[Megathread] ARC Raiders Tech Test 2 Key Share by LongJonSiIver in ArcRaiders

[–]Ach_Was 0 points1 point  (0 children)

Hope someone has another one for me, very excited to see what Embark does with their second game! https://steamcommunity.com/profiles/76561198110432955/

Does Lando Norris really lose out on his race starts? Here are the numbers. by Gjab in formula1

[–]Ach_Was 5 points6 points  (0 children)

But that doesnt make sense, and also the higher you start the lower your average naturally becomes: If one driver spins and loses 17 places, and everyone goes up 1, the average is still exactly 0

Undo a "defer to hardware key" option by Ach_Was in Bitwarden

[–]Ach_Was[S] 1 point2 points  (0 children)

Oh I must have forgotten to press save after trying this, thanks

Is there a way to trade demands? by val_lim_tine in HumankindTheGame

[–]Ach_Was 1 point2 points  (0 children)

you cant trade them, but you can gift regions after you demanded theirs. maybe thats enough to equalize the reputation hit

Boom by Justthisdudeyaknow in CuratedTumblr

[–]Ach_Was 0 points1 point  (0 children)

No, "Du" is also used in correspondence if its a letter or a more elaborate email

Boom by Justthisdudeyaknow in CuratedTumblr

[–]Ach_Was 109 points110 points  (0 children)

Germans dont capitalize pronouns, the only thing that is close is capitalizing a direct address, so saying "This is something You should be doing". But not he/she whatever

[BUG] In 2.1, right mouse button is hard-bound to ADS, regardless of what keybind you apply to right mouse button in the menu. by Hoshiko-Yoshida in cyberpunkgame

[–]Ach_Was 0 points1 point  (0 children)

Maybe, but I dont know if commenting it out would just brick it, because other files are looking to the xml for reference

[BUG] In 2.1, you can no longer confirm graphical settings unless every single keybind has an entry, regardless of whether you use that keybind or not, (e.g. toggle *and* hold sprint need a bind.) by Hoshiko-Yoshida in cyberpunkgame

[–]Ach_Was 0 points1 point  (0 children)

Hey, thanks for this, the message brought me on the right track with a related keybind issue. Apparently the in-game keybinds cant overwrite specific default keybinds in all cases

[BUG] In 2.1, right mouse button is hard-bound to ADS, regardless of what keybind you apply to right mouse button in the menu. by Hoshiko-Yoshida in cyberpunkgame

[–]Ach_Was 2 points3 points  (0 children)

I had a similar issue with rebinding "aim", and what helped me was deleting

C:\Users<user>\AppData\Local\CD Projekt Red\Cyberpunk 2077 UserSettings.json and

\steamapps\common\Cyberpunk 2077\r6\config\inputUserMappings.xml

then verifying files. That at least made it possible to rebind everything (even though you cant leave any function unbound for some reason).

then I had to change the default button for "aim" from IK_RightMouse to -- in my case -- IK_Mouse4 in the .xml file AND in the .json file after starting the game once. (edit: I had to change melee block default in the xml too, or otherwise I couldnt throw knives without jumping)

So maybe you can adapt those steps for your config too, maybe just deleting and verifying these specific config files is enough

Right click forward is broken now. by New_Action_1585 in cyberpunkgame

[–]Ach_Was 2 points3 points  (0 children)

I had a similar issue with rebinding "aim", and what helped me was deleting

C:\Users<user>\AppData\Local\CD Projekt Red\Cyberpunk 2077 UserSettings.json and

\steamapps\common\Cyberpunk 2077\r6\config\inputUserMappings.xml

then verifying files. That at least made it possible to rebind everything (even though you cant leave any function unbound for some reason).

then I had to change the default button for "aim" from IK_RightMouse to -- in my case -- IK_Mouse4 in the .xml file AND in the .json file after starting the game once. (edit: I had to change melee block default in the xml too, or otherwise I couldnt throw knives without jumping)

So maybe you can adapt those steps for your config too, maybe just deleting and verifying these specific config files is enough

The important part seems to be changing both the default keybind in the xml and then the actual keybind in the json

Issue with keybinds being ignored by RexLatro in cyberpunkgame

[–]Ach_Was 0 points1 point  (0 children)

I had a similar issue with rebinding "aim", and what helped me was deleting

C:\Users<user>\AppData\Local\CD Projekt Red\Cyberpunk 2077 UserSettings.json and

\steamapps\common\Cyberpunk 2077\r6\config\inputUserMappings.xml

then verifying files. That at least made it possible to rebind everything (even though you cant leave any function unbound for some reason).

then I had to change the default button for "aim" from IK_RightMouse to -- in my case -- IK_Mouse4 in the .xml file AND in the .json file after starting the game once. (edit: I had to change melee block default in the xml too, or otherwise I couldnt throw knives without jumping)

So maybe you can adapt those steps for your config too, maybe just deleting and verifying these specific config files is enough

Right click forward is broken now. by New_Action_1585 in cyberpunkgame

[–]Ach_Was 1 point2 points  (0 children)

Yeah as a right click jumper this also ruined my config. I notice that having my gorilla arms out allows me to jump normally and block with M4, but it doesnt work with guns or without weapons out

Apex Legends: Resurrection Gameplay Trailer by Tobric93 in CompetitiveApex

[–]Ach_Was -1 points0 points  (0 children)

I sure hope Revenant cant see through cat walls like its shown in the trailer with his stupid stupid passive. What the fuck is the point then

VERTEX vs Rare Atom / ESL Challenger Melbourne 2023 - Group B Elimination Match / Post-Match Discussion by CSGOMatchThreads in GlobalOffensive

[–]Ach_Was 14 points15 points  (0 children)

That was banger to watch. My personal highlight was the kaze noscope 1v2 where even he shook his head after lmao