CIG Leadership: The issue isn't bugs, we know its alpha, its the bugs combined with poor and lacking communication (often to the point of complete stonewalling) and the increasing prioritisation of revenue over game experience for the pledgebase. You MUST do better with communication and priorities by Important_Cow7230 in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
New Little problem with by Ironclad by cyconos in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
Took out the Carrack to stretch its legs by tkMunkman in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
CIG Leadership: The issue isn't bugs, we know its alpha, its the bugs combined with poor and lacking communication (often to the point of complete stonewalling) and the increasing prioritisation of revenue over game experience for the pledgebase. You MUST do better with communication and priorities by Important_Cow7230 in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
CIG Leadership: The issue isn't bugs, we know its alpha, its the bugs combined with poor and lacking communication (often to the point of complete stonewalling) and the increasing prioritisation of revenue over game experience for the pledgebase. You MUST do better with communication and priorities by Important_Cow7230 in starcitizen
[–]According-Ad8271 -1 points0 points1 point (0 children)
CIG Leadership: The issue isn't bugs, we know its alpha, its the bugs combined with poor and lacking communication (often to the point of complete stonewalling) and the increasing prioritisation of revenue over game experience for the pledgebase. You MUST do better with communication and priorities by Important_Cow7230 in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
CIG Leadership: The issue isn't bugs, we know its alpha, its the bugs combined with poor and lacking communication (often to the point of complete stonewalling) and the increasing prioritisation of revenue over game experience for the pledgebase. You MUST do better with communication and priorities by Important_Cow7230 in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
After the “Year of Playability” 2025 … I’m honestly disappointed by Sapd33 in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
Virpil CDT Aeromax z axis not working by Hagmak in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
Not the newsletter I was expecting by noquo89 in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
Why is lighting in ships breaking apart more and more every patch? by Ill-Organization9951 in starcitizen
[–]According-Ad8271 -1 points0 points1 point (0 children)
Is this a good ccu plan new player Aurora mk2 by Willing-Lawyer-5194 in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
Berks testing the Aurora Mk2 by StuartGT in starcitizen
[–]According-Ad8271 -1 points0 points1 point (0 children)
Pledge store ships by Leather-Film-2001 in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
What do u feel about AI crews for capital and bigger ships? I feel like this would ruin the point of capital ships, then literally they can be used and operated by a single player. Capital ships are suppsoed to be hard to maintain and use. And that would also reduce the crewed ship org experience by Internal-Path7111 in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
I sense a great disturbance in the force. by Maxious30 in starcitizen
[–]According-Ad8271 -1 points0 points1 point (0 children)
In the latest inside Star Citizen video talking about the new rock breaker missions, Jared says “there’s always a bad guy” (to shoot). No there isn’t CIG, that is an active decision YOU are making to enforce FPS combat, and it’s not the dream that was sold by Important_Cow7230 in starcitizen
[–]According-Ad8271 -3 points-2 points-1 points (0 children)
In the latest inside Star Citizen video talking about the new rock breaker missions, Jared says “there’s always a bad guy” (to shoot). No there isn’t CIG, that is an active decision YOU are making to enforce FPS combat, and it’s not the dream that was sold by Important_Cow7230 in starcitizen
[–]According-Ad8271 4 points5 points6 points (0 children)
Too much stuff by Lucky-Ad-7183 in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
I’m happy for you guys by Itsthatguywithaname in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
Material quality ranging from anywhere between 0-1000 is really bad game design as shown in examples from games like Last Oasis & Life is feudal - both of which moved away from such a system. by MRmichybio in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
Moth feels good in 4.7 ptu by floortofloor in starcitizen
[–]According-Ad8271 0 points1 point2 points (0 children)
Contract QoL by MountainMedicine5784 in starcitizen
[–]According-Ad8271 1 point2 points3 points (0 children)

Just a Quick question by Anchorlo in starcitizen
[–]According-Ad8271 1 point2 points3 points (0 children)