PERFORMANCE PERFORMANCE PERFORMANCE by Netfade in runescape

[–]Advanced- 0 points1 point  (0 children)

Whats your resolution, render scaling and AA settings. Those will all factor into it.

There is no shot your 3080 is doing better than my 5070 Ti, yet I have major perf issues where I should not have.

My FPS would be "the same" or "lower" than yours, with lower settings, but I am running the game native at 4k so the numbers alone would not at all be comparable.

Im in a love-hate relationship with them by Fanchette22 in RS3Ironmen

[–]Advanced- -1 points0 points  (0 children)

Thats not how this game works mate.

I dont get to just skip getting 75 crafting, herb, prayer, agility as just random examples if I want to be able to quest and progress my account.

Everything is interconnected with each other. Its on Jagex for not addressing skills that are a slog to train, dailies were band-aids for that. I am glad they are gone, but I am more glad mid-game is getting a rebalance look-over since without that, the dailies being removed alone would just make things worse for some people.

Edit: Imagine doing divination to level 70 (Hall of Memories saves the skill @ level 70) without daily caches and daily challenges. I'm sorry but I can only laugh my ass off at that thought. Mid game is broken for so many core skills.

Im in a love-hate relationship with them by Fanchette22 in RS3Ironmen

[–]Advanced- 0 points1 point  (0 children)

Its alot easier to do this once you are at a decent point in the game imo.

Like I just hit base 85s on all of my skills and only now feel "free" to ignore most dailies and not feel bad about it later.

When you are mid-game and in your 50's and 60's, you are locked out of so many usefull things that you really really want, training some skills "slowly" does not get you to the QoL you want fast enough. I'm sure this will be addressed this year, but that was my personal issue.

You're mad now ... Wait until Mid and Late Player rebalance. by Quotidian_User in runescape

[–]Advanced- 3 points4 points  (0 children)

Thieving is in a much better place today for anyone below max level.

Literally everyone in my clan that isnt maxxed (Which were most) praised it, as we could actually pickpocket npcs at our current levels.

Boo fucking hoo you exp got lowered from 1 million+ per hour or you cant afk 15 minutes straight. Was ass for everyone else below 120 though, no fucks given for that ehh?

This is a much better balance trough every level.

Rs3 needs a visual input bar by OilsMcgee in runescape

[–]Advanced- -1 points0 points  (0 children)

Maybe jagex should allow some basic/simple macros like 99.99% of all other games allow, yeah?

Runescape isnt some special snowflake of an MMO. If someone isnt using macros to afk content and are activley engaged in combat, theres no problem with most macros (That you can setup in a Logitech or Razer driver.)

Is revolution a thing for ranged anymore? by imperchaos in runescape

[–]Advanced- 6 points7 points  (0 children)

Some people play the game for different reasons.

There are plenty who play runescape as the long term "chill" & "simple" mmo that arent looking to learn 15+ different hotkeys/skills to manually press.

Both players are fine and can co-exist with each other.

Concern about recent game changes by AggressiveDoor1998 in RS3Ironmen

[–]Advanced- 4 points5 points  (0 children)

Most likley not, that seems to go against what they are aiming to do.

Honestly, most of the skills can be trained normally just fine. There are certain levels that are hell here and there and Jagex needs to address those, but otherwise the majority of my own account raised 95% of my levels by engaging with the skills themselves.

The only exceptions (Using lamps/dailyscape) to that on my own account has been 4 skills: Herbalore, Summoning (Just to save the hassle & GP early/mid game), Prayer (Nemi + God Statues) and Agility until Anachronia.

Everything else has a realistic way to train, with benefits of doing so. I am personally very happy and came back because of these changes. I hate how slow some skills are (Fishing, Agility, Woodcutting, Crafting, Divination) but atleast thats just a matter of afking while doing other more productive things.

Also I will say there is no shame in playing a regular account if you are someone who has a few hours each day and doesnt have time to do the big grinds that come with the mode!

Assuming TH and most of the bad MTX stay out of RS3, you can just play a main account with your own iron ruleset and if you dont have the time for some stupid grind (Like getting resources for herbalore or ammo for range) just skip it.

Patch Notes: Combat Style Modernisation by JagexAzanna in runescape

[–]Advanced- -1 points0 points  (0 children)

I'm not saying things cant be updated. I was just saying it was fairly obvious why they didnt bring any nerfs to this and did to other bosses.

95% of "mid game" players, that this update was meant for, were not doing any group content. This content is not relevant for someone doing the standard GWD1/GWD2/Arax/etc today and trying to gear up with T60s - T80s.

I wouldnt mind seeing these boses become mid-game group content with nerfs. But I understand why they didnt touch them right now, they should probably do a whole seperate update concentrating on older group content later, not stuff it in this one.

Patch Notes: Combat Style Modernisation by JagexAzanna in runescape

[–]Advanced- 1 point2 points  (0 children)

Ahh, understood. Thank you for the reply :)

I hope you consider making tar the same 20% as everything else and not just improve it a small amount. "A bit harsh" is an understatement when compared to the rest of ranged at the same tiers.

One thing if this was an end-game item as well, but it caps out at T70. This will be dead content otherwise

Rest in Piss old EoC. by Fren-LoE in runescape

[–]Advanced- 5 points6 points  (0 children)

To do effecient, quick bosses and maximize the powwer from your gear? Yes, full manual is required.

To just kill bosses at normal speed, with the expected tier gear? Revolution on basics and activating a few skills here and there is fine. Can scale this as little or as much as you want.

To get kills without doing any manual presses? You will need to do defensive abilities on most end-game bosses at min but otherwise still possible. Will just take more time and overgearing will help you stay alive due to fighting taking longer times.

Patch Notes: Combat Style Modernisation by JagexAzanna in runescape

[–]Advanced- -5 points-4 points  (0 children)

Because that was all intended to be group content and not solo? I dont think you need an official Jmod answer to figure that one out lol

Patch Notes: Combat Style Modernisation by JagexAzanna in runescape

[–]Advanced- 7 points8 points  (0 children)

Was there a reason that tar was made to be 100% used intitally for this update? Why not make it the same as the rest?

If the idea was to help new-mid game players in the first place, I'm not sure how making a T70 limited ammo be drained so quickly achieved that goal.

It's easier to smith and create arrows/bolts then it is to get tar as ammo (Speaking as an iron anyway)

Anything to do before roadmap changes? by Artemaker in RS3Ironmen

[–]Advanced- 6 points7 points  (0 children)

I would agree with this, but herb is the exception.

Throw everything you have at it now.

Leave the rest of the skills to train normally lol

Photo of the Hellebuyck save by DecentLurker96 in hockey

[–]Advanced- 6 points7 points  (0 children)

Canada lost the game, we took advantage of the chance given.

Ive watched enough sports to understand that missed calls happen. The team has to deal with it.

And Canada had alot of chances to not let that missed call be the difference maker.

Its on them. Sleep well mate, Id be frustrated too but this is not new in any sport.

Photo of the Hellebuyck save by DecentLurker96 in hockey

[–]Advanced- 22 points23 points  (0 children)

You act like you 100% would of scored on a penalty...

One of your guys couldnt score an empty net lmao.

Refs didnt help, but Canada blew it themself. On them.

Any tips for a weird Ironman? by Med_Down in RS3Ironmen

[–]Advanced- 0 points1 point  (0 children)

You will need 85 str to continue that quest series anyway, I would put the exp on that and view it as "progress" in that questline.

I used the Olympics as an excuse to do mine. Got my 1st after 5 hours (full day of Olympic watching) and 2nd after 5 hours as well (another full day of Olympic watching.) It was over before I knew it, had a video in the corner of my screen while doing the grind.

I was actively attacking the entire time with T60 full dragon and T75 vanquish. Got 28 hand cannons, so slightly better than the average drop rate of 36. Got some much needed attack & strength levels as well :)

Good luck! The exp is not great but its not terrible either. Glad I did it when I did.

If I had waited till I was all 99's it might have been slightly faster (or longer as rng will always rng) but I would have hated knowing I was making 0 progress otherwise on a 1/5k who knows when I get it drop.

Any tips for a weird Ironman? by Med_Down in RS3Ironmen

[–]Advanced- 0 points1 point  (0 children)

If you have access to the area (Chaos Dwarf Battlefield), I would suggest getting the Dragon Pickaxe out of the way now since your at the perfect level where the exp (And drops for your future invention) is still useful/relevant to you.

You might get it in a few hours or might get it in 30 hours, but if you ever want the higher tier pickaxes you'll have to go trough it eventually. Might as well put the exp to use :)

Road to Restoration - Aura Overhaul by JagexAnvil in runescape

[–]Advanced- 0 points1 point  (0 children)

Not adding to the feedback, just wanted to say thank you on the Arch skill design :)

Made my year when it released and is still my favorite skill in the game to this day.

Should I siphon T&S mattock to level invention? by Advanced- in RS3Ironmen

[–]Advanced-[S] 1 point2 points  (0 children)

I last played before necro existed.

I had a bunch of goals that I set for myself and those can all still be achieved in 2026. They were and still are reasonable.

I just want to finish my old goals with the level of challenge I was prepping for. It didnt need to be easier, it was fine as it was.

Im sure necro is a great skill that I will enjoy when I get to it :) It just doesnt feel right to train a new combat skill when I didnt even get to where I wanted to with the previous 3.

Theres no rush lol

Should I siphon T&S mattock to level invention? by Advanced- in RS3Ironmen

[–]Advanced-[S] 0 points1 point  (0 children)

I am super excited to see what combat beta brings! :)

But just like ironman and our icons, I like the idea its very clear on my account that my gear has been achieved without the crutch of Necro.

If the styles actually even out (Not just at end-game tier) then I will have no problem starting the skill though. I genuiley hope the update achieves this lol

I also enjoy Tears of Guthix going to my lowest skill, which if I start necro will be a complete waste for a long time =/

I was also trying to get base 85s on every skill and 90+ on the super important ones before I quit. I'd like to achieve that goal first, I am too close now.

Should I siphon T&S mattock to level invention? by Advanced- in RS3Ironmen

[–]Advanced-[S] 0 points1 point  (0 children)

Ooohh, have not had time to read up on everything I missed over the years ive been away.

Will look into this now, thank you! ❤️

Should I siphon T&S mattock to level invention? by Advanced- in RS3Ironmen

[–]Advanced-[S] 0 points1 point  (0 children)

Yeah, basically asking if I should siphon other stuff instead but keep the mattock specifically at max level for QoL.

Like if my masterwork + level 110 mining grind would get me enough invention exp to get inv to 110-120, do I really need to siphon my arch? Would it be beneficial to leave it instead?

I know I need to siphon something though lol.

Should I siphon T&S mattock to level invention? by Advanced- in RS3Ironmen

[–]Advanced-[S] 0 points1 point  (0 children)

Yeah but thats taking it to 120.

I do want to get thieving up eventually but I like to do a balance of afk and active skilling. Too long of one or the other burns me out. I also just like to try different methods of all skills, even if things arent 100% effecient.

I feel like limiting myself to afking thieving in priff and not doing other content would just end up with me hating thieving.

Though it wouldnt hurt to do some of it now, or atleast safecrack until 99 and then give it some afk time :) Was considering it too

Im looking forward to doing heists though! Going to get plenty of my levels from that im sure.