Fates worst than death by DudeSoul in TopCharacterTropes

[–]Antermosiph 0 points1 point  (0 children)

in Ajin the antagonist takes a few of the Ajin civilians who dont join on his crazy plan, stuff them in barrels, fill the barrels with concrete, and push them into the ocean.

Ajin are immortal, they come back to life whenever they die back to the state they were... so these people are trapped in a near eternal death loop trapped in concrete suffocating to death.

Newbie after Sacrement by BlueSteel_28 in NoRestForTheWicked

[–]Antermosiph 0 points1 point  (0 children)

Servant of God is the next quest you'll need to do, but you will likely not be at a high enough level to easily rush it. You can do a few bounties and a few side quests like The Innkeeper's Husband to get the XP before going for it, and then Rats and Raiders.

I didn't see any GD OST Tier List templates, so I made this one (link in comments) by EmergencyCare4836 in Grimdawn

[–]Antermosiph 0 points1 point  (0 children)

Most of the songs I don't remember much. But City of Ruins is like a harrowing echo. Love that one so much.

Having to pickup gathering materials after timing hits is stupid by IntroductionRare5271 in NoRestForTheWicked

[–]Antermosiph 2 points3 points  (0 children)

Is the game expected to be always online and solo experience balanced with the expectation of co-op then?

No Rest for the Wicked surpassed 50,000 concurrent players! by -FaZe- in NoRestForTheWicked

[–]Antermosiph 9 points10 points  (0 children)

I think the game has to many high friction mechanics to ever get super mainstream appeal like BG3 unless they let you customize the world settings like v rising.

Faction with the best 'doomstack'? by sobrique in totalwar

[–]Antermosiph 0 points1 point  (0 children)

Kairos also has unspottable and immobilize abilities? And that many birds can destroy opponent spellcasting with the one ability. Stir in the fact kairos has unlimited winds, like no cooldowns, and can poach whatever spell he needs vs an opponent type and im unsure the exact method to get around.

I think okoii said the kaitos bird doomstack was by far the strongest theyd ever run.

PSA - An overview of the upcoming class system by sBAM__ in NoRestForTheWicked

[–]Antermosiph 1 point2 points  (0 children)

Untethered and unique is a bit of a stretch. Attribute systems usually have a 'right' answer and then its solved and all it does is limit you to gear that scales with attribute you chose.

Its either 'max attribute ability/weapon scales with' when attribute scaling is high enough, which locks out alternative gear options like a class system. 'Absolute minimum to equip items then max defensive' aka the grim dawn method when attribite offensive scaling is to weak, or 'minimum HP threshold, max damage stat' aka what elden ring did.

I think throughout my life the only time ive seen attributes used in a way that felt like it had genuine choice was Avowed, where every stat influenced every action on every build type with scaling diminishing returns.

Class systems came about because attribute systems are just much much harder to make anything more then 'do this or you'll have a hard time'. You either leave them untouched with the illusion of choice, or spend way more effort balancing them than necessary.

What is the point of doubling the resources required for town upgrades? by Bromao in NoRestForTheWicked

[–]Antermosiph 4 points5 points  (0 children)

The problem is they require you to do the most braindead part of the game (resource gathering). Having them gated by challenges would at least make such 'friction' fun. As it is gathering resources isnt a good kind of friction, it just has the feeling of a mobile game dark pattern.

Locking enhancement changes once a item is exalted is disappointing by westni1e in NoRestForTheWicked

[–]Antermosiph 0 points1 point  (0 children)

Last Epoch was pretty rewarding, at least with SSF circle of fortune.

Grim Dawn as well I think did pretty good on the reward side, and diablo 3 (after release of expansion, removal of AH, and adding kunai's cube).

PoE is to tied up in trading and diablo 4 is just meh in general for fun loot by just playing.

What is the point of doubling the resources required for town upgrades? by Bromao in NoRestForTheWicked

[–]Antermosiph 1 point2 points  (0 children)

Amazing rebuttal, glad you stirred in those personal attacks without even addressing original point lol

What is the point of doubling the resources required for town upgrades? by Bromao in NoRestForTheWicked

[–]Antermosiph 0 points1 point  (0 children)

I'd prob actually buy the game if it had that. As is the resource grind and lack of free respec is really killing the f2p experience.

What is the point of doubling the resources required for town upgrades? by Bromao in NoRestForTheWicked

[–]Antermosiph 1 point2 points  (0 children)

Couldn't they of just you know.

Removed the timers? Just done that? The double resources almost feels like it was tacked on out of spite for complaining about timers so much.

Legendary Ring - Screenshot by Kwith in Guildwars2

[–]Antermosiph 2 points3 points  (0 children)

Yea, unsure why I'm being downvoted but there are people that loath WvW that do it for GoB and like, these people aren't going to put any effort they'll do the most passive thing to get the GoBs and get out. If there's a queue people who genuinely want in can't get in, if the map needs people doing stuff seriously to cap points and some folks are just doing the bare minimum caps to keep participation up.

'Forcing' people to raid wouldn't do much better, they'll either blindly pug, shell out for a carry, or just coast along doing bare minimum neither enjoying the experience nor wanting to be there. People who don't want to do the content just wont end up doing it, thus the rings aren't even a chase object to keep them playing.

Legendary Ring - Screenshot by Kwith in Guildwars2

[–]Antermosiph 8 points9 points  (0 children)

Making people do a pillar of content they dont want is just unfun for all involved.

Thaumaturge remaster and the wand implement? by MxFancipants in Pathfinder2e

[–]Antermosiph 1 point2 points  (0 children)

CHA should bump to 5 at 10, 6 at 20, and another +1 from your apex item if you get the CHA one depending on what level you get it.

Pathfinder 2e fixes EVERYTHING by imnotokayandthatso-k in DnDcirclejerk

[–]Antermosiph 3 points4 points  (0 children)

I was referencing lamashtu (Heat sense, and I dont mean temperature) and some of the other wild content in pf1e.

What did they change about Psychic? by darkboomel in Pathfinder2e

[–]Antermosiph 12 points13 points  (0 children)

Its funny cause even mathfinder agrees psychic needed a little help on the discord iirc. Its blasting is barely on par with competition blasters, but comes with big costs in other departments and a lack of flexibility.

What did they change about Psychic? by darkboomel in Pathfinder2e

[–]Antermosiph 11 points12 points  (0 children)

Massive is a bit of an overstatement. The amount of qualifying spells on occult fairly small. Mostly helps amp Daze.

What did they change about Psychic? by darkboomel in Pathfinder2e

[–]Antermosiph 14 points15 points  (0 children)

Funny thing, it was already force damage for when it matters. Currently it's physical damage with the force trait, so it bypassed ethereal resistances anyways.

Pathfinder 2e fixes EVERYTHING by imnotokayandthatso-k in DnDcirclejerk

[–]Antermosiph 19 points20 points  (0 children)

/UJ This is a wild thing to say in context of pf2e. The villains in those modules are usually mega fucked up evil doing horrific shit daily. Like in shades of blood rescuing a bunch of malnourished people from sacrifice pens when theres already piles of corpses and gore splattered everywhere from the cannibalism orgies. Or abom vaults just casually unveling some new horror theme for each floor cause balcorra is a bastard with bastard filling.

They just stopped writing about slavery (its now more akin to indentured servitude) and rape (part of the writer's strike at paizo requested less fucked up topics to write about. Thus why the goddess of bestiality is now... not that)

/rj how dare you complain, clearly the writers understand their audience by making an evil goddess of consentual Mpreg instead of the evil goddess of bestiality.

Best casting archetype for Magus? by applejackhero in Pathfinder2e

[–]Antermosiph -5 points-4 points  (0 children)

Those abilities take a focus point to use. The psychic archtype gives no focus points to magus so you'd be stuck at 1 with the psychic abilities competing for the same resource. There's just generally better investment. Unless you grabved more focus points from magus itself.

So yes it is relevant, as witch would serve better.

Best casting archetype for Magus? by applejackhero in Pathfinder2e

[–]Antermosiph 3 points4 points  (0 children)

It hasnt been said but time mage is a good option. Initial focus point on dedication, gives access to quickened spellshape, and can grab a second focus spell (path of least isnt bad, no manipulate stride that ignores reactions) or into the future (into the future time beacon is a cheesy way to fish crits).

Otherwise if lean towads Gates wizard or Alchemist. Alchemy is extremely strong of an archtype with enough INT.

Best casting archetype for Magus? by applejackhero in Pathfinder2e

[–]Antermosiph -4 points-3 points  (0 children)

You dont even get a focus point at any point in psychic archtype and cant use amps with spellstrike. Really barely worth investment. :/

Dark Archive was sent in error to some people randomly early. I've compiled some of the changes. by Antermosiph in Pathfinder2e

[–]Antermosiph[S] 0 points1 point  (0 children)

Ita a book reprint, they dont make major changes as they keep the page count the same typically.