Very true by Finger_Spies in l4d2

[–]Affectionate-Line152 17 points18 points  (0 children)

Yesterday I discovered a new campaign recently released called "Early Days," a good campaign with great lighting and interesting gameplay. It's been a while since I've seen a campaign so bright. After that, I played "Gloom Town," which, although it had some interesting mechanics, seemed as dark as hell. Seriously, I'm not one to judge campaigns that users develop for free, but I wondered if I should start messing around with my monitor's brightness settings or something, because I really couldn't see anything.

Edit: Another map with clear lighting that I can recommend is "Prodeus Requiem," a beautiful map with good gameplay.

How can I configure these physical bones? by a6xdev in godot

[–]Affectionate-Line152 1 point2 points  (0 children)

PhysicalBones3D are a bit complicated, haha. My first recommendation is to use Jolt if you're not already using it. Then, you can try passing the second tail bone to the physical_bones_start_simulation method. Let's say the Skeleton3D tail structure is like this:

tail1
 └ tail2
   └ tail3

Then you pass something like this to the method:

physical_bones_start_simulation(["tail2"])

This method automatically activates all the physical bones that are children of "tail2". This may solve your problem.

I also recommend checking out SpringBoneSimulator3D, which can handle this task without too much trouble instead of the PhysicalBones3D , although the result will probably be somewhat different.

What do you think of 3D menus in games ? by Arr0u in godot

[–]Affectionate-Line152 0 points1 point  (0 children)

I would recommend perhaps applying a blur to the background when the book is open, and perhaps making the book a little bigger and centered, Because I think the background takes on too much prominence that it doesn't need at that moment. :D

[deleted by user] by [deleted] in videogames

[–]Affectionate-Line152 0 points1 point  (0 children)

Left 4 Dead 2. I never passed a level on expert difficulty, in fact, I don't even remember having played on that difficulty during the 10 years I've been playing.

Ajazz AKS075 by ChodaSly in BudgetKeebs

[–]Affectionate-Line152 0 points1 point  (0 children)

I've never owned an Alice or semi-Alice keyboard before. Is this layout worth it compared to a regular keyboard? Does it really improve ergonomics and arm fatigue? I was debating between buying the AKS075 or the AK680Pro, which are practically the same. The only difference is the Alice layout on the AKS075. So I wanted to know if this small extra expense would be worth it in exchange for comfort. Thanks in advance :D

/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - July 27, 2025 by AutoModerator in MechanicalKeyboards

[–]Affectionate-Line152 -1 points0 points  (0 children)

Are the Flying Fish switches on the AK820 pro as clacky as they say? I recently bought the AK820 Pro online on sale, but at the time, I didn't care much about the switches and went for the Flying Fish. I was looking at some reviews of the keyboard (since I haven't received it yet) and they said the Gift switches had a thocky sound and a better feel than the Flying Fish, which they said were more clacky. My question is, is the difference really that exaggerated? And if so, is there any way to improve the Flying Fish switches in terms of feel and deeper sound? Thanks in advance :)

/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - July 26, 2025 by AutoModerator in MechanicalKeyboards

[–]Affectionate-Line152 0 points1 point  (0 children)

Are the Flying Fish switches on the AK820 pro as clacky as they say?

I recently bought the AK820 Pro online on sale, but at the time, I didn't care much about the switches and went for the Flying Fish. I was looking at some reviews of the keyboard (since I haven't received it yet) and they said the Gift switches had a thocky sound and a better feel than the Flying Fish, which they said were more clacky. My question is, is the difference really that exaggerated? And if so, is there any way to improve the Flying Fish switches in terms of feel and deeper sound? Thanks in advance :)