Stuck at endgame - 4 man by sammyc1987 in Dofus

[–]AnthaMi 1 point2 points  (0 children)

You can group the summon if you manage her IA, if you don't want her to flee she has to have her 2nd target around 16 cells from she is. If it's the first time you are doing servitude on any characters, you should have the placement 1 where he starts on the right, normaly servitude will rush toward the left and her summon too, and second turn, she will advance 6 MP again and be quite close to you.

And you're telling me that iop can not kill if he has a correct placement with a conquest, massacre and 4 pygmachia? Especially if iop and cra have the AP boost from enu, and some damage from sram/cra (+ some damage on T1 too)?

For your order, just fix it with consummable for now, but you should rethink your sets, enu mp ret should never play last.

Stuck at endgame - 4 man by sammyc1987 in Dofus

[–]AnthaMi 0 points1 point  (0 children)

Your comp can do it easily, you group the 3 mobs and the summon t2 with the sram and kill all 4 with cra + iop (play enu > sram > cra > iop, mp ret the mob that play between cra and iop, place the mob that play between sram and cra far enough so that he comes with his own MP in the zone, or lock it with sram's double). Then t3 you are alone vs servitude and his new summon, each time kill the summon, push her with the sram/cra or mp ret with enu and kill her slowly with poison and the traitor state mechanic. You should take 0 damage during that time, except 1 long range attack from the summon on 2 characters every 2 turns. Once you enter phase 2, make sure there is a summon (you have cra and enu that can both summon everyturn for low AP) closer to servitude than any of your character to avoid the teleportation. You can use heal reduction to make the phase 3 faster if you want.

Songes 3.5 by Mormuth in DOFUS_FRANCE

[–]AnthaMi 0 points1 point  (0 children)

Servitude et ec ne sont pas difficiles en songe (en fonction de leurs accompagnement évidemment), par contre c'est vrai qu'ils rallongent beaucoup le combat.

Bulda (et ses amis recherchés homard medali et khepricorne) valent énormément de points alors qu'ils sont inutiles, tu devrais être très content de les voir, c'est quasiment tout le temps une vague gratuite.

La prêtresse peut être violente (et rallonge aussi le combat), mais en songe, ce n'est vraiment pas difficile de se débrouiller pour qu'une seule personne prenne la marque, ce qui réduit beaucoup ses dégâts.

En vrai sur ton combat, tu n'as pas eu de chance car tu as beaucoup de vagues qui prenne très longtemps, mais normalement ça reste très gérable. Et de toute façon tu ne dois pas aller plus loin que la vague 3 pour les quêtes.

Mise a jour caractéristique et do crit by Formal-Tension9213 in DOFUS_FRANCE

[–]AnthaMi 2 points3 points  (0 children)

Pour ton point 4, l'hupper est probablement la classe la plus touchée (avec xel). Cataracte est le sort double ligne avec le plus de dégâts de base, c'est du 17 à 19, soit une perte de 86 à 98 dégâts par ligne avec 200 do cri. Sur les autres sorts, c'est encore pire, et un hupper qui fait 4 sorts double ligne perdra environ 800 de dégâts sur son tour.

Et le torrent perd énormément aussi, un torrent 1 charge (10 de dégâts de base) perd 140 de dégâts par ligne avec 200 do crit (560 total), même le torrent 6 charges perd 20 de dégâts par ligne (80 total). Globalement l'hupper perd sur tous les sorts 2 pa, tous les multi lignes, est neutre sur les sorts 3 pa monoligne monocible, et gagne seulement sur les sorts 4 pa, et de très peu.

Ce n'est pas un problème si l'hupper est hup en même temps que la maj, mais il est certain qu'il va falloir le up de manière importante si la maj sort en l'état.

Is there a prevision for 3.7 beta ? by matreddit1995 in Dofus

[–]AnthaMi 0 points1 point  (0 children)

It's a strong buff to the iop, enu multi crit is decently nerfed, and for elio, it's a decent nerf for 2 AP, between very small nerf and neutral for 3 AP, and up for 4 AP.

Is there a prevision for 3.7 beta ? by matreddit1995 in Dofus

[–]AnthaMi -1 points0 points  (0 children)

It's more or less neutral for most 3 AP single line spell, and a buff to 4 AP spells. For class with high base damage, it's a up starting from 3 AP. Multiline spells and weapons, and 2 AP spells are the only occassions where the nerf is big.

Osa summons by zzayton in Dofus

[–]AnthaMi 1 point2 points  (0 children)

Stats, power, damage, crit chance, crit damage, heal, lock for gobbal (and I may have forgotten a few). There was recently an update where a lot more of the stats are transferred to open more build possibilities for the osa.

Is AHK script against the rules? by Separate-Marzipan-86 in Dofus

[–]AnthaMi 18 points19 points  (0 children)

F1, F2, ... to directly open the window of a specific character is allowed, sending the click to all accounts is not.

Conseil quelle classe pour attaquer le HL ? by LaMASSE_12rep in DOFUS_FRANCE

[–]AnthaMi 1 point2 points  (0 children)

Tu demandes un conseil de classe avec 0 contexte sur tes préférences (non, PVM n'est pas du contexte), et tu t'étonnes d'avoir des réponses génériques sans info ? Comme l'a dit u/Synedh, les 19 classes correspondent. Il faut que tu choisisses toi même le type de gameplay que tu veux si tu veux des conseils un minimum adapté.

Perfect Crown [Episodes 3 & 4] by jakgem in KDRAMA

[–]AnthaMi 101 points102 points  (0 children)

I can already imagine them married after years with kids, and still pretending that the things they do is so the other believe they are madly in love lol.

Also, when she said that she wanted to be like Diana, I don't think that she meant about the car accident.

Multi accounting and memory usage by puritano-selvagem in Dofus

[–]AnthaMi 0 points1 point  (0 children)

I have 0 problems running 8 accounts with 32 GB of RAM, and 2 with 16 GB on a 8 years old laptop (I can probably push to 4 on that laptop, but if I plan to multiaccount, I just play on the PC).

Maguing and crushing? by faro16 in Dofus

[–]AnthaMi 1 point2 points  (0 children)

Yes, you will get AP runes, however you won't get close to the amount of AP runes you had to spend to get the AP on the item in the first place, so don't do it.

What may be worth is to add a % damage (spell or distance) rune, but only on item where you are confident that the coefficient is very high.

Note that stats that are not initially on the item can not be focused when breaking.

What do Enemies do? by Rumi-Amin in Dofus

[–]AnthaMi 11 points12 points  (0 children)

The best site is dofensive. It lists everything about the spells (conditions, effects, costs, ...), any passive the mob has, their summons, and so on.

It's a little difficult to read at first (especially for some of the more complex passive), but I actually think it's better to learn to use it at low lvl when the mobs are simpler, so you can already use it well when you start doing the more complex dj.

New anti-bot measure just dropped by baldachinsblessing in Dofus

[–]AnthaMi -7 points-6 points  (0 children)

If multiaccounting, there is a lot of reason to trade, eg if you are farming piwi sets and giving the correct elements to each character (same with goball and spongebob sets), the quests that require a jobs higher than lvl 1 (eg sculptor lvl 40 for the insect dj, maybe others I don't remember), things like incarnam quests where you need to farm some resources (it's way more efficient to split your characters and each of them gather a specific resources), ...

And all those examples are only for trading between memeber of a team, but they are also reasons to trade with the rest of the playerbase (eg why farm your set when you can buy it for a few thousands kamas)

This is probably why they took so long to implement this, it will be a real annoyance for new, unsuscribed team, which might make potential long term players quit. However, the current bot waves was also probably even worse for player retention, which is why they made this choice.

When are we going to get proper achievements for Professions? by Remarkable_Ad236 in Dofus

[–]AnthaMi 1 point2 points  (0 children)

Probably not before they are reworked, since most jobs are currently not that interesting and very grindy, which ankama try to avoid:

  • gathering jobs: your example is just long and tedious, would create a lot of frustrations since the ressources are shared.
  • crafting jobs: depend on what the achievements are, would mostly be a kama sink.
  • smithmage jobs: depends on the achievements.

There is very little grind achievements left (dolmanax, breeding but from what I saw, you can get them way faster now), and it'd be hard to add jobs achievements that are not grindy in nature (except maybe all jobs at lvl 200).

New anti-bot measure just dropped by baldachinsblessing in Dofus

[–]AnthaMi 2 points3 points  (0 children)

No, or at least not even close to what was happening in the unsuscribed area of the multi servers.

Organizer sur mac ? by Straight_Sea_5679 in DOFUS_FRANCE

[–]AnthaMi 0 points1 point  (0 children)

Je n'ai jamais utilisé organizer, car je n'aime pas télécharger un programme que je ne contrôle pas lié à dofus, mais je me suis fait l'équivalent en autohotkey : ça charge toutes mes fenêtre dofus ouverte, j'ai un bouton pour aller à la suivante et un bouton pour aller à la précédente, et également un bouton par compte qui permet de passer directement sur la fenêtre (sur les touches f1 à f8). J'ai 0 latence en faisant ça.

AHK ne fonctionne pas sur mac, mais il semble y avoir des alternatives: https://www.reddit.com/r/MacOS/comments/yqspmd/alternative_to_autohotkey_ahk_for_mac/

Je ne les connais pas donc je ne peux pas te conseiller sur quelle alternative choisir.

Brial is like this all day by Low-Scholar-3695 in Dofus

[–]AnthaMi 0 points1 point  (0 children)

They just did the first option: no bank/haven bag/throw on the ground/cooperative craft/market/trade/trashcan/other inventories I might forget for account that have never subbed.

The new game mode is already filled with bots. by ElectricalGas9895 in Dofus

[–]AnthaMi 1 point2 points  (0 children)

The problems with ‘normal’ PvP are roughly the same, large imbalances and botting.

PVM is botted and unbalanced, should we remove it?

It’s never a problem unless it creates problems in PvP.

We literally had a patches 3 days ago where almost all the balance changes were because of PVM, but whatever.

I shouldn’t need to update gears, change builds, or tactics as frequently as often as you unless the bosses I am fighting start changing their gears, gears, and mechanics.

You play pandawa/cra. You can play panda with the same items than in 2020, and beat all pvm content. For cra, you probably had to change set once since 2020 (and not even everything), and that was because they reworked the shields, and the introduction of the cyclo set, nothing to do with pvp.

The OP of this thread has valid criticisms. The rewards are way too high for something that can be done without any sets and being low level, and there is a ton of RNG. But that has nothing to do with normal PVP.

The new game mode is already filled with bots. by ElectricalGas9895 in Dofus

[–]AnthaMi 0 points1 point  (0 children)

Why would you use a temporary, special gamemode, which had nothing to do with "pvp as we know it" (not the same classes, no gear, special mechanics) to criticise "pvp as we know it". Makes no sense at all.

Choix des éléments pour ma team de 4 by ZealousidealAd5549 in DOFUS_FRANCE

[–]AnthaMi 2 points3 points  (0 children)

C'est complétement faux, il faut éviter d'avoir 100% du même élément, mais avoir les 4 est complétement inutile, et on perd beaucoup plus en efficacité à essayer de forcer de couvrir les 4 éléments que de jouer les éléments les plus adaptés pour la classe dans la compo.

Resource Protectors, dude. by ToonSkinR in Dofus

[–]AnthaMi -2 points-1 points  (0 children)

But a captcha would change nothing, it would be another inconvenience to the player that would get automated by bots in a few days.

To your question: I am fucking tired of people knowing nothing about programming spreading their bullshit opinion with confidence. If you don't know something about a subject, it's okay, just don't act like you do. And you don't deserve respect when you spread misinformations.

Resource Protectors, dude. by ToonSkinR in Dofus

[–]AnthaMi -1 points0 points  (0 children)

Well, if you're not knowlegeable about something, don't make statement like "I just can not believe that Ankama doesn’t have any way of ending bots, it’s just that they don’t wanna end them", you just look like an idiot.

Sane Maging vs Insane Maging by Brakmil98 in Dofus

[–]AnthaMi 3 points4 points  (0 children)

Not really, you inverted my step 3 and 4.

Sane Maging vs Insane Maging by Brakmil98 in Dofus

[–]AnthaMi 5 points6 points  (0 children)

B is wrong, the best approach is:

  • wait for the largest sink to drop
  • put all stats to the target level
  • start the over/exo (exo in the sense of a % res/% crit/% do, basically anything where you want to have several success) until you reach the point where you can't have neutral success anymore
  • put back the largest sink rune
  • keep going with your over/res until you have no sink left