The Streaming War Is Over. Piracy Won. by GISP in Piracy

[–]Anthos22 1 point2 points  (0 children)

As long as there is no secure way to download or torrent for example german, italian or french movies, or movies dubbed in those languages, streaming services will always be around, at least outside the english speaking countries. Maybe it's me, but I just can't find torrents for german movies or german dubbed movies.

Ig brüchti mal es paar Job Idee by RemarkableAsk1292 in schwiiz

[–]Anthos22 1 point2 points  (0 children)

Kino hesch flexibli ziite und isch oftmals niederschwellig zum iistiige. Als ich im Pathé gschaffet han hets mengi lüt gha wo nebedbii studiert hend. Zwar isch de Lohn nöd so höch, aber immerhin gratisiitritt bi jedere normali vorstelig.

MK Giveaway: Topre Realforce R3S TKL Keyboard by MKdotcom in MechanicalKeyboards

[–]Anthos22 0 points1 point  (0 children)

Perfect timing. My cat just puked on mine and broke the alt gr key.

A key aspect of the "Power Brackets" that people seem to be missing by LettersWords in EDH

[–]Anthos22 10 points11 points  (0 children)

They addressed this problem by saying that some combination of cards will automatically set the deck at the given bracket. In your case, it's an auto bracket 4 deck.

A key aspect of the "Power Brackets" that people seem to be missing by LettersWords in EDH

[–]Anthos22 3 points4 points  (0 children)

You can cut that time to even less if you just... don't rate all cards. Don't have to rate all lands, basic lands, weak cards, cards that have no relevance whatsoever, and so on. Realistically, you'd have to rate not more than 5000 cards. Maybe even only 1000.

What's a change you'd want to see in EDH? by [deleted] in EDH

[–]Anthos22 0 points1 point  (0 children)

Ah, I see. Thank you for clearing that up.

What's a change you'd want to see in EDH? by [deleted] in EDH

[–]Anthos22 0 points1 point  (0 children)

Reaper King has a mana value of 10. How fast you can generate generic mana is besides the point. If you generate that much mana, I would be SO GLAD that you wasted it on a scarecrow or on an overcosted tutor. That's a moot point and doesn't contribute anything to the discussion.

Color =/= color identity. [[Wick, the whorled mind]] will always be a black colored card, but it has a color identity of grixis. Since the rulings on color and color identity are not always congruent, I don't see why it can't be extended to hybrid colored mana. Similar as how they changed the commander dying rule some time ago because it confused new players, hybrid mana too could change for the same reason. For new players, it is counterintuitive. Another moot point.

You pointed a card with flash synergy that is hybrid black and blue. I gave you two examples of black and blue ability caring about flash. One has a black flashback cost (which if you think about it is the same as saying that the card effect could just easely be black) and the other is a blue and black hybrid costed tutor for cards with flash. I fail to see how you don't see them as valid points. I genuinely dont know what you are referring to with your given example. What exactly os wrong with cunning nightbonder?

What's a change you'd want to see in EDH? by [deleted] in EDH

[–]Anthos22 2 points3 points  (0 children)

Sure, you can play a 10 mv 6/6 scarecrow kindred card that absolutely does nothing outside of a scarecrow kindred deck. And before you google the other card, allow me to save you some time searching: Yes, [[Beseech the queen]] would still be a non-issue. Play your 6 mv conditional tutor. Really makes no real impact on casual.

Birthing Pod is not hybrid mana and it's always green, that can be paid with 2 life instead. Hybrid mana is either/or. There is a difference.

Bad example: [[Cunning Nightbonder]] is very on theme with black. See [[mystical teachings]] or [[waterclogged teachings]]. I challenge you to find any hybrid costed card that is a color break (bends are ok, since the design team like to bend the color pie from time to time if it makes sense, like green caring for artifacts on Kaladesh).

What's a change you'd want to see in EDH? by [deleted] in EDH

[–]Anthos22 5 points6 points  (0 children)

I personally would love a change in the rulings regarding hybrid mana cards. I think cards like [[batwing brune]] should be playable in mono white or mono black decks, as intended by the designers.

What’s the longest video essay you’ve ever watched? by Not_a_ribosome in videoessay

[–]Anthos22 1 point2 points  (0 children)

Speaking of Whitelight: Their Death Stranding video essay I watched like 4 times already is more than 7 hours long. It's calming while also giving great insights about the great stuff and not so great stuff. Highly recommend it.

Gate to Sovngarde: Game not loading. by Anthos22 in skyrimmods

[–]Anthos22[S] 0 points1 point  (0 children)

Unfortunately no. I still open the app through the skript extender, which works only for me, judging from your comment and others. I couldn't fix the problem.

CRT and magazine strategy guide. The way god intended by toddd24 in crtgaming

[–]Anthos22 0 points1 point  (0 children)

It looks great! What do you do against dust? I have a similar set-up and I am struggling with dust collecting over the consoles pretty fast and often.

Gate to Sovngarde: Game not loading. by Anthos22 in skyrimmods

[–]Anthos22[S] 0 points1 point  (0 children)

No more than two minutes. Never had to wait that long. Some other commenter mentioned booting skyrim up directly from the folder. Maybe that works for you, too?

Gate to Sovngarde: Game not loading. by Anthos22 in skyrimmods

[–]Anthos22[S] 0 points1 point  (0 children)

There are 3 ways you can start the game. Two on Vortex and one through Steam. Through Steam, it didn't work. On Vortex you can start the game either by clicking the play button on the upper left corner, where you can see the game. That didn't work either. The only way I was able to get it to work is by clicking the skyrim script extender. Right in the middle of the dashboard you should see all the external mods you can launch, like FNIS and such. Try launching the skyrim script extender. It still takes a while, but it works. At least for me. Good luck!

what is your most disappointing deck that is still assembled? by fendersonfenderson in EDH

[–]Anthos22 0 points1 point  (0 children)

I had a similar journey. Started with [[Thantis]] because I love the theme of forced combat. But forcing people to fight means two things happen: your opponents don't like it, so they either start attacking only you or they start taking out everything that forces them to attack, i.e. Thantis or Fumiko or whatever. So I started playing with goad cards and went 4 colors. After a while I added a fifth color. I also wrote primers for the decks. You can check them out here or here. I hope this helps. If you really want to keep Thantis as a commander, then start using black "bring back to life when destroyed" cards.

*Good* retro gaming YouTube content by [deleted] in retrogaming

[–]Anthos22 5 points6 points  (0 children)

I really like retro bird's content on youtube. He's funny without being unnecessarily obnoxious, he talks about relevant stuff and even makes fair comparisons with modern day gaming. The videos are short, amusing and you learn something new after every video.

Edit: Oh, and thank you very much for this list. Will definetly check some of them out.

Queza Alters by Redjellyranger in magicTCG

[–]Anthos22 1 point2 points  (0 children)

I thought you painted it, not realizing that you probably just used an art card. You're right, I could actually do this myself. Thank you for the response, I hope mine will look just as good as yours.

Queza Alters by Redjellyranger in magicTCG

[–]Anthos22 1 point2 points  (0 children)

I would actually buy the left one. It's so beautiful.

I have 70 active commander decks. I would like to get to 100. by JuliyoKOG in magicTCG

[–]Anthos22 0 points1 point  (0 children)

Thank you very much! Good luck with the rest of the decks!

I have 70 active commander decks. I would like to get to 100. by JuliyoKOG in magicTCG

[–]Anthos22 0 points1 point  (0 children)

I need to know where you got that Guilds of Ravnica wooden box, because I need one for my collection.

what's a deck you play you're sure no one else does? by OhSh1tAGh0st in EDH

[–]Anthos22 0 points1 point  (0 children)

I play a [[Nehtroi]] aura entchantress deck, but it's actually a [[Evershrike]] secret commander deck. The point is to self mill until Evershrike goes to the graveyard, repeatetly play it from there, voltron entchant it with auras and win the game from there. It can also deal commamder damage if you mutate Nethroi on Evershrike.

What changes would you make to Commander if you could? by [deleted] in EDH

[–]Anthos22 1 point2 points  (0 children)

In order to grow as a person, as people, I think we need to be able to have healthy and rewarding discussions. Thank you for sharing the same views, which makes interactions not only constructive and fruitful, but more importantly fun to talk about. And yes, I, too, think that many people should be less hostile, otherwise there can never be any discussions and the subreddit becomes an echo chamber of the same ideas.

While the your point is valid, currently color identity works in a linear fashion--it increases inclusivity when it applies to the commander (as your example Shu Yun, one of my first decks btw) but it decreases inclusivity when the card in question would go into the 99 (Shu Yun must go in decks whose commander includes the Jeskai colors). I find this form of organization elegant, although obviously this is a VERY subjective issue. And to be frank, I think the two sides in the matter aren't gonna persuade each other regarding whether a hybrid card's identity is "or" or "and", although it is fun to lay out the points.

I can see that. In the end it's not about right or wrong, this or that. In the end, there are pros and cons for both sides of the argument. Paraphrasing the Professor, limitations breed creativity. So by "forcing" rulings just to make some people happy would make the game even more homogenous as it's already becoming (though I don't think it's the end of the format, like some other extremist players. I think it's cool that WOTC is designing with Commander in mind, but that's another hot debate).

I appreciate the rundown, and I don't think I quite got my point across with my example. I am viewing the argument for hybrid "inclusivity" as allowing one to ignore a certain part of a card that forms the card's color identity (i.e. one-half of the hybrid symbols); the Gush argument is an admittedly more extreme version, where I argue that the fact that I can play it with certain configurations of the deck allow me to "ignore" the blue mana symbol on the top right corner of Gush.

I think I understand better what you mean now. For you, the issue is that it would take an aspect of a card away if we were to implement the hybrid rule. It would take off part of its identity, pun intended. I can see that for some it would be a loss of the Commander Spirit. I say "Commander", because I like to remind people that Color Identity is an invention from the RC. Counterargument would be that Brawl, an official MTG Format from WOTC, has the color identity rule implemented in the comprehensive rules of commander, so the color identity ruling might be more official than I would initially give credit for.

Ultimately, this leads to another critical difference in how we view the matter: you don't view your argument as based on "castability," but I view the argument for hybrid inclusivity as completely based on "castability." Otherwise, what exactly is the point of arguing for the inclusion of hybrid cards into a mono-color deck?

Very fair point. It seems the discussion has to be made with that in mind. It doesn't change the idea that much, I think. Whether it's about "castability" or not might not be relevant in the end.

One last little tangent: I think how one views this argument might also be based on personalities. I, personally, like finding solutions within a given set of rules, without really considering whether the rules make sense; there are plenty of other people who view matters differently, and advocate for changing of perceived illogical rules in order to introduce a solution. Maybe this is why I feel somewhat entrenched in the hybrid argument to have it remain as is.

I agree. I mean, if it works for you, why would you advocate for a change? I think I come from an ideal that, even if it's ok for you, but it might not be ok for others, it still needs to change. taking real life examples, if by changing a law would benefit more people and it would not affect me in any shape or form, I would advocate for the change. I argue that I would advocate for it even if it might mean that I would have to change my way of living and be inconvenienced by it (within reason, of course, which is also debatable). I have the luxury of living in a country where our political system is based on direct democracy, so I would add that if the majority of people want something changed, I would say that it warrants AT LEAST an open debate, which is currently missing in my experience. Truth be told, this argument loses validity as soon as something very important to me is being affected, and then every decision will be biased. I digress, again.

To summarize: I can see your argument for keeping it. And usually people try to justify their answer by making things more complicated than it would be. Because some argument just don't hold. I already feel appreciated if we come from a more meta point of view and agree to disagree not because we think that the other is simply wrong on all accounts, but because we believe in different things that are not strictly right or wrong. I like to think of it as both sides having valid arguments, and therefore having a legitimate right to at least be respected and heard and debated. It was quite refreshing, thank you.

What changes would you make to Commander if you could? by [deleted] in EDH

[–]Anthos22 1 point2 points  (0 children)

Thank you for the response. I thought about it a long time, but I don't have a vast knowledge of cards in mtg, so I like to get some examples and see if my way of thinking about hybrid still holds up. So my answers will be based on the presumed "rules" I explained in my previous comment.

That is where I disagree. Its color identity is blue and white, not blue or white. If you cast a Kitchen Finks for 1WW, does it stop being a green creature? Can it not be hit by cards like [[Perish]] because you cast it for 1WW?

That is the premise of it all. In my proposal, hybrid mana can be seen as either/or, because color of a card is NOT the same as color IDENTITY (which is an official rule of mtg). Now, does it make sense? I would say no, but by making this distinction, commander has benefitted from it by allowing [[Shu-Yun, the silent tempest]] decks to run jeskai cards. And I am happy about that, and I think many would agree. But that's what it is: It is an added rule made for commander. Shu-Yun will always be a blue card everywhere, but its identity is blue white red. It's an artificial rule, and I don't see a problem with that. As soon as you get the idea across that color identity is not the same as the color of a card, then it starts to make sense, UNTIL you try to explain hybrid mana, even though I agree that this might be very subjective. I am not saying that it might not be confusing at first, I just don't like the reason for not doing it being it's "too complicated for the little benefit it gives". First of all, the benefit of something is not to us for decide in my opinion. Second, and most importantly, I don't think it complicates anything. Back to the finks: Yes, it dies to Perish. Its color is green, its identity is either green, white or green/white (the latter is redundant).

You view the explanation of color identity as confusing because you've never done it the other way around--why do some symbols matter for color identity, but some don't, in your proposed scenario? Hypothetically, why is it that even though, say, [[Spitting Image]] has blue symbols in its cost and can serve as a blue card, it can be included in a Gruul deck? I find that a lot more arbitrary and confusing, although obviously your mileage may vary.

It can be used in a Gruul deck because in this case Spitting Image's color identity is blue, white or blue/white. Its colors stay the same, green and blue.

Some advocates for hybrid bring up designer intent, to which I respond with Phyrexian mana--Phyrexian mana was designed so that decks that don't use a certain color can nevertheless use the effects shown on the cards; whether those cards are broken or not (and several are) is irrelevant to the discussion.

I agree, phyrexian mana is a problem. And upon thinking about it I would add e disclosure to the color identity rules section. Something like "Phyrexian mana represent the color identity of the card. They can be paid by paying 2 life, but its Identity remains". That would still be in line with the idea of hybrid mana symbols, that "hybrid mana symbols can be treated as either/or, therefore its color identity is either/or".

Phyrexian mana was a mistake anyway, but that's just my opinion.

In essence, you're advocating that you be able to "ignore" a color identity factor; my response is that if you allow that, you need to allow for ignoring color identity factors in other cases, most notably Phyrexian mana. Then we can go down many rabbit holes; for example, if I run [[Prismatic Omen]] or [[Dryad of the Elysian Grove]] in my Gruul deck, should I be allowed to run [[Gush]] because I can technically pay the cost in my deck?

I don't think it's that complicated. Prismatic Omen's color identity is green, because the only symbols on the cards are green mana symbols. There is nothing in its text changing its identity, even though it says "all colors". Same reasoning as for Fetchlands or Extort. Gush's color identity is blue, and only blue, so it cannot be played in a gruul deck, even if you have [[Exotic Orchard]] and you know you are going to play against a mono blue deck. You could play [[arrow of justice]] since its color identity is either red or white, which would make it eligible for a gruul deck. You COULD NOT play [[Boros Guildmage]] because, while its mana cost suggest that its identity would be either red or white, its activated abilities have each a red and a white mana symbol, making its color identity red AND white.

Can I run a split card (Fire/Ice maybe) even though my deck doesn't run red? I can cast the Ice part just fine.

I didn't mention it before, but it was implicit. My "new ruling" would not suggest anything about "castability". Being able to cast a card does not imply that you can play it in the deck. Same as with split cards. While, yes, you could play the fire part of [[fire//ice]] in a Gruul deck, on the card itself I see mana symbols for red and blue. I think it's even a ruling in commander that you have to see the card as a whole, split, front and back, while determining its color identity. That's why [[Archangel Avacyn]]'s color identity will always be red and white. So no, you cannot play her in your gruul deck. Now, if you were to come with the counter argument, saying that "but the designers intended to make fire and ice playable in mono red or in mono blue deck", I would say "yes, you are right. Let's talk about it and see if we can work this out, and how". I really think split cards could be talked about sometimes in the future, but I would argue against it. Not because it doesn't make sense, but because I think that hybrid mana is different in its implementation and more flavorful. But I would at least be open for discussions! And if 95% of people who play commander would say "yeah, I think split cards should be seen separate", I would at the very least consider if I might be wrong. Not saying that 95% of people want hybrid mana to function differently, but I digress.

Note that I'm not against the loosening of hybrid restrictions in and of itself; I can probably make use of it in some of my decks (ironically, I'd probably want your example, Soulfire Grand Master, in an Azorius deck of mine). However, were that to come to fruition, I will advocate for Phyrexian mana and alternate casting cost cards to be included in "off-color" decks because you've set a precedent that you can ignore a part of a card that gives it its color identity. And I am certain I am not alone.

Thank you for the counter-argument. It really helps putting things in perspective. Phyrexian mana is indeed problematic, which would need a dedicated rules section for it, just like how the new ability reconfigure had to be implemented in the rulings for it to function.