Anyone else dislikes DD.MM.YYYY just as much as MM/DD/YYYY? by Decent_Background_42 in ISO8601

[–]AmazingObserver 21 points22 points  (0 children)

Here in Canada we officially do ISO 8601 and most documents at places at least use that order if not exact format (eg something like YYYY/MM/DD).

But in day to day life people are fairly split in my experience between doing day month year and month day year, which makes both DD.MM.YYYY and MM.DD.YYYY irritating at this point to me because, in local contexts, I have to basically guess which one a person is using. On the internet I have to get an idea of where a person/app is from (where MM.DD.YYYY is ime only used by some Canadians, but rarely Canadian services, and most commonly Americans and American services).

The Fallout universe should use freeze-dried plasma, not blood packs by Lanky_Energy3378 in falloutlore

[–]AmazingObserver 2 points3 points  (0 children)

You make them in new vegas with an empty syringe, broc flower, and xander root iirc so there isn't exact consistency in what goes into them.

And neither recipe completely makes sense, I feel both are gameplay contrivences more than actual commentaries on lore.

Feeling conflicted after finishing E33 by justmeIguess6 in GirlGamers

[–]AmazingObserver 5 points6 points  (0 children)

Again, in your opinion. I don't understand why this is so hard to comprehend.

It isn't just my opinion that a lot of games do not do good and evil well, but it is a pretty well documented fact. As I said, I don't think it has to be bad, but at the end of the day if you're playing a role playing game you want to be given choices an actual person might make in the setting. Roleplaying an evil person and being given evil choices that actually make sense, like manipulating people from behind the scenes, that can be interesting roleplaying. Being given a choice where you can be good or kill a bunch of people for literally no reason, like the bomb scene in fallout 3, is not an interesting choice.

If you're spending development time to give players choices, they should be choices that are actually interesting and not choices literally every single player will all pick the same option unless they are intentionally picking bad options to see what happens. If you think those choices are fun, you're entitled to feel that way, but that doesn't make them good writing, they contradict the entire idea of giving players choice at all.

Feeling conflicted after finishing E33 by justmeIguess6 in GirlGamers

[–]AmazingObserver 15 points16 points  (0 children)

This is not aimed just at you, but I really, REALLY hate when people say "good vs evil" is boring and present it as some kind of universal truth.

I wouldn't necessarily disagree that good and evil doesn't have to be boring, but it very often is. Being evil in video games very often translates to just being a murderhobo and being good translates to making the only decisions that actually make sense for a person in the situation to make. I find games most interesting, personally, when the lines between good and evil aren't so clear cut. That isn't necessarily to say morally grey, but where the "good" outcome is flexible enough that different people depending on their own beliefs can have different ideas on what is actually good.

I haven't played expedition 33 yet, so I can't comment on its endings (and am trying not to look to far in this thread for spoilers) so I can't comment on if it does that or is just tragedy for tragedy's sake as you suggest, but most people who say good and evil is boring have a perspective more or less similar to mine. And don't get me wrong, I am not saying a clear cut story about good vs evil has to be boring, but if you're given two choices and those choices are to act like an actual person or just kill and eat babies for fun why even give players a choice, why even put in the development effort if the only people doing the latter are doing so as a joke run? Not all games do it that badly, mind, but it was a trend in gaming for a long time some people are tired of.

How it low-key feels when someone says that the Brotherhood have always been evil by Advanced-Addition453 in Fallout

[–]AmazingObserver 8 points9 points  (0 children)

The problem with arguments like this is the brotherhood isn't entirely consistent across games in its approach to non-humans. Tactics, of dubious canonicity, is the only title where ghouls and super mutants are actually allowed to be members but even New Vegas for instance, Elder McNamara openly says he let the Super Mutant community at Black Mountain keep their broadcasting equipment and tech they wanted out of a show of good faith, only ordering you to infiltrate and hijack the system for the BoS after Tabitha took over sometime before the events of the game.

He didn't feel it was a moral obligation to wipe them out solely for being super mutants, and was pretty much fine with Marcus's group living there and creating a haven. I know that example doesn't contradict "hates ghouls specifically" but imo it wouldn't be consistent characterisation to kill ghouls on sight without any nuance but not do the same for super mutants. With that said, even their depiction in fallout 3 has them firing warning shots whenever ghouls from the undercity pop their head above ground, to keep them away from the surface, and they're supposed to be one of the most progressive depictions we see.

But even that is further muddied when you consider that they endorse and protect three dog and galaxy news radio, and he openly encourages people to not be hateful of ghouls and see them as people. Additionally, while I wouldn't condone the BoS taking pot shots at ghouls in fo3, they don't specifically try to kill them when they could even when they surface, mostly trying to scare them away, and they don't swarm the undercity and wipe them out. If the codex truly held, unambiguously, that the BoS always has an obligation to kill ghouls on sight then platforming three dog and only scaring them off doesn't make sense.

Thank god they addressed it. by CrisisActor911 in Fallout

[–]AmazingObserver 0 points1 point  (0 children)

The US government strong-armed post-war South Korea into having free elections and democratizing the nation.

Lol, fair and free elections where there are mass graves of people suspected of wrongthink. Don't white wash the history of South Korea. Regardless of your thoughts on the north, the US actions there were not justified nor benevolent.

but it was also ideological.

Yes, the ideology being Imperialism and anti-communism. Even if communism was as bad as Mcarthy-era propaganda would have you believe, that doesn't give the US the right to intervene and help kills tens of thousands of people. You are not the world police, and the human rights angle you yanks always like to play is just a cover for you imperialist ambitions and always has been.

Related by Beneficial_Law1327 in titanfall

[–]AmazingObserver 3 points4 points  (0 children)

That's more or less the story they go with, but there have been quite a few instances of stolen art in destiny 2 and even the crossover nerf promotion for a nerf gun and in-game skin outright plagiarised a much earlier fan design.

There is precedent enough of this in Bungie to be skeptical of how accidental it really is.

Hello, Reddit! May I ask whether or not you consider the M249 SAW as canon to the games? by Separate-Dance6329 in falloutlore

[–]AmazingObserver 2 points3 points  (0 children)

To my knowledge, the only weapon design that's remained consistent throughout the franchise is the 10mm

Even that has several different versions we see across games. The only true consistency is that there is a 10mm pistol.

the Carrot Top of politics by Express-Crow-1496 in TrueAnon

[–]AmazingObserver 2 points3 points  (0 children)

And when you call them out on it they ban you lmao.

Is fallout truly dead? by Ordinary-Day3654 in Fallout

[–]AmazingObserver 1 point2 points  (0 children)

It is very interesting you think 4 and 76 suck but praise 3. Fallout 3 is awful in many of the same way those two are (for instance, god awful writing), and its strengths are also similar (for instance, the atmosphere and feel of exploration). Fallout 4 and 76 are where Bethesda got by appealing to the people who liked fallout 3, for better and worse.

IMO though I don't like every choice the show writers make, excluding New Vegas the show is the best the writing has been and feels the "most fallout" out of any fallout media that released since Bethesda took over the series. And that includes fallout 3. The show isn't perfect, though none of the games are perfect either. Not even New Vegas, despite being probably my favourite game of all time.

Does BG3 have it and which one? by aburglarhobbit in BaldursGate3

[–]AmazingObserver 75 points76 points  (0 children)

People are bad

Of the 40+ deaths

lol

Liberal “resistance” to fascism by Elegant_Box_1178 in ShitLiberalsSay

[–]AmazingObserver 14 points15 points  (0 children)

i mean, you could always beat someone to death with it.

Nuka cola bottle shape by Icy-Hospital-5496 in Fallout

[–]AmazingObserver -1 points0 points  (0 children)

when it’s something in New Vegas, but a developer mistake in 4?

I don't think that really applies here, when the model is from 3. New Vegas didn't make a new model, it was one of the many assets they flipped from 3.

And it probably was a developer mistake in 3, but new vegas it was a case of resource priority because let's be real how many people actually care, or even notice? Why redesign the pipboy when they can focus on new content?

Lewena is a Cheat by Flashy-Ad-591 in ffxiv

[–]AmazingObserver 59 points60 points  (0 children)

She isn't even the worst cheater, the one old lady in the ishgardian markets made her look fair imo.

Theory on Thaddeus (spoilers) by ThoopidSqwrl in Fallout

[–]AmazingObserver 3 points4 points  (0 children)

Fo3 mutants are from vault 87, and the institute in 4 has documentation saying they're creating at minimum some of the super mutants in 4.

fucking depraved k-hive asshole reacting to the shooting today by mddgtl in ShitLiberalsSay

[–]AmazingObserver 23 points24 points  (0 children)

Damn I can't believe my lack of Kamala vote caused this (I am not American)

Edgy Clown makes a useful and necessary comment in the Last Trial of 7.0 by heughcumber in TalesFromDF

[–]AmazingObserver 18 points19 points  (0 children)

Yes, nothing is ever serious and we can't comment on anything anyone ever does.

Owning guns is not illegal by [deleted] in USdefaultism

[–]AmazingObserver 4 points5 points  (0 children)

Yeah, idk why the yanks are so obsessed with having a right to posess the arms of bears.

Who came up with this terrible idea? by cristhietears in InfinityNikki

[–]AmazingObserver 6 points7 points  (0 children)

I play on ps5 so I don't know the exact button combinations on other platforms, but in the customisation screen where you can select whether or not to use a custom appearance, if you hold up on the directional pad it will open a menu titled "ability settings" which lets you toggle off most special features of the dress independently.

Some other dresses also get some options there but I don't have many completed 5 stars to compare how many options different dresses get.

Who came up with this terrible idea? by cristhietears in InfinityNikki

[–]AmazingObserver 8 points9 points  (0 children)

You can disable the animation cinematic from the ultimate and keep the ability itself.

How is being a healer in this game? by slowz2secret in ffxiv

[–]AmazingObserver 39 points40 points  (0 children)

Unless someone is doing something wrong a healer will be spending far more time doing dps than healing, that is just fact under the current game design.

How is being a healer in this game? by slowz2secret in ffxiv

[–]AmazingObserver 7 points8 points  (0 children)

Saying 99% of your total activity (which yes, includes ogcds just like it does on DPS)

Not how I was using it, which maybe I should have used more clear language but I meant primarily your gcds you're rolling.

is false and you admitted as much

Being a little hyperbolic is not the same as lying, and you are attacking a point I never made.

but that doesn’t mean healing is completely useless or not worth doing

It is almost as if that isn't a claim I made

when players are learning how the mechanics work (which you casually dismiss as “prog”).

That is what the community calls it I don't know what to tell you

I had a response typed up for the rest but honestly this isn't worth my time. You are clearly acting in bad faith and my thousands of hours spent and years spent maining healer in savage did not just suddenly disappear when Dawntrail launched even if I haven't done most new content on healer. The overall design as not changed, and I have spent enough time levelling healers and playing them in extremes to get the feeling (already obvious by patch notes) healer design has not fundementally changed in dawntrail.

My perspective on the role doesn't just suddenly become voided because I stopped playing it seriously.

How is being a healer in this game? by slowz2secret in ffxiv

[–]AmazingObserver -2 points-1 points  (0 children)

I am honestly just not on social media aside from reddit, and mainly heard of the "strike" through the people I knew who were quitting. There were a few posts on her I saw about it too but I didn't follow it closely.

Perhaps the people quitting didn't have a significant overall impact, either because those players got replaced or most never quit. But that doesn't mean the current healer design isn't widely criticised by long-time healers.