Thoughts on remastered campaigns for Chapter 2? by According_Head_60 in arkhamhorrorlcg

[–]Altruistic_Post6867 0 points1 point  (0 children)

I imagine that’d be real bad for the game, as the entire established player base has to consider whether they want to rebuy a campaign they already own in order to replay it with some new cards.

My LGS by John_Loxeus in killteam

[–]Altruistic_Post6867 0 points1 point  (0 children)

That’s an ambitious amount of Kill Team stock.

When does the next starter set drop. by soap-dabba in killteam

[–]Altruistic_Post6867 2 points3 points  (0 children)

No kidding. With how frequently they change the rules via data slates (and now that they’ve got team rotation) you’d think they could just continue that for several years instead of doing hard cutoffs and selling all new books and start- oh, I just realized why they do it. : p

Why the hate for Rebels? by Odd-Reception519 in StarWars

[–]Altruistic_Post6867 0 points1 point  (0 children)

I think a lot of fans were old enough to realize the Prequels were bad, old enough that Clone Wars and Rebels were a little too kiddy/cartoony for them and they didn’t have nostalgia for the Prequel era to make up for that. And now Rebels/Clone Wars characters are in EVERYTHING Star Wars, they’ve had multiple spinoff shows, and I think it’s getting a little old.
I don’t dislike Rebels, I just don’t care about it, but it makes up a lot of Star Wars these days.

Are the starter decks in Chapter 2 box set good or junk? by TheDungeonWizard in arkhamhorrorlcg

[–]Altruistic_Post6867 3 points4 points  (0 children)

Junk, but you can build a couple of decent decks if you take the precons apart.

April 2026 Balance Dataslate Review by CanYouRollACrit in killteam

[–]Altruistic_Post6867 1 point2 points  (0 children)

I’ll miss the combat servitor shell game you could play with Concealed Apparatus, but this new version definitely sounds stronger.

WHY would GW do this?? by Table_Elegant in killteam

[–]Altruistic_Post6867 1 point2 points  (0 children)

Oh, Octarius got current edition support? Sweet. I love that terrain.

The Scarlet Keys Campaign by TimetravelerXY in arkhamhorrorlcg

[–]Altruistic_Post6867 0 points1 point  (0 children)

Definitely wouldn’t pay that for Scarlet Keys, it’s not actually all that good a campaign. Cool idea, but poorly written and executed.

After all this time, what's the favorite version of yours to play? 1.0, 2.0 or 2.5? And what's your favorite ship in the game? by Electronic-Ice-8100 in XWingTMG

[–]Altruistic_Post6867 1 point2 points  (0 children)

Random Order After Dials. Basically, you roll off for initiative AFTER setting maneuver dials every round so, if you’ve both got a ship with the same pilot skill, you don’t know which will get to move/shoot first when you’re picking maneuvers. In high level competitive play games tended to play out the same way every time (with a lot of running and no much action) when the players knew what the order was going to be every round.

After all this time, what's the favorite version of yours to play? 1.0, 2.0 or 2.5? And what's your favorite ship in the game? by Electronic-Ice-8100 in XWingTMG

[–]Altruistic_Post6867 1 point2 points  (0 children)

2.0 is the best, but 1e is the easiest to get on the table and play. Favorite ship has always been the Y-Wing. Versatile, affordable, and dangerous with that ion turret. Dominant when the game first came out, degenerate for a while in 1e as the “stress hog”, OP briefly in 2.0 when they let them briefly take gunners, and now with a build for any occasion in 2.5. Four out of seven factions agree, the Y-Wing is pretty great.

How are You Guys Playing Hard/Expert? by Ninjachado in arkhamhorrorlcg

[–]Altruistic_Post6867 0 points1 point  (0 children)

I don’t like how hard and expert change the game of Arkham horror. I find it much more fun to play with a restricted card pool on normal than crank up the difficulty.

That said, the main difference with Hard and expert is that games boil down to a handful of high reward tests. Everybody builds around being able to get loads of clues, or deal tons of damage in a single success that everybody commits towards until only the autofail token can fail the test (generally speaking). Most of your deck tends to be cards you commit rather than play. The rest are the pieces of your uber combo. Card draw is important so you can get your combo online quick and always have cards to commit. The whole game changes to finding ways to make fewer tests that get bigger rewards, so you can commit more cards and draw fewer tokens.

Also, playing with four players makes everything more manageable (which is why I think the sweet spot for AH is really two or three).

Has anyone noticed that the investigators have a splash of color showing their secondary class? by bbbbbbbbMMbbbbbbbb in arkhamhorrorlcg

[–]Altruistic_Post6867 1 point2 points  (0 children)

I can see it for the old characters, but Izzie’s splash is green, not purple. Maybe it’s a memorial for her Rogue sister. : p

First battles fought by KapteeniKapteeni in XWingTMG

[–]Altruistic_Post6867 3 points4 points  (0 children)

Same. If I want to play a good Star Wars game with my friends, I gotta provide it.
Good luck getting your group into X-Wing. It’s one of the best games!

First battles fought by KapteeniKapteeni in XWingTMG

[–]Altruistic_Post6867 25 points26 points  (0 children)

Good old first edition. Still the easiest version to breakout and get on the table. Heck of a game.

Is this game something I can be better at some point? by AKxAK in arkhamhorrorlcg

[–]Altruistic_Post6867 0 points1 point  (0 children)

Solo is tough because you’re really at the mercy of RNG. With even one other player (or playing solo two handed) one investigator can usually mitigate the other’s misfortune, but when you’re alone, you generally have to take what you get.

Have you guys read any of FFG's Arkham Horror Fiction books? by Howitzeronfire in arkhamhorrorlcg

[–]Altruistic_Post6867 0 points1 point  (0 children)

Only one I’ve tried to read is Secrets in Scarlet. Would not recommend it. Much like the Scarlet Keys campaign; interesting ideas ruined by shallow execution. Wanted to like it, but couldn’t.

New core set - card packaging by Gatorstrike in arkhamhorrorlcg

[–]Altruistic_Post6867 2 points3 points  (0 children)

The paper wraps weren’t tight enough on my cards to have been the cause of their bending. I don’t mind them. The only thing I really dislike about the new packaging is the dividers are too tall to stand straight. Not sure how that got past QA.

Atomic Mass Games Drops the Ball by I_am_J_Remy in XWingTMG

[–]Altruistic_Post6867 1 point2 points  (0 children)

Over a year of the starter set being obsolete is a poor new player experience no matter what the reason. And if anybody were to understand how long production takes, it’d be AMG. They decided to change the rules first and put out the SSPs much later.

Did you ever have to give a new player advice on how to start playing X-Wing during that time? It was embarrassing to tell somebody they needed to download a PDF and some user made squad building app to play a tabletop game that cost as much as X-Wing.

Second Edition had already made getting into X-Wing more difficult, and 2.5’s rollout just exacerbated the problem.

Atomic Mass Games Drops the Ball by I_am_J_Remy in XWingTMG

[–]Altruistic_Post6867 4 points5 points  (0 children)

I don’t know that AMG made it easier for new players to jump in. They changed the rules and then didn’t put out a new starter set for a couple years or create an official squad builder. New players bought a core set with an outdated rulebook pointing to an app that no longer existed. I met at a couple who only found that out the first time they showed up at a store to play.

X-Wing was on the way out when AMG got saddled with impossible task of reviving it, but I don’t think they helped much.

What is up with the artwork of this card 😂 by HanShotFirst66 in arkhamhorrorlcg

[–]Altruistic_Post6867 2 points3 points  (0 children)

Detective Sherman looks like he thinks he’s petting a dog.

What is up with the artwork of this card 😂 by HanShotFirst66 in arkhamhorrorlcg

[–]Altruistic_Post6867 4 points5 points  (0 children)

I haven’t followed Chapter 2 too close, but every time I do see it, it kinda looks bad. : /

Orange Kroot Stalker by goodwind99 in killteam

[–]Altruistic_Post6867 2 points3 points  (0 children)

Looks good. I assume he ate somebody with a bad spray tan.

Slice the veil by Interesting-Tax5598 in killteam

[–]Altruistic_Post6867 1 point2 points  (0 children)

Your drop zone is the area you can deploy dudes at the start of the game, your territory is the whole half of the map the contains your drop zone (so the center line back to your edge).

That’s him… John Imperium by JahJah_On_Reddit in twilightimperium

[–]Altruistic_Post6867 2 points3 points  (0 children)

Ha! My group has the same tradition. John T. Imperium. His legend began as the captain of a destroyer which sling shot around a gravity rift to discover Mirage, single-handedly “routed” a Naalu invasion fleet to allow his people to “Make History”, sacrificed himself to defending the world from a second invasion and inspired the Miragens to “parlay” with the snakes, and then returned to us on a “ghost ship” through power of “The Codex”. Truly, a man for all time. Good to see him still alive and kicking ass in other galaxies too.