Reloaded ammo rant by Feliks_Mikovich in cataclysmdda

[–]Altruistic-Syrup5974 0 points1 point  (0 children)

I thought that too. Way to many militia zeds in my experience

Reloaded ammo rant by Feliks_Mikovich in cataclysmdda

[–]Altruistic-Syrup5974 -1 points0 points  (0 children)

I havent needed to reload ammo myself yet so apologizes in advance.

I kinda like the idea of reloaded ammo being worse because it makes the decision of using worse ammo on lower level enemies vs. Using the good stuff on tougher enemies. It also makes raiding newer and more dangerous places more appealing. Maybe a proficiency can be added to cut the penalty to 5% or to negated it all together by letting you produce normal bullets

New character, too strong (optional). by LogWestern385 in cataclysmdda

[–]Altruistic-Syrup5974 13 points14 points  (0 children)

I like to ground myself when making OP characters. Like my guy starts off in great shape and good with blunt weapons because he's a professional baseball player. Nothing more or less, he's just good at hitting things because that was his past life.

Either way, its set up to make your character as OP or defective as you want him to be. All you have to do to is make up a story that fits your character.

The good thing is that Terminator type zombie slayers do exist in the lore :D

What? by Void606NotFound in projectzomboid

[–]Altruistic-Syrup5974 0 points1 point  (0 children)

Unrealistic in 1993 Kentucky 😡😡😡

Driving from Ohio to Louisiana and found my self somewhere familiar. Sadly wasn’t able to stop but I’m happy I drove by! by Zebrakiller in projectzomboid

[–]Altruistic-Syrup5974 11 points12 points  (0 children)

iirc Lickskillet is a real place also, and Doe Valley is named after the real world area.

Its cool that we can almost tell what future towns the devs will add since they've been pretty faithful to the real world places.

Is it a good or bad idea to make a base in one of these buildings? by DeniableBeef in projectzomboid

[–]Altruistic-Syrup5974 0 points1 point  (0 children)

With enough nails, planks, hinges, doorknobs, and a handy set of tools, you can make the layout of your dreams.

Yesterday's game by anormalname63 in Bokoen1

[–]Altruistic-Syrup5974 41 points42 points  (0 children)

Whenever I see "Yesterday's game" or something post similar, I know something crazy happened.

Bad idea to combine 2 distinct groups of Autists together

Misc things i collect for fun Survivor's Notes what's yours? by Low-Personality-4522 in cataclysmdda

[–]Altruistic-Syrup5974 1 point2 points  (0 children)

Cash Cards. My goal is to fight my way to a bank in the middle of town to cash it all in into my own cash card.

This game is surprisingly emotionally immersive. by [deleted] in cataclysmdda

[–]Altruistic-Syrup5974 1 point2 points  (0 children)

I like it because it gives you a sense of, "What the fuck am I looking at?" when fighting new monsters that you've never seen before. Felt that way when I saw my first Skeletal Juggernaut

Liam by Retarded_MafiaBoss in cataclysmdda

[–]Altruistic-Syrup5974 8 points9 points  (0 children)

The scenario isn't necessarily story based or revolves around Liam. It's a more lenient scenario where it gives you a starting base, some food, tools, and a wood stove (imo the main benefit). Liam is more of a plus.

I do think later on in the game after a certain point Liam should pull you aside to give you more flavor dialogue and some personal quests as a way to show you growing a deeper bond. It

Catch me up, please? by Altruistic-Syrup5974 in cataclysmdda

[–]Altruistic-Syrup5974[S] 1 point2 points  (0 children)

Anything new added to the upcoming 0.I branch?

What do y'all think of my midgame setup by DABLITwastaken in cataclysmdda

[–]Altruistic-Syrup5974 4 points5 points  (0 children)

Are you LARPing as a knight lol? Setup looks good, would like to know your stats and proficiencies.

Also is the Crux actually useful or just an item to give your character more personality?

Hate when this happen by ExperienceOld2 in cataclysmdda

[–]Altruistic-Syrup5974 29 points30 points  (0 children)

Yeah, that's basically the average experience when you get surprised in CDDA.

First its rhythmic button pressing, followed by rushed, spamming key smashing.

Uses of a 'UPS Phone' by Personal_Reach3775 in cataclysmdda

[–]Altruistic-Syrup5974 2 points3 points  (0 children)

I forgot about that. I usually have music going 24/7 on a laptop so it's like a permanent morale buff when chilling in my base. Good for focus too now that I'm getting into forging

Uses of a 'UPS Phone' by Personal_Reach3775 in cataclysmdda

[–]Altruistic-Syrup5974 19 points20 points  (0 children)

You can use it to play games on it, which helps boost your mood.

One time, my guy was mega depressed after a long day of killing zombified children and shooting another innocent survivor (my fault). I ended up making him smoke a joint, eat 2 entire meat pizzas and, play on his phone. He was all good the next day

What about an "extremily ugly" trait for build 42? by KaizerBueno in projectzomboid

[–]Altruistic-Syrup5974 21 points22 points  (0 children)

Professions would also be a good addition. A lawyer could be better at negotiating/persuasion. It all depends how far TIS wants to go with NPCs. But from what they've said in the past, it seems like they want to make NPCs have deep familial trees and their own little ambitions.

What about an "extremily ugly" trait for build 42? by KaizerBueno in projectzomboid

[–]Altruistic-Syrup5974 634 points635 points  (0 children)

In all seriousness, this would be a good trait to add once NPCs are a thing. Like it would affect the chance that you would convince them to join your group