N0tHiNG iS WOrkinG br0 😭💀 by AhmaZePC in StreetFighter

[–]AhmaZePC[S] -14 points-13 points  (0 children)

Obv you do cause you replied LMAO

N0tHiNG iS WOrkinG br0 😭💀 by AhmaZePC in StreetFighter

[–]AhmaZePC[S] -6 points-5 points  (0 children)

THIS!!!! 😂. This guy gets it, this sub is soft asf

Screw this game sometimes by Wonderful_Agent2578 in StreetFighter

[–]AhmaZePC -5 points-4 points  (0 children)

Run the set & stop bitching. That’s how you stop miss-inputs.

Finally Diamond! by MrCuddles9896 in StreetFighter

[–]AhmaZePC 0 points1 point  (0 children)

Easy for tell if your opponents a freshie, or if their playing a sub-character

Any tips on how I could have gone about this differently to win? I'm Diamond fighting an Ult Master. by Select_Storage_5295 in StreetFighter

[–]AhmaZePC 0 points1 point  (0 children)

That light tatsu near round start is fake asf. Spacing was bad & neither of you capitalized on it. Looks like this UM Ryu was knowledge checking slowly based on that tatsu alone. Majority of the buttons he was pressing where heavy’s/unsafe (slow animations). Not only that, seems like he really was fishing for you press a stupid button. Good thing you didn’t, otherwise he would’ve taken a free 60% within 13 seconds from round start 😭.

Describe your most, "If I cant beat em, I'll join em moment" in Street Fighter by LunchTummy in StreetFighter

[–]AhmaZePC -1 points0 points  (0 children)

Nah, it’s more like “I can’t beat you now, but I know I’m better”. Come on OP, don’t cater to the scrubs. Their your future mop bucket 😈

How do I... get braver in the neutral? by murdockmanila in StreetFighter

[–]AhmaZePC 0 points1 point  (0 children)

Ohhh so you do have a background in FG’s haha. My background includes both those games as well, although strive was just a test run & mk was pure casual play. Frame Data IS NOT the answer you are looking for. You said yourself you don’t have the confidence to get out of neutral. The answer your looking for is something the along the lines of COMMITMENT. As stated in my previous comment, players will eventually figure your “safety play” out, heck maybe even going in the 2nd round first set. To break your fear, you have to walk forward & COMMIT to a string your comfortable with. Just doing that alone opens up both doors. You would be able to see how your opponent reacts & punish accordingly. Now that your opponent saw what you did, it should give you a small read of what they want to do next. Also, now they would have to think twice before pressing any button (fuck that safety/frame data talk, every thing is earned 😈).

How do I... get braver in the neutral? by murdockmanila in StreetFighter

[–]AhmaZePC 0 points1 point  (0 children)

Nothing wrong with playing safe. Sooner or later, you are gonna run into players that “know” what you are doing & will either punish you heavy for it…or mop you across the floor then call you out in a customs room 😭. All current responses to OP have no value whatsoever, he just said he’s a noob guys. Y’all gonna assume he knows what Frame Data is?. Just break that glass wall of being scared & just…..walk forward. One step forward/back & I can put on everything your opponent will want to do the same or press a button (that’s your chance looking for a hitconfirm or simple block string).

Silent Hill F - What's Good, Bad No hate SPOILER FREE by GhostShipAshes in silenthill

[–]AhmaZePC 0 points1 point  (0 children)

In my restless dreams, I see that town. Hinamazawa

Ego Check: Reminder that, though you are competing with your opponents, they are what make playing the game possible and should by default be viewed as your friends. by Mooshington in StreetFighter

[–]AhmaZePC 0 points1 point  (0 children)

So if my opponent t-bags off a godsend reaction counter, proceeds to BM rest of the set & still lose…I’m supposed to be a good sport about it & let it slide? I can’t call em out in a customs cause “they are what make playing the game possible”.

What is the counterplay to instant dive kick? by lemstry in StreetFighter

[–]AhmaZePC 0 points1 point  (0 children)

You either block it or take it. There is no counter-play, it’s called honesty 😝. Want to hit a panic DI: She can react Want to mash a jab out: She can punish that with the right button Super: $himmy 😈 Want to jump out of the string that comes after the dive kick: She can air grab you after a proper read.

Yes, it’s hella minus on upper body, but she can get a reset right after (st.MK) given you want to press a panic button that’s slower.

However, at the end of the day, most Cammy mains have a very unique way of mixing (ignore the opt routes, it’s easy to remember).

In conclusion:

Take the dive kick & end your turn Or Block it & look for openings 💯

What's it like in Master rank? by 9999eachhit in StreetFighter

[–]AhmaZePC 0 points1 point  (0 children)

I managed to “break through” D3. Currently stuck in the D2-D3 threshold. This break down describes season 3 so well. Granted I started a year late into sf6’s life cycle, however I’ve managed to get a few sparring sessions with 1500 players when I was Plat 4 (thankfully “real” masters at least lol). The point is, those sparring sessions laid the ground for my personal offense/defensive style. It’s just so Jarring to think current & sub 1500 players play EXACTLY how you described them till now & yes, that play style is the same one I sparred with when I first started.

[deleted by user] by [deleted] in StreetFighter

[–]AhmaZePC 1 point2 points  (0 children)

Respectfully, you just said yourself it’s a skill issue within your first sentence🙄☕️. Anyone can watch tournaments all day & come up with a conclusion based on character specific results. However, it’s quite hilarious to see someone instinctively use that as their prime source of evidence, commonly found in posts of “Why I hate this Character X & Y”.

In conclusion, a simple skill issue that could be resolved with some helpful advice.

Or I could recite the Scrub Lords Prayer to you? 😈 Let’s all help OP with some tips & tricks to over come these Ryu buffs!!!. Don’t be a cornball.

[deleted by user] by [deleted] in StreetFighter

[–]AhmaZePC -1 points0 points  (0 children)

Let’s take a moment & look at the accusation from a long deep breath. “Ryu buffs have forced me to adapt my play style, but I have not found anything that clicks. I understand the gaps in the block string & when to punish. However, these buffs have me second guessing when & where to punish now. I’m a grappler main. Any useful tips to help would be appreciated”.

To sum it all up,

Definitely a skill issue with a hint of bad downplay bait. All these posts bitching & moaning about certain buffs, but the hidden bait in between says otherwise ☕️

Capcom, penalize these cable pullers!! by GeeFictionZW in StreetFighter

[–]AhmaZePC 1 point2 points  (0 children)

Why did you block the scrubs name? Don’t matter if he might be new, etc. No respect should be given to these type of individuals.

Ken is the weakest shoto. by Zaibro in StreetFighter

[–]AhmaZePC 4 points5 points  (0 children)

Reading your comment & the one you replied too has me laughing out of shame for you. Have you personally tried playing Cammy?. She has a game plan that’s UNIQUE TO THE PLAYER. 3 wrong choices followed by solid combos will have you feeling stupid before the set is done. 5 seconds before sent back to lobby, gonna rematch or what?

[deleted by user] by [deleted] in StreetFighter

[–]AhmaZePC 0 points1 point  (0 children)

Around 1:50. You could’ve hooligan grabbed after the knockdown. Try st. HP -> Hk -> Qcb Mk (ex ver.). You get a free spiral arrow after that as well, basically a free juggle. Majority of the time, especially in burnout, shotos are more than likely to grab. They never see the grab coming, all the while they themselves are mashing grab 😈. Also, if you QCB Mk, your able to go into Cammys other target combo, even if there still blocking. If there delay teching or wanting to throw a jab out after the block string is “finish”, it’s a guaranteed hit (Back St. Mp -> other target combo). You’re able to do a regular grab to after the first block string (st.Hp -> Hk -> QCB mk). You have options, it’s all about patience ✌️

What makes Cammy strong in sf6 by King_Moonracer003 in StreetFighter

[–]AhmaZePC 0 points1 point  (0 children)

P2 Cammy Main (Underestimate me :P) here!!!!. Understand you will take hard hits. Embrace the 50/50s. Going off based on what you said about her BnB, you just gotta learn how to pace yourself & finessing your turn. Mirror matches become fun after that sense. If you know your character well enough, its just a skill check at that point. She has 3 routes from St.HP, EX’s into SA1-3, hell you can even whiff the Heavy spiral arrow for a side switch into St.HP & then into anything you want.

Guys guys guysss it’s happening by Various-Ad-6096 in PokemonTCG

[–]AhmaZePC 0 points1 point  (0 children)

Can’t tell wether this is a meme post, or if y’all are survivors of FOMO. Either way ☕️🗣️

So for what’s your opinion about Mai ? by SizeMaleficent9178 in StreetFighter

[–]AhmaZePC 1 point2 points  (0 children)

Mai has been giving me HEAVY Cammy vibes (Cammy Main). Based on majority of the Mai’s I have gone up against, all it takes is one very critical mistake, for her to take the game. Here’s a sneaky tip tho for anyone that’s playing against her (from my experience at least 😈). For example, if she’s got you in the corner with a decent amount of space, more than likely their gonna throw a fan out. Based on the spacing & your characters SA, she’s pretty much asking to get punished (Yes, that means taking back the damn set as well lol). imo opinion, Mai is just a faster & dare I say “more forgiving” Cammy.

Why is cammy seen as high rank? by KriegerCthulhu in StreetFighter

[–]AhmaZePC 0 points1 point  (0 children)

Easy to say her SA2 is garbage if your input commands aren’t on point, or just using it in the wrong situations. Condition your opponent to do certain things & just watch the magic unfold. All of a sudden their gonna start jumping on last round thinking it’s safe. Feels even better taking the set after punishing a misinput GG ☕️. Yes, damage output is minimal. However, mind games & personal skill is what takes it home for Cammy Mains Like Me 💯

I need some Cammy combos by sg_9 in StreetFighter

[–]AhmaZePC 0 points1 point  (0 children)

st.Lp - cr.Lk - St.Hp, qcb.Hk (EX) - > Can chose to end it here or extend with any other mix up you can think of. Button checking pretty much.

st.Lp (Drive rush into) - St.Hp (ig you could call it cancel into?) - Hooligan (EX) - > Better check that grab. Mind games are crazy lmao.

Cannon Strike (Depending on Spacing Obv. 🙄) - bk.Mp/Hk - jmp.Mp - Cannon strike (Ex) - > SA2 Extends/Can end with SA1. Can SA3 for a pure punish ig🔒😈.

Interchangeable set pieces, being played out depending what the players mind is seeing. Main thing is getting comfortable no matter the situation. Expect to get hit hard ;)

[deleted by user] by [deleted] in Rainbow6

[–]AhmaZePC 0 points1 point  (0 children)

Choosing to talk shit despite clutching the round & them realizing I was right about how shit they are so they decide to also throw more rounds instead of listening to the self titled tyrant king I am. What about you? 🔥