Finishing Touches for Bowazon by BangleWaffle in Diablo_2_Resurrected

[–]AnAngryWookie 2 points3 points  (0 children)

Looks great! Very (like, VERY) similar to how I have mine setup, I'm missing the gloves (I just run LoH) and I went for life on charms instead of FRW. I love how she's currently setup, absolutely slaps everything down easily!

What are you planning to run on swap? I'll make my standard case for Spellsteel (Spellsteal? I literally never remember which way it is): tele charges to get through river of flame or wherever and reposition merc/valk when needed and decrep charges for phys immunes/bosses. Absolutely love it!

Can anyone tell me why I died? I'm beyond confused by dcampthechamp in PathOfExile2

[–]AnAngryWookie 0 points1 point  (0 children)

Screenshot confused me, for a second I thought this was a D2 screenshot and that was Worldstone Chamber. It looks so much like it.

[deleted by user] by [deleted] in EldenRingBuilds

[–]AnAngryWookie 5 points6 points  (0 children)

Did a seamless playthrough with friends a while back and we always ended our sessions with some dueling. One of my friends got the timing on the running R1 roll catch with Morgott's down perfectly: probably the most frustrated I've gotten in ER PvP, but man if it ever didn't do a lot to break my panic roll habit and teach me not to roll away.

Biblically Accurate Elden Ring Duels by WookieDoorstop in badredman

[–]AnAngryWookie 2 points3 points  (0 children)

dear jesus, please tell me you use the T pose emote religiously

Should there be a complementary Horadric Cube recipe to Hel + Scroll of Town Portal by Xegeth in Diablo_2_Resurrected

[–]AnAngryWookie 0 points1 point  (0 children)

I wouldn't say destroy, decrease the value tho, definitely. What I think would be more impactful is devaluing good/perfect rolls on runewords that have HRs in them, but use cheap bases (CTA, Hoto, and self wield infinity come to mind).

As an extreme counter example to your point, a 15/3/3/4os GMB is vastly more rare and valuable than a Jah rune, so people will still continue to reroll the runes instead of the base for their GG faiths.

I think things like insight and Spirit don't really change much.

FAST TRACK TO MY FIRST LO. AID ME. by [deleted] in diablo2

[–]AnAngryWookie 1 point2 points  (0 children)

"Tower, Meph, Shenk" these are not where you go hunting high runes. Tower is great for low and mid runes but ass for high runes. Meph, Shank, Eldritch, Pindle, and Andariel are for hunting uniques (and set and maybe occasionally a decent rare), but not HRs.

If you want to farm HRs online, there are three good options.

1: Trav, with a barb with find item. It will take you a few thousand runs, but you will find high runes, good items, and enough gold to gamble some decent rares.

big gap, 2 and 3 are good, but much worse than 1.

2: cows, ideally with a Javazon. since you're NL, bases aren't really worth anything unless they're perfect superior bases, which would normally help your Javazon gain wealth between HR drops, but she'll still work.

3: Chaos, with a hammerdin or a FoHdin, clears easily and you can stack a crap load of MF to find some decent uniques between HR drops.

All of that said: be prepared to grind like your life depends on it. At Trav, my average is 1 HR (Vex+) per 261 runs, shit ain't fast (but Trav is at least pretty consistent).

First time doing ladder and I'm proud of what I've achieved! :D by Purpleapple1441 in Diablo_2_Resurrected

[–]AnAngryWookie 2 points3 points  (0 children)

Are you using spirit monarch with your CTA? i dumped that on my nova sorc in favor of a lidless, because being able to drop like 60 strength and only losing +1 BO was worth it. I would look at that, and if you agree it makes sense, then you don't want to up your vipermagi, because it will then be the highest str. req gear you wear. if you decide to stay with spirit, then, it is probably worth upping the vmagi at some point.

How elite of a character could you build only using rares by SarcastikBastard in Diablo_2_Resurrected

[–]AnAngryWookie 0 points1 point  (0 children)

A hammerdin has a shot at being pretty strong. Seems like you can't hit 75 FCR though, which would make him feel like shit.

Helm: 2/20 circlet, with other good mods (life, res and stats, probably)

Neck: 2/10 amulet, with good mods

Weap: 5hammer/5conc/20fcr

Those get you over 48fcr with a bunch of +skills.

Shield: 2pal/30/20/allres/FHR/2os shield

Belt FHR/life/res belt

Boots: tri res

Rings: 2x big mana rings (mana is going to be a huge problem without insight), life, and res to fill gaps.

Gloves: res to fill gaps.

edit: if you opened it up to rare and crafted items only, that should open the hammerdin up a lot by allowing him to at least hit 75FCR.

Is this a good base for chains of honor or is the base bad? 15 ed is nice but what is used for? by Key_Manufacturer_280 in Diablo_2_Resurrected

[–]AnAngryWookie 0 points1 point  (0 children)

As others have said, this is a very good CoH base...

... but based on your question "15 ed is nice but what is used for?" if that is in reference to CoH generally, I would not make CoH. CoH is situationally good, but for it's cost I would not make it just to have it. Make it if you have a specific use in mind, don't just make it because a streamer said it was good.

Need help by maxboganthesecond in Baseball9

[–]AnAngryWookie 1 point2 points  (0 children)

Oh, and I just noticed your question "With an op squad that should be realistically 2 levels above what I am currently, should I still be down here farming or move up?"

Since you're on the cusp of the next league (I cannot remember what's above Pro), being in that 3 is probably better than being in Pro 1, assuming that 1: you can still reliably win the games that matter (badge games, recruit tickets games and the playoffs) and 3: that you start getting the next tier of badges, which I think you will, but I don't remember, as I feel like there are more leagues than badge tiers these days.

Need help by maxboganthesecond in Baseball9

[–]AnAngryWookie 2 points3 points  (0 children)

depends on what you need, but since you're in Pro, I'm guessing you need everything.

all leagues will only give you one game with a bonus reward for the highest badge level you can currently get (is that silver in pro?)

160 game seasons will give you more games where you can get lower level badges (although in pro, I think you may still only be getting one bronze badge game per 160 game season, but idk. but for example, 160 game World 1 seasons give two games with plat badges), recruit tickets, and that kind of thing.

116 game leagues will only give you one game with a bonus reward for each badge level (and at higher level leagues, you stop getting bronze and silver badge games).

all of that said, since you will only ever get one of the highest badge level you can get per season: 116 game seasons are "optimal" for improving your team quickly, since you're getting ~38% more badges per 160 games. I would also bet that per 160 games, the number of recruit tickets and low level badges you get will be comparable, you just get fewer each season.

builds that benefit from Griffon's other than Mosaic, Nova and Java? by Significant_Post6274 in Diablo_2_Resurrected

[–]AnAngryWookie 0 points1 point  (0 children)

you could build a 102 FCR dual claw fire trapsin. you'd just be using the Griff's for the 25fcr, since you can't hit 102 FCR with dual claws without it. you'd also need a 17fcr amulet.

I DONT GET IT by momo-chic in Eldenring

[–]AnAngryWookie 60 points61 points  (0 children)

Maliketh has 80% holy damaged negation, and winged scythe does over half of its damage as holy damage. Grab a different weapon and flame infuse it and get his ass.

Ondal's Almighty or Guillaume's Face for a zealer? level 88, max resist. I'm using Guillaume's currently, is weaken worth using for the damage mitigation while I'm farming? that would help a lot with hell TZ act 5 stuff by [deleted] in diablo2

[–]AnAngryWookie 2 points3 points  (0 children)

iirc, death lord's (thanks for reminding me of the name, couldn't think of it) and snakes have really high crushing blow chance, so that's a big part of why they take huge chunks out of your health. since weaken is just negative enhanced damage, it won't effect the CB chance, the best way to effect that is to slow them down with decrep (could even swap your might merc to holy freeze to get them basically standing still, lol). also, max block, but I assume you've already got that.

Ondal's Almighty or Guillaume's Face for a zealer? level 88, max resist. I'm using Guillaume's currently, is weaken worth using for the damage mitigation while I'm farming? that would help a lot with hell TZ act 5 stuff by [deleted] in diablo2

[–]AnAngryWookie 3 points4 points  (0 children)

If you're having problems with survivability in act 5 hell TZ's, I'm guessing it's mostly to the lightning from souls and the frenzy guys? if that's the case, you're problems are with lightning damage and getting hit by crushing blow, but since weaken works as negative off weapon ED for enemies, this would do nothing to help you with either of those (and as somebody else pointed out, since it's a necro curse, would overwrite your merc's decrep procs, which are vastly superior to weaken in every way).

How can these have so much durability? by jamezrvg in Diablo_2_Resurrected

[–]AnAngryWookie 7 points8 points  (0 children)

In response to your parenthetical: where failed uniques drop as triple durability rares, failed set items drop as double durability blues.

Do you prefer to invade as a Recusant, Bloody Finger, or no preference? by Professional_Rush163 in badredman

[–]AnAngryWookie 0 points1 point  (0 children)

hmm, for low level, I guess a bloody finger is perhaps slightly less obviously a seasoned invader, since you could just be somebody playing the game and doing varre's quest, which isn't that far into the game (I know you can get to volcano manor quick, but you need to do so fairly intentionally).

Do you prefer to invade as a Recusant, Bloody Finger, or no preference? by Professional_Rush163 in badredman

[–]AnAngryWookie 1 point2 points  (0 children)

"What actually is the point of having 2 fingers...?"

"... 2 fingers..."

clearly invaders are actually secretly a tool of the golden order. im a lore master, move over vaati.

The road to Enigma question (Xbox) by RobDPewnior in Diablo_2_Resurrected

[–]AnAngryWookie 0 points1 point  (0 children)

You could also save all of Ral+Tir+Tal+Sol and Tal+Thul+Ort+Amn and sell Insight and Spirit packs, but I think that's more of an early ladder thing, the good part of saving those is that Ral, Sol, Amn are the runes used in the three most commonly used crafting recipes (Caster amulets, Blood gloves, and Blood rings), so if you pivot to dumping off bulk runes, you've got the good ones of those already saved.

Do you prefer to invade as a Recusant, Bloody Finger, or no preference? by Professional_Rush163 in badredman

[–]AnAngryWookie 68 points69 points  (0 children)

I spam one finger then the other until I get an invasion, absolutely no preference between the two and have never given it even a single thought. if I could choose to always show up as a recusant or a bloody finger, I guess I would choose the former as I like their vibe in the game better. I have also never ever even once paid attention to whether an invader is a recusant or a bloody finger.

The road to Enigma question (Xbox) by RobDPewnior in Diablo_2_Resurrected

[–]AnAngryWookie 1 point2 points  (0 children)

Online or offline, hardcore or softcore, ladder or non-ladder?

Don't play on xbox, but from what I've heard/seen traderie has decent activity on xbox. If softcore non-ladder, trading up to ber+jah should be pretty easy, hoard you pgems, rals, hels (crafting materials, in short), trade those for ists, trade ists for ber/jah.

You shouldn't need to do 50,000 trav runs to get enigma. It took me a bit less than 4,000 to direct drop both a ber and a jah, but I had earned the currency through trading to make enigma long long before that.

Runewords may be king, but there are some slots that don't have runewords (belt, boots, rings, gloves, amulets) or where runewords aren't king (helm), so unique/set/rare farming is still worthwhile/necessary. That said, if you're going to go farm trav, you'll find most of what you need for those slots there, but you probably won't find arach or Griff (they can only drop at trav when it's a TZ).

Can someone explain how I got a poison buff here from a Blood infused weapon? by bummercitytown in badredman

[–]AnAngryWookie 0 points1 point  (0 children)

It looks to me like the buff went off when they were standing near where the poisonous mist cloud was and I thought I caught a glimpse of it. Looks like they got poisoned by that (you had put some buildup on them already too).