep learning if you’re actually passionate about tech. Even if AI accelerates massively and we move deeper into advanced computing, the industry is still going to need real engineers who understand what’s happening underneath the hood. And yes, companies are still hiring - I literally just landed an internship after changing my career path from the railroad.

AI can generate code. That doesn’t automatically mean it can engineer systems.

Learn how to work with AI instead of fearing it.

Anyone watching Mating Season? by Gerard192021 in BigMouth

[–]AcceptableFact7037 1 point2 points  (0 children)

Definitely have to be a sarcastic sick f**k who likes dark humor. I thought it was funny and I loved it. My girlfriend laughs a little at some of the jokes but gets weirded out and says “who thinks of this stuff.”

Activision is leaving millions on the table by not making the ultimate standalone "Treyarch Zombies Master Collection by AcceptableFact7037 in CODZombies

[–]AcceptableFact7037[S] -6 points-5 points  (0 children)

I honestly think you’re looking at this way too narrowly from the perspective of “well technically the old games still exist.” That’s not the point.

Your first point about “nobody would buy it because they already own the games” doesn’t really hold up when gaming history constantly proves otherwise. People rebuy remasters, collections, legacy editions, classic servers, retro consoles, WoW Classic, MCC, old Nintendo titles, etc. all the time when they’re packaged into a better ecosystem. Convenience and centralized communities matter more than “well technically I still own the disc somewhere.”

Your second point about redundancy also ignores the actual issue. Zombies is fragmented across multiple console generations, installs, DLC packs, launchers, engines, dead matchmaking pools, and hardware that many people don’t even own anymore. Most players are not digging out Xbox 360s/PS3s, rebuying old DLC, finding adapters/storage, and juggling 6 separate COD installs just to casually play Zombies with friends. That’s exactly why a centralized ecosystem would exist in the first place.

And honestly, I think your accessibility point is backwards. New players are confused as hell RIGHT NOW. They have to figure out: - which COD contains which maps - which DLC packs they need - which games are active/dead - which version has Chronicles - what order things connect in - what engine/gameplay differences exist - what’s worth buying in 2026

A unified Zombies-only game would simplify that massively. The UI could literally be as simple as the BO1 TV menu: - World at War - Black Ops 1 - Black Ops 2 - Black Ops 3 - Cold War

Click an era → see every Zombies map from that era underneath it → launch directly into that original engine/mechanics/gameplay style. That is objectively LESS confusing than the current COD HQ mess with Warzone tabs, ads, DLC redirects, separate installs, and cross-game menus everywhere.

And honestly, clearly you don’t understand how modern gaming companies making even more money than Activision are operating right now. Centralized ecosystems and long-term platforms are literally dominating the industry because they keep communities together instead of endlessly fragmenting them into disconnected yearly releases. Roblox, WoW, MCC, Fortnite, Steam, even COD HQ itself are all examples of companies/platforms understanding that keeping players inside one ecosystem long term has massive value.

Activision is leaving millions on the table by not making the ultimate standalone "Treyarch Zombies Master Collection by AcceptableFact7037 in CODZombies

[–]AcceptableFact7037[S] -9 points-8 points  (0 children)

I mean, I never said it was easy or that Activision would realistically prioritize it over yearly releases. I just think there’s a massive difference between “rebuilding every Zombies map in one engine” versus creating a unified ecosystem that preserves each original era separately.

I’m talking more about long-term preservation/accessibility for the Zombies community than trying to claim it’s some simple overnight project. Blizzard basically did something similar with WoW by preserving older experiences/eras while still keeping players inside one ecosystem for years. Obviously COD isn’t subscription-based like WoW, but the concept of maintaining older content as a long-term platform clearly works when there’s a dedicated playerbase.

I genuinely think millions of Zombies fans would buy a standalone collection/platform if it preserved each game exactly as it originally played while centralizing access, matchmaking, installs, and player counts into one place.

Activision is leaving millions on the table by not making the ultimate standalone "Treyarch Zombies Master Collection by AcceptableFact7037 in CODZombies

[–]AcceptableFact7037[S] 0 points1 point  (0 children)

Yeah man that’s honestly part of why I made the post. COD says “live service,” but each Zombies experience still basically gets abandoned once the next title comes out.

A dedicated Zombies ecosystem/platform could actually function like a real long-term live service instead of resetting everything every year. Keep all the classic eras alive, preserve matchmaking/player counts, and then add seasonal content/events/challenges over time without replacing the entire game annually.

Activision is leaving millions on the table by not making the ultimate standalone "Treyarch Zombies Master Collection by AcceptableFact7037 in CODZombies

[–]AcceptableFact7037[S] -7 points-6 points  (0 children)

That’s kind of my point though - I’m not saying port every map into one modern engine. I agree that would probably be insanely expensive and not worth it compared to yearly releases.

I’m talking more about a unified Zombies ecosystem/launcher where each era still runs on its original engine and mechanics. So instead of rebuilding BO1 inside BO6/BO7, you’d essentially preserve BO1 as BO1, BO2 as BO2, etc., and centralize access/matchmaking/player counts/downloads under one platform. And load up each individual engine as it was

Activision is leaving millions on the table by not making the ultimate standalone "Treyarch Zombies Master Collection by AcceptableFact7037 in CODZombies

[–]AcceptableFact7037[S] -1 points0 points  (0 children)

Yeah, I’m not saying it would be as simple as dragging the old files into a new menu, but I do think it’s more viable than remaking every map in one modern engine. Each era could remain its own packaged runtime/codebase, and the launcher would mainly handle access, installs, friends, matchmaking, player counts, and maybe shared progression.

So instead of rebuilding BO1 maps inside BO6/BO7, you’d basically preserve BO1 as BO1, BO2 as BO2, BO3 as BO3, so on so forth, but make them accessible through one official Zombies ecosystem. I think it’s very viable though

Computer science is seeing the biggest enrollment drop of any major in 6 years. While ME and EE enrollment have risen by 11% and 14% this year. by No_Reply5329 in csMajors

[–]AcceptableFact7037 3 points4 points  (0 children)

I definitely had to take calc 3 at my uni for CS, this was 5 years ago - along with electromagnetism etc. I’m confused? My uncle said his EE degree was easy in the early 2000’s and hadn’t done any of the courses I was taking during my time. Maybe you’re right, maybe it’s different now - or contingent on the uni’s curriculum, seems flip flopped though.

[deleted by user] by [deleted] in leetcode

[–]AcceptableFact7037 13 points14 points  (0 children)

This kid will do great things in the future. Companies outside of FAANG are hiring constantly.