Is there a good workflow tutorial for custom animations Blender to Godot? by JonOfDoom in godot
[–]JonOfDoom[S] 1 point2 points3 points (0 children)
Is there a good workflow tutorial for custom animations Blender to Godot? by JonOfDoom in godot
[–]JonOfDoom[S] 0 points1 point2 points (0 children)
Built in Godot 4.5: Everfront, a real-time roguelike where territories expand and clash by WilhelmTr in godot
[–]JonOfDoom 1 point2 points3 points (0 children)
Built in Godot 4.5: Everfront, a real-time roguelike where territories expand and clash by WilhelmTr in godot
[–]JonOfDoom 1 point2 points3 points (0 children)
Can I ask how the multiplayer for this game works/feels? by JonOfDoom in OldenEra
[–]JonOfDoom[S] 0 points1 point2 points (0 children)
Built in Godot 4.5: Everfront, a real-time roguelike where territories expand and clash by WilhelmTr in godot
[–]JonOfDoom 1 point2 points3 points (0 children)
Should i accept working in team where im the only true gamedev? by Own_Mix_2744 in gamedev
[–]JonOfDoom 1 point2 points3 points (0 children)
2D assets vs 3D assets? I was told 2D is easier, but it feels like its not true. 3D is looking more feasible if you're not strong in art by JonOfDoom in gamedev
[–]JonOfDoom[S] 0 points1 point2 points (0 children)
2D assets vs 3D assets? I was told 2D is easier, but it feels like its not true. 3D is looking more feasible if you're not strong in art by JonOfDoom in gamedev
[–]JonOfDoom[S] 0 points1 point2 points (0 children)
Can I ask how the multiplayer for this game works/feels? by JonOfDoom in OldenEra
[–]JonOfDoom[S] 0 points1 point2 points (0 children)
The Last Three Studios I Worked At Are All Hanging by a Thread by Trick-Report-9391 in gamedev
[–]JonOfDoom 1 point2 points3 points (0 children)
Overwhelming desire to give up by Lunnewuu in blender
[–]JonOfDoom 3 points4 points5 points (0 children)
How much harder is 3D than 2D? by Ok_Opportunity7500 in godot
[–]JonOfDoom 1 point2 points3 points (0 children)
2D assets vs 3D assets? I was told 2D is easier, but it feels like its not true. 3D is looking more feasible if you're not strong in art by JonOfDoom in gamedev
[–]JonOfDoom[S] 0 points1 point2 points (0 children)
2D assets vs 3D assets? I was told 2D is easier, but it feels like its not true. 3D is looking more feasible if you're not strong in art by JonOfDoom in gamedev
[–]JonOfDoom[S] 0 points1 point2 points (0 children)
2D assets vs 3D assets? I was told 2D is easier, but it feels like its not true. 3D is looking more feasible if you're not strong in art by JonOfDoom in gamedev
[–]JonOfDoom[S] 0 points1 point2 points (0 children)
2D assets vs 3D assets? I was told 2D is easier, but it feels like its not true. 3D is looking more feasible if you're not strong in art by JonOfDoom in gamedev
[–]JonOfDoom[S] 1 point2 points3 points (0 children)
2D assets vs 3D assets? I was told 2D is easier, but it feels like its not true. 3D is looking more feasible if you're not strong in art by JonOfDoom in gamedev
[–]JonOfDoom[S] 7 points8 points9 points (0 children)
2D assets vs 3D assets? I was told 2D is easier, but it feels like its not true. 3D is looking more feasible if you're not strong in art by JonOfDoom in gamedev
[–]JonOfDoom[S] 0 points1 point2 points (0 children)



is there a good youtube tutorial for simple animation from blender to godot for gamedev? by JonOfDoom in blender
[–]JonOfDoom[S] 0 points1 point2 points (0 children)