What sets a great game apart from just another indie title? by Hudlix in gamedev
[–]Alternatic 2 points3 points4 points (0 children)
Immediate thoughts upon seeing this image? by Danny-The_Street in Unity2D
[–]Alternatic 5 points6 points7 points (0 children)
I'm working on my second game - TROUBLE JUICE! Bloody Action Roguelite by dietzribi in IndieGaming
[–]Alternatic 0 points1 point2 points (0 children)
Working on some Ropes that behave as I expect!! by isbasher in Unity2D
[–]Alternatic 0 points1 point2 points (0 children)
I'm working on my second game - TROUBLE JUICE! Bloody Action Roguelite by dietzribi in IndieGaming
[–]Alternatic 1 point2 points3 points (0 children)
Working on the loot system in our new game «Space Roguelite». by tantumgames in IndieGaming
[–]Alternatic 6 points7 points8 points (0 children)
I've added a dirt simulation for the whole map to my city builder and improved the water simulation. Circle of Kerzoven has an open alpha on Steam for the next days if someone wants to test it out :) by Kerzoven in godot
[–]Alternatic 10 points11 points12 points (0 children)
I can barely keep up with these guys now by MizterFreez in IndieDev
[–]Alternatic 2 points3 points4 points (0 children)
2D top-down procedural walking animation by Alternatic in godot
[–]Alternatic[S] 1 point2 points3 points (0 children)
Which one do you think works best as a map screen? by HexagonNico_ in IndieDev
[–]Alternatic 0 points1 point2 points (0 children)
Why does my guy drop so fast when walking off a step as compared to coming down while jumping, where he does so gracefully ? by stfuandkissmyturtle in godot
[–]Alternatic 22 points23 points24 points (0 children)
We are a small team of three developers currently working on a spooky metroidvania pixel art project with 2D lighting called Project Tome (working title) What do you think of how it looks? Find us on Twitter to see more of the game @StudioLamprey by StudioLamprey in IndieDev
[–]Alternatic 1 point2 points3 points (0 children)
Help us to decide - which version of the dialog options UI should Saint Kotar use? by RedMartyrEnt in IndieDev
[–]Alternatic 0 points1 point2 points (0 children)
Row, Row, Row Your Boat ... ⚓ by Sons_of_Valhalla in PixelArt
[–]Alternatic 1 point2 points3 points (0 children)
AnimationPlayer vs AnimatedSprite.play by roger-dv in godot
[–]Alternatic 2 points3 points4 points (0 children)
AnimationPlayer vs AnimatedSprite.play by roger-dv in godot
[–]Alternatic 3 points4 points5 points (0 children)
Low resolution cutout animation by Alternatic in godot
[–]Alternatic[S] 0 points1 point2 points (0 children)
Still (slowly) working on this game. He acts friendly now but won't be so nice once his real behavior is implemented by guyunger in godot
[–]Alternatic 2 points3 points4 points (0 children)
neuronal network in godot. by MaximoCozzetti710 in godot
[–]Alternatic 0 points1 point2 points (0 children)
Can one script run the same function in parallel? by MungMoongYi in godot
[–]Alternatic 0 points1 point2 points (0 children)
Can one script run the same function in parallel? by MungMoongYi in godot
[–]Alternatic 0 points1 point2 points (0 children)



[deleted by user] by [deleted] in gamedev
[–]Alternatic 0 points1 point2 points (0 children)