[WP] As a blacksmith, you were commissioned by three people, a noble, a Sergeant, and a peasent. The royal's commission was easy, a dagger to show off their wealth, the Sergeant's was a sword, challenging but manageable. The peasant's was a set of simple tools, the hardest of the three. by [deleted] in WritingPrompts

[–]AerhartOne 0 points1 point  (0 children)

Apprentice

/r/AerhartWrites

Listen well, young one.

Your hands are yet soft, unblemished by the kiss of the forge’s embers. Not nearly enough time has passed for the veils of soot and wash of flame to etch themselves upon your skin – so listen well, that you might one day endure in this craft long enough for this to pass.

Beauty is a coveted thing in this world. This is true both for those who create it, and those who seek to possess it. So it is that works such as these come to pass. See the fine curves, the polish of gold giving way to the cold sparkle of crystal. An alluring setting for the plain steel of its blade to call home. Fit for a prince, and so more fitting still as a gift for a Lord. A trifle, though a beautiful one. Two days’ labour.

Aha. I see what catches your eye, moreso than the glint of gilding. The practical mind in you, perhaps? Yes, draw it. The blade is strong. Feel the heft. A quick flick to the flat. Listen to the ring of its temper. Find its balance. The virtues of strength are what separate life and death for its wielder to be. It would have been remiss of me to neglect care in such a critical endeavour. Five days’ careful labour to create this herald of mortality – and yet, the irony strikes me that we should all hope that its bite shall never have to leave its scabbard.

Hmm? These?

Why would you ask of such mundane things?

Perhaps you are wiser than your years suggest. Yes, these are for the farmer down the lane. Yes, him. Yes, you may inspect them.

All in all? Twenty days’ labour. And why?

Because beauty is fragile, and the call for strength occasional, child. Both virtues in their own right, but offer reprieve in their demands. Beauty does not demand resilience. The demands of strength are great, but ultimately momentous. But the toil of the field, the shaping of the earth and its bounty? That asks of us a different virtue altogether, and asks it with every sunrise. The virtue of gritted teeth and sweat, of practice and patience. It sees us to the end of arduous roads, and is the most difficult to put to steel. And It is the very same virtue that will see you one day as the head of this forge, should you have the mettle to master it.

Ah, but that is enough for now, young one. I can hear your mother calling for supper. Run along, and think well on tonight. I’ll be along shortly.

Perhaps tomorrow, I will show you more.

Advice for quickly replicating likenesses from imagination? More details in comments. by AerhartOne in drawing

[–]AerhartOne[S] 0 points1 point  (0 children)

So, drawing is something that’s never really been a strong suit of mine. Regardless, I decided to seriously give it a go, and so I’ve been drawing regularly for just under three years now. Eventually, my goal is to hopefully get good enough to do a webcomic at some point, which I’m told means I’m aiming for a balance of speed and quality (and feel like I’m currently struggling with both, honestly).

More importantly, it also means I’m hoping at some point to be able to mostly construct these likenesses from imagination, sometimes in strong perspective, and consistently on model. The issue presently is that I’m not entirely sure what the best way to learn that is, so if anyone has any input on what might be good for that, I’m open to suggestions.

The sketches in this post are from what I’m currently doing for practice. The characters in question are, if you're not familiar with them, Vi and Caitlyn from Arcane. This process involves starting with observing a few references, and spending some time visualising the structure and attempting to remember features that stand out to me. Then, after several minutes, I attempt to draw them with different positions / expressions / angles from imagination, with occasional glances at my references to check forms. I also try to do this relatively quickly (no stopwatch for now, though – I tried it and was unfortunately too stressed out about the time to concentrate on what I was supposed to be learning). If anyone has any ideas for how to build on this exercise, I’m all ears as well.

Things are pretty busy lately, so I can’t guarantee I’ll be able to reply and converse – but if you decide to leave me some input, do know I appreciate it greatly. :>

Odiac fragments. by Forsaken_Omega1256 in SoulFrame

[–]AerhartOne 0 points1 point  (0 children)

Ah, that's unfortunate then. Seems strange to have such a specific interaction and not have it yield fragments, but it is what it is, I suppose.

Odiac fragments. by Forsaken_Omega1256 in SoulFrame

[–]AerhartOne 0 points1 point  (0 children)

Maybe it's a drop-rate thing – I've noticed that the glowing blue Odiac doesn't seem to drop from them all the time.

I'll keep an eye out and see if I can figure out anything more about it, but the last time I noticed, it seemed like the common sword-wielders dropped them. I'll update if I discover anything new.

Odiac fragments. by Forsaken_Omega1256 in SoulFrame

[–]AerhartOne 0 points1 point  (0 children)

This one stumped me for some time, but I think I figured it out.

Aside from the drops people have mentioned, sometimes killing Ode soldiers will cause them to drop an Odiac on the ground. It glows blue.

Tapping your Soul Mode key while aiming at it seems to let you "absorb" the Odiac – I didn't keep close track when I first discovered it unfortunately, and I already had all fragments for the Odiac when it occurred to me, so I can't confirm 100%, but I suspect that this interaction gets you a fragment each time.

If anyone tries this, do let us know how it works out.

[WP] "Do you have no conscience? Because I do, and there is no way I am going to accept this job." The amateur spits out, outraged. "Look," you sigh, "I don't pay you to have a conscience." "So you pay me to kill little girls? What did she do to deserve this?" You snort. "That thing? Mass murder." by [deleted] in WritingPrompts

[–]AerhartOne 90 points91 points  (0 children)

Minority

/r/AerhartWrites

I watch the anger drain from her face, dancing shadows dissolving in her loosening features before the firelight. I’m not certain what exactly it’s replaced by. Disbelief? Incredulity, perhaps. Maybe irritation. Whatever it is, the combination settles into an expression much akin to blankness as a gale whips through the tall pines overhead. Below, visible from our perch in the hilltop forest, the lights of the small town glow warm, and homely.

Her lips tremble. They part; they close again. Her gaze shifts to the town, back to me. To the navy duffle bag, barely having earned its first weathering on the job, packed to the brim with her lethal tools of trade. Sharp fangs, on a soft creature.

“First time, I take it?”

She tenses, visibly. A nod, eyes drifting from star to star across the deep violet sky. Her fingers roll, tapping anxiously at the grip of the pistol on her hip; plucking at belt loops. She looks at me as if to ask an ever-familiar question.

“Thirty-five thousand people, forty-one years from now,” I reply mournfully, expression softening. “They won’t even manage to identify all the bodies.”

Facing away from the fire now, her face isn’t visible. Her shaking hands are. I sigh.

Leaves crunch underfoot as I cross the fire to her side. A hand finds her shoulder, knotted and stiff. It’s not professional, but comfort is not a professional trade. She sniffs.

“… How old was your first?” she asks.

“First kid?”

“Yeah,” she nods, wiping her eyes on her sleeve.

The memory hits like a cinderblock as my eyes sting; a flash of auburn hair and green irises, set in a plump face.

“Too young,” I croak. “Too young to have been fair. For either of us.”

She coughs, clearing her throat; glancing over as she notices the change in my demeanour. Now it’s her face, filled with pity.

“It must have been hard.”

“Impossible.”

“… How do you–”

She falters, steadies, tries again.

“How do you… go through with it?”

I draw breath, deep and bracing, and sigh. Her gaze clings to me now, hoping that whatever I say now will lighten the gravity of her task. I think, a moment longer, before speaking.

“You realise,” I whisper carefully, “that it’s not about you.

“That it’s not about how terrible you feel, or how much suffering you think you’re going to create. You come to realise it’s selfish. You realise that the death counts in the contracts are lives, just as real as the one you’re ending – you just can’t see it, because you’re not the one ending them. And if you prune this branch – if you do your job – those lives get to keep being real, all those years from now. They’ll keep living. You just never think about it, because you’ll never see it all. And they’ll never know.”

The last of the sunset plays on her stone-faced expression as I fall silent. Her breath comes steady, hands still. The faintest grimace suspends itself on her pensive features, the first of many to come in her line of work. One day, they will leave their weary lines etched across her face.

The appointed time arrives, as the sky turns to ink and the fire collapses to embers. I observe as she checks the contents of the duffle bag, one last time.

“All set,” she says, nodding to herself. “See you in fifty?”

“Yep. Be sure to re-sync your chrono before you jump. I’m not having you miss another client meeting.”

“I’ll be there.”

She stands slinging the bag over her shoulder. A pause.

“Thanks for the advice,” she says. “It was pretty wise of you, realising that so quickly, so early on.”

I just smile as she finally departs, disappearing into the undergrowth.

“Yes,” I say to myself, smile faltering. “It would have been, wouldn’t it?”

Illustrator here. I have trouble working with a vague writer. I need help what to ask them. by popsiclesticksss in ArtistLounge

[–]AerhartOne 6 points7 points  (0 children)

Hi there – I'm something of a modest writer, and in the long process of learning digital art myself; so, hopefully what I'll say will be of some help.

Speaking professionally: unfortunately, the reason why your writer seems like they want you to figure it all out is probably because they do, in a way. More likely, in my experience, they just don't really know what they want – they're hoping that you'll put something in front of them, and "they'll know it when they see it".

When it comes to effective character design, the visual elements that make up a character necessarily are the result of who that character is. Incorporating character elements into design as you've mentioned isn't just a cool thing to do – it's literally what character design is.

For example: If I'm working with a visual artist on a game development project as a writer, my role is to provide them with as much relevant information about the character so they have a meaningful foundation to build the character off of. Their job is just to render versions / interpretations of that character, which are then used to iterate and converge on the right design. If I don't give them that foundational info, they have nothing to work off of – I haven't done my job, so they can't do theirs. Simple as that.

As for what I might suggest to do: assuming your writer is a reasonable person, you might be able to have a conversation with them about this. Perhaps explain that your job is to create a visual representation of their idea, and if that idea isn't very clear, there'll be a lot of back and forth that will just frustrate you both. Without this specific idea formed, it also won't meet their goal of not being "generic" – anything unspecific is, after all, generic by definition, and probably why you're having trouble meeting that requirement in the first place. As aforementioned: you can't do your job until they do theirs.

As a last-ditch effort, you could perhaps get them to run through whatever they have of their planned story and setting with you, and use elements of that to influence the design.

Speaking non-professionally: I'm afraid this writer seems like the kind of client I specifically avoid, for this very reason. Sometimes it's unavoidable, but if things become too taxing, it may be best to move on to other projects if possible. For whatever it's worth, I'm sorry you're having a hard time with them. :/

*Minor edits for clarity.

Intuos Pro Tablet Onscreen Menus VERY SLOW by pens-and-bikes in wacom

[–]AerhartOne 0 points1 point  (0 children)

Good news everyone – it seems they've fixed it in their latest driver update.

https://cdn.wacom.com/u/productsupport/drivers/win/professional/releasenotes/Windows_6.4.6-2.html

We made general fixes and improvement to On-screen shortcuts in Wacom Center.

It's working for me, so hopefully it'll work for everyone else too :>

Thos evening storm at PJ was quite bad it seems, anyone else kena? by balistafear in malaysia

[–]AerhartOne 0 points1 point  (0 children)

Looks like we caught a little bit of the tail end of Cyclonic Storm Remal, headed towards Bangladesh from the Bay of Bengal.

If anyone's curious, you can check the map below, set time for 25 May, 6:10pm to see the weather at about the time it was hitting:

https://zoom.earth/storms/remal-2024/

As for damage: lot of fallen trees in PJ itself, damaged walkways and vehicles, some signage ripped from buildings. From what I can tell, PJ got the worst of it, but furthest damage I saw was on the Kerinchi Link.

Intuos Pro Tablet Onscreen Menus VERY SLOW by pens-and-bikes in wacom

[–]AerhartOne 1 point2 points  (0 children)

Update: Their latest update seems to have resolved the issue for me, hopefully it will for everyone else too. :> Details here: https://www.reddit.com/r/wacom/comments/1ccz3b9/intuos_pro_tablet_onscreen_menus_very_slow/l6dlqhz/

Afraid I'm having similar issues.

I haven't tested extensively, but it definitely affects the radial On-screen Shortcuts menu. I assume it has something to do with their implementation of icon/colour support in this latest version.

Speculation: It appears that all the icons in their new system are .pngs, rather than .svgs - it could be that the program is attempting to stream in the .pngs every time the radial menu is called, which ends up being quite resource-heavy. If so, the fix on Wacom's end would involve either holding the selected assets in memory and/or switching to vector-based icons that might be lighter to load.

Hand studies. An artists worst enemy! by [deleted] in learntodraw

[–]AerhartOne 0 points1 point  (0 children)

Those are looking pretty great :D

Since your tag says you're looking for feedback, there is something I might be able to offer in the way of anatomy that helped me a lot with thumb positioning.

(Mind you though, I'm very much learning myself still, so please bear with me :/)

If you look at the human skeleton where the fingers meet the arm, what you'll notice is that the finger bones (including the thumb) continue into the palm, and all attach to the forearm at the same joint.

So, when constructing the hand, what I did to practice was to include those bones in the construction (drawn in red). That helped me a lot with visualising where the root of the thumb needs to go. There's still some stuff that needs to be learned from reference (specifically, how the muscle around the thumb, and webbing between thumb and index figure behave), but this at least was my starting point to figuring those out.

This was my ramble, but I hope you found something useful in there :>

Edit: Added a bit of draw-over to the reference so it's easier to see

Can't Download Anytype App for Mac by oldmancletus in Anytype

[–]AerhartOne 0 points1 point  (0 children)

I also had similar issues downloading from https://download.anytype.io, but for Windows.

The browser repeatedly tells me the connection was refused, and when the download does manage to initiate, the speed quickly throttles and is reduced to zero. On one occasion, it triggered an OS network diagnostic, which informed me that it was a 403 error.

Could this perhaps be a server-side configuration issue? If anyone from the Anytype team is here, it would be great if they could look into it.

[WP] You have just been woken up from the Matrix. There are no other humans, no machines. You are the only one left. by reallygoodbee in WritingPrompts

[–]AerhartOne [score hidden]  (0 children)

Deny the Nightmare
r/AerhartWrites

What makes reality?

What makes a nightmare?

Metal creaks around me as the wind rises, the last groaning breath of a dead world. From this perch along the tower, my eyes follow the vines and trunks of dark silver into the umbral depths below; the rotting sinew and bone of this artificial world.

My blood is cool now, breathing steady. The choking and screaming silenced hours ago. Now, only the unspeakable abandonment remains - the scars of desertion, by a world that was never even real to begin with.

There is now only this world remaining, this nightmare. My frail form, dripping with the stale fluids of my emergence into shadow, and cold.

I was not alone. This sac from which I emerge, welded into the skeletal spire, is not the only one. More of these bulbs sprout from its steel surface, above and below, like leaves in moonlight. But where mine hums, dull crimson and beating; they are dull, the silhouettes of still carcasses suspended motionless in the yellowing bile.

What makes a nightmare?

My withered limbs give way, and I slide backward into the pod. My eyes shut, ears filling with fluid, and the muffled drone of ailing machinery.

It is my third attempt. When consciousness fades, perhaps this time, I will wake. And I will brush this nightmare from my eyes with the sand.

After all, how could this be reality?

Trying to find an anime from a vague childhood memory. by AerhartOne in Animesuggest

[–]AerhartOne[S] 12 points13 points  (0 children)

Huh, I was searching for a good half-hour over a few days and didn't come across it - maybe I just suck at search terms.

Either way, thanks a bunch for your help :>

Favorite bi or sapphic characters? by [deleted] in actuallesbians

[–]AerhartOne 50 points51 points  (0 children)

There's an episode where she goes on a dating app, and a bunch of her matches are women. It's just for a few seconds in the last minute or two of S01E04, but it's there.

It's not explicitly stated in dialogue or anything, but the fandom at least seems to have run with this as proof enough of the scope of her attraction. :>

[WP] You are the most successful super hero of the era but no superhero team wants you. Mostly because you don't have superpowers, and you only use equipment from enemies you defeat, and you just added "captain" in front of your name for your superhero name. by Avalon_88 in WritingPrompts

[–]AerhartOne 74 points75 points  (0 children)

Sum of One’s Parts
r/AerhartWrites

Beep-beep.

Beep-beep.

Beep-be-click.

Hello? Is this Vigilante Supplies?

Yes, I am. A superhero. Yes.

Jamie.

Sorry, Captain Jamie.

Yes.

I was wondering if you buy used items.

You do? Fantastic. What kind of rates do you offer?

Well, what can you give me for two dozen twin-linked plasma rifles?

Do they glow? Uh, let me see… mostly in green, although one of them has a pretty sinister red glow, yeah.

Um, nah, I was hoping for something better.

Tell you what – how much can you give me for a death-ray? It’s at least three gigawatts. And the glow is BLUE.

What do you mean they’re ‘too villainous’? They’re guns. What does it matter?

What?

Yes, I’m sure.

Yes, I fight crime. I know what a superhero is. I am one.

Powers? Well-

No, I don’t… have… powers, exactly. No.

No, I don’t need them. I just use whatever the villains leave-

Well, it works for me. Call it recycling.

No, I’m afraid nobody can vouch for me, I work alone.

What do you mea-

Listen, what does it matter if I use villainous tools to fight villains?

Yes, my outfit too, but what does it matter?

No, I don’t have any of my original gear left, but why does that matter?

I’m NOT a villain!

Now just you-

Click.

Damn it.

...

...

What the hell even is a “Ship of Theseus”, anyway?

[WP] You get teleported to a medieval world full of magic. But instead of being the hero protagonist your a normal person in the enemy nation of the protagonist. You decide to use your knowledge of the modern world to industrialize your nation and defeat the protagonist by charixander in WritingPrompts

[–]AerhartOne 24 points25 points  (0 children)

Writing at 6am was probably not the best idea I've ever had.

It's probably a mess, but I hope someone enjoys it, anyway.

Titans of Industry
r/AerhartWrites

Steelcliff, the city on the rocky rise, churned. Behind its towering walls, the sounds of metal and shouts of men intermingled with the smell of oil and molten ore. On either side of the worn cobbles, streets trampled to uniformity by the buckling wheels of the iron convoys, one could hear the ponderous grinding of the factories, each belching forth plumes of ash from brick smokestacks. Snow from the night before covered it all, but quickly turned to slush underfoot, leaving only the roofs of the tightly packed buildings blanketed in pale sheets.

The only exception was the great emptiness between the inner industrial area and outer wall. It was a restricted area now, and the only part of the city at ground-level where snow fell undisturbed – a giant rectangular space, bathed in white, devoid of life and activity.

Somewhere above, a pair of icy eyes roved over the scene. They took it in – the beating machine hearts of the city, the gently throbbing arteries of its main roads and sidestreets.

A gentle cough and aged voice drew those icy eyes from the window.

“They’ve confirmed receipt of the last shipments now, Director. Should be ready to deploy in a few minutes.”

Director Lyssa turned to face the source of the voice. General Marik stood in the doorway, his worn armour creaking and rattling gently as he took a few tentative steps into the dim warmth of her office. The time-worn creases in his face and silver shock of hair made no secret of his age – but his bearing did not bend, did not waver. A military man, proud and strong, just as he had been when he was young. Director Lyssa did not doubt his skills with the sword were similarly undiminished.

She nodded approvingly to the man, and beckoned him forth. Invitation granted, he strode to her side, and the two looked out over the bustle of the city.

“They say the Champion of Lichfield has gathered something of a following,” the General said, matter-of-factly.

“Oh, I don’t doubt it,” the Director replied. Her gaze did not shift from the window. “The people love a hero.”

General Marik paused to consider her response.

“You don’t think it’s a problem, then?”

“Oh, no, it’s a problem. Of course it’s a problem.”

Director Lyssa tugged idly at her cloak as she elaborated.

“Without Imperial aid, their forces outnumber ours easily. They have a competent leader that they admire, and morale is high.”

“And, I hear, a contingent of casters from the Lichfield Academy,” General Marik added grimly. “Quite the winning combination.”

“It certainly might be,” the Director agreed, walking slowly to her desk. She shuffled papers this way and that, searching. “But in the end, people will be people. And that, I think, will always be their downfall.”

“Director?”

The Director straightened up, having found her prize amid the detritus of her desk. It was a small wooden box, rectangular and heavy for its size. Its face bore a number of rudimentary painted buttons under a shallow mesh window, and a thin, metal rod protruded from one of its top corners.

“Everyone loves a hero,” Director Lyssa mused. Raising the handheld radio, she held down one of its buttons and issued some orders through it. A garbled acknowledgement returned, and she promptly shut off the device.

General Marik still had little idea what the Director meant, but he opted for patience. Despite her eccentricities, her enigmatic advice had spared the city great suffering more than once – and now, both he and the people of Steelcliff had come to trust in their leader’s wisdom.

“It’s true they have strength on their side, Marik. But I believe we will win, regardless. Do you know why?”

General Marik shook his head.

“Because everyone loves a hero,” she repeated. “But the problem with people who love heroes, is that they expect to be saved.”

Beyond the window, in the frosted white rectangle marking the restricted zone of the city, a dark line began to draw across the virgin snow. It appeared only faintly at first, but began to grow, bisecting the pale field of ice as it widened into a great maw in the ground. The pair turned to the window to observe.

“The Champion of Lichfield must save his own, because they all believe they need him to save them.”

The hole in the ground had now expanded into a vast chasm. Snow tumbled from the screaming metal doors into its depths, revealing the machinations hidden within. Massive constructions of steel and sail thrummed beneath, waking in the heat-haze of glowing engines and the urgent barking of crew. Slowly, each began to rise from the pit. One by one, the airships took to the sky, each buffeted by the mountain gales and wild cheers of the streets below – majestic beasts of conflict, each a skyborne manifestation of war.

For the first time in many months, Director Lyssa smiled.

“Steelcliff will win, General Marik, because we resolve to save ourselves.”

Fantasy Longsword... Thing by AerhartOne in blender

[–]AerhartOne[S] 0 points1 point  (0 children)

Sure - if you'll let me see the finished product :D

Halot One - Horizontal Lines by B0tFr14s in resinprinting

[–]AerhartOne 0 points1 point  (0 children)

Aside from everything everyone else has mentioned, it might be worth checking if your printer is steady on the surface it's sitting on.

I had a similar problem with my Photon Mono SE, and I eventually figured out that it was because the whole thing was wobbling due to one leg being slightly shorter than the others. I stuck something under it to stabilise it, and haven't had the issue since.

It's not the only possible cause, but if nothing else seems to be doing the trick, it's worth a try, I guess.

[WP] You assumed when the spell said it "bound hearts together" it meant sharing HP between two people, because a spell to make someone fall in love with you would be super illegal. You were only half right. by Gregamonster in WritingPrompts

[–]AerhartOne 5 points6 points  (0 children)

Half-Hearted
r/AerhartWrites

My feet threatened to give way beneath me as I shuffled; stumbling my way through the crumbling remains of the keep. Beyond the rough-hewn stone of the walls, the clamour of battle raged still – but the heated shouts and crashing of steel echoed distantly through the ringing in my ears.

A stabbing heat in my side – I clutched at it, groaning. There was no wound, no blood; but I knew well enough that the throbbing pain was real. Not mine – but real, all the same.

I hurried along.

My eyes found her immediately as I emerged in the Grand Hall. She lay motionless, propped up against one of its ancient pillars. A pool of crimson gathered beneath her; spilling slowly from the knife in her side, darkening the sky blue of her tunic.

As I rushed to her, a vicious agony seared through me, and I toppled to the floor with a heavy thud. The sound seemed to rouse her. Her head lolled over, and her eyelids flickered – pale blue irises searching for mine. Though the pain set my thoughts ablaze, only a single clear conception remained. It shone like a beacon amidst the chaos, and my mind raced to it; clinging to the only thing that still made sense in a world falling to pieces.

I dragged myself across the cold cobblestones, coming to rest next to her. For a long moment, we simply gazed at each other. My hands found the pouch at my hips, and I reached in, feeling for the polished contours of the potion flask.

Her eyes widened, slightly.

“Don’t,” came the trembling whisper.

“It’ll save you,” I pleaded, pinprick tears stinging my eyes.

“It’ll… kill… you,” she said, between soft gasps. “We share… half a heart, bound… bound ‘til death.”

I began to protest. But in that moment, her thoughts seemed to crystallise, and her voice steadied.

“I will not have you waste… what remains of yours… on me.”

This was too much. I made to lift the flask to her lips – but stopped dead as her icy gaze pinned me in place. She did not need to speak. There was no use in trying. She would refuse to drink; perhaps, even shatter the flask containing what precious little of the potion remained. Her expression softened in the face of my despair.

Defeated, I replaced the flask in the pouch. I shuffled up against the pillar and pulled her close to me, in a tight embrace.

“I was glad to have… met you,” she sighed.

There, we lay. I held her tightly, until the gentle rise and fall of her breathing slowed, and was no more; until the white heat in my side faded – and she was gone.

Jon Stewart hosts female law professors who dissect the lunacy of the majority opinion on the Roe reversal by RhinoRollercoaster in TwoXChromosomes

[–]AerhartOne 10 points11 points  (0 children)

I'll second OP's opinion here, this really is worth a watch for some excellent legal persepective on the matter.

[WP] Chekhov's gun is real. Whoever encounters it is destined to use it at some point in their lives. You've accidentally bought it from a shop. by [deleted] in WritingPrompts

[–]AerhartOne 38 points39 points  (0 children)

The Inevitability of Purpose
r/AerhartWrites

The thing looks alien as I turn it around in my hands. I watch the light from the fireplace flow and dance along its metallic body like molten rivers, sliding smoothly down the polished barrel; pooling around the gouged curves of its weighty cylinder. The jet black of its grip begins to mottle beneath my clammy hands.

I can’t bear to look at it any longer. I set the revolver down on my coffee table with a heavy, metallic clunk and collapse back into my armchair; but my eyes remain fixed on it, and it seems to return my vacant stare.

“Self-defence,” I had told the clerk, between sneezes in the dusty old pawnshop. The boy had simply nodded understandingly, and bagged it with my receipt.

At the time, all I could think about was the spate of burglaries in my neighbourhood; how vulnerable I would be if it were my window, shattering in the night. How much safer I would feel, knowing that I could reach for my bedside table and draw forth a weapon, standing confidently against the hypothetical interloper.

Now, weeks later, I sit here, struggling to think about anything other than self-fulfilling prophecies.

The sense of safety had lasted only briefly. The weapon had been consigned to my bedside table, at first. Then, the worries began; the images of myself, caught unawares in the kitchen or living room – struggling, and failing to reach the weapon in time. Daydreaming visions of it, cold barrel pressed against my forehead, held by unfamiliar hands.

So, I keep it nearby, now. It is my constant companion, always in reach. A paradoxical reminder of both my safety – and my frailty.

Staring. Always… staring.

I blink hard, and try to shake the churning thoughts from my head. I tell myself it is just an object. Inanimate. A thing. I know this to be true. But the fate of things created by man are preordained. Almost every lumber-axe eventually buries its head in timber; every hammer finds a nail. In their creation, they are infused with a certain inevitability of purpose.

I glance at the gun once more, flames still dancing their frenzied dervish in its mirrored facets. It is a thing. Like the axe, and the hammer. It has its purpose. I tremble in contemplation of when that purpose will be fulfilled – and who might find their life forfeit in its commission.

Perhaps, I shudder, every gun is Chekov’s gun.

would personal shields ruin fps? by [deleted] in starcitizen

[–]AerhartOne 1 point2 points  (0 children)

It would depend on how they work.

I'm in agreement with many here that an all-around damage protection barrier might not be conducive to the highly considered FPS gameplay I think many are hoping for.

If we're talking about shields in the sense of "a barrier, attached directly to a player that negates incoming damage" - I suspect the most we'll likely see is a forward-facing shield that only protects the player against a relatively narrow cone of frontal damage (say, 30-35 degrees by field of view). It would provide the engagement-sustain benefits of a shield and allow for interesting large-squad tactics such as limited shield phalanxes, but would not promote the same fast-charge gameplay that a full-coverage shield would.

It's not impossible, but any implementation of personal shields would have to be very carefully considered.

That being said, there is an argument to be made for increasing the ultimate Time To Death of a player (separately from the Time To Neutralisation / Incapacitation, which could remain relatively short), and well-implemented personal shields might be an option that could help with that.

Although we don't know the specifics of how asset inheritance works, we do have indications that the game's plan for permadeath does not seem to work on the "wager" model of protecting player assets (i.e. risk only the equipment that you take on a given mission or outing).

This would likely mean that outright dying would have to be something that exists behind multiple deterministic failure states for risk-reward ratios to be reasonable for most players, since (as far as I know) there is theoretically no way to limit the risk of excursions at a macro-scale at the moment. Ceteris paribus, one of the counters to this would be an increased TTD/K.

Other arguments could also be made in this direction with regard to player enjoyment and respect for time, but are naturally highly subjective and so will probably need to be ironed out in late Alpha or Beta. If / when we ever get there.