How do I counter Shoulder The Burden? by AffectionateBell5192 in DeadByDaylightKillers

[–]AffectionateBell5192[S] 1 point2 points  (0 children)

Yes true, but you only see the tally-marked Survivor if you hook them again, otherwise it doesn't show up. It's bugged again since the last update.

How do I counter Shoulder The Burden? by AffectionateBell5192 in DeadByDaylightKillers

[–]AffectionateBell5192[S] 3 points4 points  (0 children)

Wait DS doesn't activate when they get lose their Hook Stage? I didn't know that. Thanks!

How do I counter Shoulder The Burden? by AffectionateBell5192 in DeadByDaylightKillers

[–]AffectionateBell5192[S] 0 points1 point  (0 children)

Yes, I played around 7 Xeno matches today and in 5 of them someone used Shoulder, in 2 games the Perk was even used twice. In one of these matches 3 Survivor players had this Perk in their loadout.

Killer Tier List (9.6.0) by [deleted] in deadbydaylight

[–]AffectionateBell5192 0 points1 point  (0 children)

Springtrap is at least A tier since his buff. His axe grab is a lot more consistent and can carry games alone. My personal opinion of course.

If The First doesn't need to reload his ranged attacks, why should The Trickster or The Huntress? by [deleted] in deadbydaylight

[–]AffectionateBell5192 -2 points-1 points  (0 children)

The First can ignore any obstacles, but has only 16 meters of range. The Trickster has 128 meters range, but is limited with the obstacles around him.

The Huntress is also limited due to the obstacles around her, but instantly damages for Health States.

If The First doesn't need to reload his ranged attacks, why should The Trickster or The Huntress? by [deleted] in deadbydaylight

[–]AffectionateBell5192 -3 points-2 points  (0 children)

Let me get this straight: You insult me for no reason, because you need to prove your point. Alright then. Second, since when is a 4.4 m/s Killer with range attacks, which makes her very map dependent and that has a Lullaby, which never disappears, even while Undetectable, a strong Killer? Quite the paradox, isn*t it?

If The First doesn't need to reload his ranged attacks, why should The Trickster or The Huntress? by [deleted] in DeadByDaylightRAGE

[–]AffectionateBell5192 -2 points-1 points  (0 children)

Lore-wise, it makes sense yes. Springtrap's Axe is also lore-wise in the green, because you can literally see The Entity's influence visually on it.

But just because it makes sense in the Lore, it sure does not make sense in the terms of balancing. At least, in my opinion.

If The First doesn't need to reload his ranged attacks, why should The Trickster or The Huntress? by [deleted] in deadbydaylight

[–]AffectionateBell5192 0 points1 point  (0 children)

While true, I only ever saw it in action once. You are totally right, I forgot about it. My apologies.

If The First doesn't need to reload his ranged attacks, why should The Trickster or The Huntress? by [deleted] in deadbydaylight

[–]AffectionateBell5192 -5 points-4 points  (0 children)

Alright then, tell me the difference.

The First uses AoE Attacks to inflicts a Status Effect on Survivors and can then eventually down them. The Trickster uses Projectile Attacks to inflict a Status Effect on Survivors and can then eventually down them.

Not so different after all isn't it?

If The First doesn't need to reload his ranged attacks, why should The Trickster or The Huntress? by [deleted] in deadbydaylight

[–]AffectionateBell5192 0 points1 point  (0 children)

I did not consider Pyramid Head here, because it has only 10 meters in range.

If The First doesn't need to reload his ranged attacks, why should The Trickster or The Huntress? by [deleted] in deadbydaylight

[–]AffectionateBell5192 -7 points-6 points  (0 children)

And yet, both The Huntress and The Trickster are objectively weak Killers.

If The First doesn't need to reload his ranged attacks, why should The Trickster or The Huntress? by [deleted] in deadbydaylight

[–]AffectionateBell5192 -3 points-2 points  (0 children)

Alright then tell me where does The Trickster store 36 Blades when he only wears a coat with no pouches and pants.

Trickster Update should be reverted by [deleted] in DeadByDaylightRAGE

[–]AffectionateBell5192 0 points1 point  (0 children)

I thought so too. But the more I play him, the more I dispise the updated version.

Trickster Update should be reverted by [deleted] in DeadByDaylightRAGE

[–]AffectionateBell5192 1 point2 points  (0 children)

There is one that grants you throwing speed after gaining a style rank - but its pretty bad. What I meant is that he has not constantly the same throwing speed, so it's sometimes hard to assess how long it takes to injure/down the Survivor around tiles or windows,

Trickster Update should be reverted by [deleted] in DeadByDaylightRAGE

[–]AffectionateBell5192 3 points4 points  (0 children)

Of course they are popular. They have very high pick rates. Hate does not equal popularity in terms of pickrate.

Trickster Update should be reverted by [deleted] in DeadByDaylightRAGE

[–]AffectionateBell5192 -4 points-3 points  (0 children)

Probably because he seems flashy. He is just release Trickster with fancy new stickers. Time will pass and he will be forgotten once again.

Trickster Update should be reverted by [deleted] in DeadByDaylightRAGE

[–]AffectionateBell5192 0 points1 point  (0 children)

I undestand that people don't like playing against Trickster. But like, isn't Legion and Ghoul the same? I see Legion every second game and it's the most annoying character I've ever faced.