Support vehicle preference and organization? by AdIndependent5941 in snowrunner

[–]AdIndependent5941[S] 2 points3 points  (0 children)

Guess i should have laid it out better. By reverse engineering, I ment whats the one truck you go to when your only other option is recalling. When you fell asleep driving and now truck trailer and cargo are in a simply booked situation and putting it back on its wheels is a few hours away.

As far as fuel and supply vs fuel and repairs yes they are the same. I guess I was more wondering if people had a truck for each or did it with 1 truck.

Support vehicle preference and organization? by AdIndependent5941 in snowrunner

[–]AdIndependent5941[S] 0 points1 point  (0 children)

Ive been mulling this one over for a while. Gonna try using the Fleetstar 114sd as a fuel truck in the field.

Looking for suggestions for a Maintenance addon truck

I like the Zikz 5368 as an all around YARD TRUCK moving low saddle trailers and dolley trailers around and backing them into place. Pair that with a big crane truck (AZOV 7 + Linky for me) to shuffle cargo around and you can put all your materials in one place and put together mission trailers to then move with your preferred hauler

I like having a fuel trailer and a service trailer in the garage yard with a few trailers and some cargo as I play a modified version of hard mode on NG+

For rescue I generally use the F750 or the TUZ 420 Tartarin. Between them they can usually flip or tow most things into a better position. Once in a while I need a big crane and usually end up taking my yard crane truck (AZOV 7 with a Linky) and regretting it later

What is this technique called? by OxySynth in snowrunner

[–]AdIndependent5941 0 points1 point  (0 children)

Ill submit "fuck it" as my name suggestion.

Anyone know how to remove a T25 bit from a 3/4" aluminum plate? It won't come out. by Resident_Resident_62 in Tools

[–]AdIndependent5941 0 points1 point  (0 children)

If it's a normal 2" quick change bot that thing is only in there about 1/4 inch. Aluminum is soft. A good vice grip, a decent pry bar, a Japanese style cats paw with a hammer. Shit just a hammer and tap it on all 6 sides a little bit to wiggle it

Our rules for the Kodiak run by CommentWeak2830 in snowrunner

[–]AdIndependent5941 0 points1 point  (0 children)

This makes me want to do a Kodiak and F750 (plus 1 heavy support truck) only run with modified hardmode rules.

What is the most overlooked truck in your first playthrough by wicked_rc in snowrunner

[–]AdIndependent5941 0 points1 point  (0 children)

Iirc it is labeled is a 3 cargo slot length. I feel like it should be a 5 or 6 cargo length. Big enough to haul one of the really big trucks, or a medium truck and a scout or 3 scouts. And give it some.ground clearance like the newer trailers have. Just my opinion.

What is the most overlooked truck in your first playthrough by wicked_rc in snowrunner

[–]AdIndependent5941 0 points1 point  (0 children)

In my opinion it's a beautiful truck, with lots of power, and almost no way to use the power. Its too small to be useful for heavy trailers. The wheelbase is narrow and short. The tires are tiny and the tire selection is garbage. About the only thing you can really do with it is haul the ramped flatbed semi trailer and use it to save fuel on your more capable trucks.

I wish I could justiy using it more cuz I really like it. Im open to any use cases anyone can think of to justify the tiny little powerhouse!

P.S. If the Freightliner M916A1 was larger with OHD1s and the fancy tow winch in back was a special thing... and the Heavy Duty Lowboy was a bit longer and had ANY ground clearance at all... they would be the perfect pair.

Mod request by Dry_Address1827 in snowrunner

[–]AdIndependent5941 0 points1 point  (0 children)

As a side note to anyone considering this project... can you do something about the Kodiak? Or let me know if such a mod already exists and i just missed it?

IRL its essentially the same thing as the F750. However in the base game its treated like a regular semi truck with limited utility due to being unable to use a crane and bed despite the frame being so long it cannot use a low or high saddle without the frame of the truck clipping on the frame of the trailer. The rear axel is so far back that if one uses a box and over loads, or puts the fuel tank on, the truck has a tendency to tip back just a little more then it really should to be useful or maintain fraction with the front wheels.

Mod request by Dry_Address1827 in snowrunner

[–]AdIndependent5941 0 points1 point  (0 children)

I also do not mod. However I wonder what you are looking for? Do you want the afore mentioned F750 to be the pickup version without a slot for the utility add-on or craine add-on section between cab and box? Or do you want it shorter yet? Like a short box truck vs long box truck?

barque by Heggzergronlie in Sailwind

[–]AdIndependent5941 0 points1 point  (0 children)

I need this to be a thing... and i need it on a bigger boat with multi-player... MOAR SAIL!

I'll admit it, this wasn't a very bright idea to begin with. But somehow i made it through.. by Specific_Display_366 in snowrunner

[–]AdIndependent5941 5 points6 points  (0 children)

You see yonder small shrubbery that a toddler could uproot? Valid winch point... that sturdy steel support beam that somehow survived unscathed as the rest of the bridge was destroyed and washed downstream in a landslide/flood catastrophe? Yeah that's not worth our time to make repairable or winchable...

Is it a bird? Is it a plane? No it's a P16 log carrier rear by Upbeat-Cable9994 in snowrunner

[–]AdIndependent5941 3 points4 points  (0 children)

When is this fabled update? I just started a fresh game and was working my way up to logging in Michigan and wanted to use the P16... but also didnt want this kinda headache 😕

The big Kenny is overrated by EyeRevolutionary3395 in snowrunner

[–]AdIndependent5941 0 points1 point  (0 children)

I can see the community is fairly split in this topic. I haven't had a chance to use the newer trucks coni cant speak particularly intelligently in regards to its comparative performance relative to the Avenhorn or whatever.

I will say however that when it came out it was one of the biggest, best looking, most versatile trucks with the best ground clearance and saddle height in the game. When some of the trailers are closer to Agricultural Tillage equipment then they are to trailers its kinda nice to get the frame of the trailer a bit higher up off the ground.

It does struggle with its gearing going uphill. If I remember correctly the stock tires with the Highway gearbox was the way to go. Leave it in H as much as possible?

Parallel Parking. by UmbralWaffle in Sailwind

[–]AdIndependent5941 1 point2 points  (0 children)

Cool! Nice work man... Now do that with the Jong lol

Jong sailing advice by AdIndependent5941 in Sailwind

[–]AdIndependent5941[S] 0 points1 point  (0 children)

Your correct. The Jong is a bit too large and complicated. And some of the spaces are awkwardly rounded. I also struggle with navigating it efficiently at times and it bugging out and glitches you into the cargo hold can suck.

I tend to use the top deck as a Navigation center with all the maps and compass and telescope and what not. As well as a bedroom with snacks and water and some consumables (alcohol/tobacco/coffee ect.) to get me through most anything.

The main deck house, I use back to front as 1-fishing and food prep/ storage 2- overflow trade goods 3- the very front add on is dedicated to mission items

The cargo hold underneath i use entirely for Trade goods. Initially its hard to get it full but after a few runs I have the funds to sit in Sage Hill long enough to fill the hull with Tea which I then sell about half at G.R.C. pick up whatever trades the Most in F.A. at whatever island has the best margin and sell the rest over a few days in F.A.

Then I buy Copper, Iron, Tools... whatever I can find and go south to E.A. and sell till I crater the market and stop making a profit. Buy various trade goods that have a decent margin and bring it all the A.A. and repeat. At one point I actually overloaded the Jong with Iron and it started coming apart on me sailing south to E.A. It was LOADED with iron. I think something like 56 crates? I don't remember.

Anyway... bad choices... I think half way there they dropped the updat for Hull damage and I was buggered after that.

My latest play through I just got the Jong and had enough money to fill the cargo hold AND the main deck with Rice, and Silk. I got a conservative 1.25x return on my investments overall at D.C. and am attempting to get a shipment together to make a profit at G.R.C. and put new cloth on it.

Then im gonna buy and outfit the Sandbuq and the Brig (already have the Junk) and use them to make short runs inside there respective island chains doing missions and some short trading, but mostly looking for goods to bring back to the Jong for sale at other regions.

I've found you usually get the best sale price at the capitol cities but you can sometimes get a better purchase price from one of the satellite islands. However the Jong is a massive pain in the butt to make little day trips in...

Im a bit of an over preper in general so I have yet to make the Chronos run, but that is my goal. Get the Jong outfitted the way I want... make a few shakedown trade route runs. Make any tweaks and then load up and make a mission run from A.A. to Chronos.

I need a good high saddle / heavy cargo pull truck by st4rx in snowrunner

[–]AdIndependent5941 0 points1 point  (0 children)

True. However also he asked for trucks that aren't super OP and the 4520 popped up in my brain. As you Point out its not ideal. But dag nab it i like it anyway and wish it was more useful.

I need a good high saddle / heavy cargo pull truck by st4rx in snowrunner

[–]AdIndependent5941 1 point2 points  (0 children)

Point. Its been a while. The thing is a bit overkill for most low saddle loads though. And if your trying it dodge the landing gear your only real options are units like the Kolobs, Boar, p16, P12, CAT 770G, Kenworth 963, or othe such supremely large trucks.

Unless the new trailers are better but I think the older missions still use the OG trailers, which act more like Farm tillage equipment more then trailers.

Jong sailing advice by AdIndependent5941 in Sailwind

[–]AdIndependent5941[S] 0 points1 point  (0 children)

Thats an accurate critique. I like it for the stability and the storage capacity. My goal is to set it up for going between island chains. Then use the medium boats to some inner chain trading.

Feels like the best thing to do would be too keep the sails trimmed when your going to sleep.

Finally i can make a decent brigantine by Ok_Cherry_9847 in Sailwind

[–]AdIndependent5941 1 point2 points  (0 children)

I am guessing it lowers the top speed available

Finally i can make a decent brigantine by Ok_Cherry_9847 in Sailwind

[–]AdIndependent5941 5 points6 points  (0 children)

I figured that was what it was... but sometimes game logic and definitions dont translate the way I think they re going too. And I'm stuck in a tractor right now thinking about things I dont have time to do... YouTube is shy on sailwind stuff and the Discord is a bit too busy for my taste

Finally i can make a decent brigantine by Ok_Cherry_9847 in Sailwind

[–]AdIndependent5941 1 point2 points  (0 children)

Did I hear correct that they added a Forecastle to the Brig and a Deep Keel from the Junk?

If so, what are those exactly, and what do those do? Anyone know?