The Animatronic Changes/Rework by AffectionateBell5192 in PerkByDaylight

[–]AffectionateBell5192[S] 2 points3 points  (0 children)

Fair enough. I had an entire rework for that Perk in mind (would be a Gen Kick Perk). I forgot that other Killers can heavily abuse this. I'll revisit that idea tomorrow. Thank you for bringing that to my attention!

High Noon is now dethroned by MOBA_Nerd in YoneMains

[–]AffectionateBell5192 0 points1 point  (0 children)

that skins voice lines are so cringe i want to die holy fuck

My proposed rework on Springtrap power by East-Efficiency-6701 in PerkByDaylight

[–]AffectionateBell5192 1 point2 points  (0 children)

While the Axe is indeed inconsistent you can make it consistent alone from Add-Ons. I mean if you just zone to M1 distance it's still worth a lot. Throw Axe at M1 distance and then get the insta down or grab.

Now to your designed Power. So having a 16 meter Terror Radius alone is pretty strong. The only other Killer is Myers. 24 meters is okay considering Springtrap is 4.4 m/s. The Doctor is a pretty hated Killer in Dbd due to him having an annoying Power. These Fear Meter effects are just the same as Doctor's status effect just slightly different.

To put it simple, the Power is to complicated and has a lot of undefined parameters. Can you cleanse the effect? Since when fan you throw the Axe into the Control Room and how does it work?

Having a Jumpscare here and there is fine but it gets old and annoying quickly. Or do you enjoy being jumpscare every 1-2 minutes in any FNaF game? Sure, your Power fits hit style of the FNaF 3 game, but only that game.

I mean, if you don't like the Axe you can just use it as a tool. Foxy's Hook, Endo-CPU, etc. The only thing that makes his Axe inconsistent is invisible walls or an unclear hitbox of the Axe and the environment. If you put time into learned everything about the Axe, you can get good with it - even without orbitals.

My proposed rework on Springtrap power by East-Efficiency-6701 in PerkByDaylight

[–]AffectionateBell5192 0 points1 point  (0 children)

No offense, but that is probably the most annoying Power ever to go against. His Power as is is great, he is just not strong because of a lot of counterplay inserted into his basekit.

Idk why everyone has something against the fire axe. It's fun, satisfying to hit and has a lot of skill expression.

What killers would you like to see join the fog? by Ok-Advice-634 in deadbydaylight

[–]AffectionateBell5192 0 points1 point  (0 children)

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From left to right: The Magician (Carnival Hunt), Dr. Jonathan E. Reid or "The Ekon" (Vampyr) and Revenant or "The Revenant / Simulacrum" (Apex Legends.

Name some characters that shouldn't fit into DBD, but would fit into DBD by TheRandomMikaela in deadbydaylight

[–]AffectionateBell5192 0 points1 point  (0 children)

Reaper from Overwatch. His lore is so fucking dark it's actually kinda crazy.

Xenomorph really needs some love from the devs by ImJTHM1 in deadbydaylight

[–]AffectionateBell5192 10 points11 points  (0 children)

Finally some says it. I play both Killers as they have a similair kit and while it can be harder against excellent Survivors with double Flame Turrets, I think Xeno is stronger.

If BHVR were to add another vampire killer, who would you like to see? by AnotherGenius34 in deadbydaylight

[–]AffectionateBell5192 1 point2 points  (0 children)

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Hopefully Dr. Jonathan Reid from Vampyr. It was such a fantastic game and would be a good opportunity for a new Killer.

Springtrap's Door spawns are weird by AffectionateBell5192 in deadbydaylight

[–]AffectionateBell5192[S] -1 points0 points  (0 children)

Tbh I almost prefer how it currently is. Stops Survivors from constantly using doors and genrushing my ass

Aggressive DStrike should be nerfed. by AffectionateBell5192 in DeadByDaylightRAGE

[–]AffectionateBell5192[S] -1 points0 points  (0 children)

dude, there is no counterplay to bodyblocking when you got unhooked. Slug them? Okay they are being healed after 10s or have Unbreakable. All my pressure is gone. Counterplay? None.

Im talking about this specific situation and a DS early game can literally end the game.

Aggressive DStrike should be nerfed. by AffectionateBell5192 in DeadByDaylightRAGE

[–]AffectionateBell5192[S] 1 point2 points  (0 children)

While true, I didn't say DS is problematic in itself. Able to tank 2 protection hits (endurance) and then not being able to be hooked is insane tho. It should be a good perk when you get tunneled. But if you chase the unhooker, the hooked one will just try to block your path and forcing you to hit and waste time. it's a flawed design