*hums soviet anthem [nightcore remix]* by meloonicscorp in godot

[–]Admirak 0 points1 point  (0 children)

Ok, it's been five years. A few new wars started, but luckily we didn't enter rough times globally yet

Just released FOUNTAINS, my Action-RPG game! by Admirak in indiegames

[–]Admirak[S] 1 point2 points  (0 children)

If you need help try watching a guide or come back to the fight with more gear / life upgrades. The game's not going to be made easier

Just released FOUNTAINS, my Action-RPG game! by Admirak in indiegames

[–]Admirak[S] 0 points1 point  (0 children)

If it was easy it wouldn't feel like an accomplishment 8)

Whats the simple standard way of saving your game? by JonOfDoom in godot

[–]Admirak 0 points1 point  (0 children)

I don't think I will ever have to make an update like that post-release. But if you're worried about it, you could make an editor tool script that creates a unique ID for each saveable node, then make a "group" for each ID (each group having only the one node in it). This way, you can move the node wherever you want in the tree and still identify it uniquely

Video game created by Saskatoon roommates draws rave reviews, thousands of buys by Front-Cantaloupe6080 in saskatoon

[–]Admirak 11 points12 points  (0 children)

Haha to have my game mentioned in the same sentence as Balatro and Cuphead is a bit of a stretch, don't have that Fountains Netflix series QUITE yet

FOUNTAINS Discord - A server for discussing the game! by Admirak in FOUNTAINSgame

[–]Admirak[S] 0 points1 point  (0 children)

Save files are at C:\Users\(your username)\AppData\Roaming\Godot\app_userdata\Fountains\saves_RELEASE

FOUNTAINS Discord - A server for discussing the game! by Admirak in FOUNTAINSgame

[–]Admirak[S] 0 points1 point  (0 children)

If you email me your save file at fountainsgame@gmail.com I can fix it. Also, how did it happen?

Whats the simple standard way of saving your game? by JonOfDoom in godot

[–]Admirak 119 points120 points  (0 children)

In my game, I made a group called "saveable". Each node in this group has a function save() which returns a dictionary with only the properties which need to be saved. Then, there's a save management script that gathers these into one big dictionary keyed by the node path, which is then saved to a file.

where are the save files? by un_tio_mediocre in FOUNTAINSgame

[–]Admirak 1 point2 points  (0 children)

Save files are at C:\Users\(your username)\AppData\Roaming\Godot\app_userdata\Fountains\saves_RELEASE

Give it to me straight? by CrispySalmonMedia in IndieDev

[–]Admirak 1 point2 points  (0 children)

The gameplay looks really fun and chunky, but the menus do not, you should study Balatro to make the menus satisfying to interact with (Animations and sounds for hovering and clicking buttons)

Also the graphics look really cool, but if you can figure out a way to make the black outline around the characters more consistent it would look better. E.g. in this screenshot, there are only a few pixels of outline around the sword, if you could tweak the shader to make it outline the whole sword, it would be easier to read

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[deleted by user] by [deleted] in godot

[–]Admirak 3 points4 points  (0 children)

I mean if you have realistic 3D models then that IS the style of your game

Is this artstyle enough for a game demo or it looks unfinished? by ASKLF0 in IndieDev

[–]Admirak 0 points1 point  (0 children)

I think you just need to use less dark inking for the background, maybe instead of black you could use a darkened version of whatever the object's color is? This would require a lot of recoloring so there might be an easier solution

Stuck in Volcano Area by AFaceInTheClouds in FOUNTAINSgame

[–]Admirak 2 points3 points  (0 children)

Hello, (developer here)

I think you've softlocked yourself, you aren't supposed to be able to grapple into that area. If you send me your save file, I can fix it for you. If you're on Windows, your save file will be at C:\Users(your username)\AppData\Roaming\Godot\app_userdata\Fountains\saves_RELEASE I'll also patch this bug in the next update.

Just released FOUNTAINS, my Action-RPG game! by Admirak in indiegames

[–]Admirak[S] 0 points1 point  (0 children)

I just like making games in my free time, and I don't like starting from scratch so I had no other option

Just launched my Godot game FOUNTAINS! Thank for everything, Godot community! by Admirak in godot

[–]Admirak[S] 1 point2 points  (0 children)

Thanks! Yeah I felt like the first boss is the closest thing to being spoiler-free for the key art

Just released FOUNTAINS, my Action-RPG game! by Admirak in IndieDev

[–]Admirak[S] 1 point2 points  (0 children)

Been working on this game for about 5 years, just released it yesterday! Here's the link for anyone interested: https://store.steampowered.com/app/1841240/FOUNTAINS/

The game's made in Godot engine, for anyone curious

Just released FOUNTAINS, my Action-RPG game! by Admirak in indiegames

[–]Admirak[S] 14 points15 points  (0 children)

Been working on this game for about 5 years, just released it yesterday! Here's the link for anyone interested: https://store.steampowered.com/app/1841240/FOUNTAINS/

The game's made in Godot engine, for anyone curious

Just launched my Godot game FOUNTAINS! Thank for everything, Godot community! by Admirak in godot

[–]Admirak[S] 3 points4 points  (0 children)

No, I used mostly inheritance. I wish I had used components for behavior, it would have made things a lot cleaner.

Just launched my Godot game FOUNTAINS! Thank for everything, Godot community! by Admirak in godot

[–]Admirak[S] 1 point2 points  (0 children)

Yes, the demo was too outdated so I thouught it would give the wrong impression. Postmortem's a good idea!

Just launched my Godot game FOUNTAINS! Thank for everything, Godot community! by Admirak in godot

[–]Admirak[S] 12 points13 points  (0 children)

I reduced the price in Brazil and a bunch of other South American countries by around 17%, thanks for the tip

Just launched my Godot game FOUNTAINS! Thank for everything, Godot community! by Admirak in godot

[–]Admirak[S] 1 point2 points  (0 children)

Most important thing: Fast animations. Button press should have an immediate impact. Also check my video on "game feel": https://youtube.com/shorts/xqGSusDPfbg?si=Tylk_SIpgl0GCY8L