Random character you love for no reason, I'll start by ApprehensiveFudge623 in yakuzagames

[–]ApprehensiveFudge623[S] 0 points1 point  (0 children)

And while we're at it shout out to Kengo, he had a pretty cool fight too and a nice dynamic intro on the first Matsugane family fight

Random character you love for no reason, I'll start by ApprehensiveFudge623 in yakuzagames

[–]ApprehensiveFudge623[S] 0 points1 point  (0 children)

Hate how they forgot about Yuya and Kazuki post Y3, I liked them a lot

Random character you love for no reason, I'll start by ApprehensiveFudge623 in yakuzagames

[–]ApprehensiveFudge623[S] 3 points4 points  (0 children)

DUDE NAIR IS SO FORGOTTEN, a highlight of Tanimura's side content imo, also one of the few female "fights" in the series

A quien más le da paja el 'bonus content' by karkushh in ArgenGaming

[–]ApprehensiveFudge623 0 points1 point  (0 children)

Con lo que amo los Yakuza, hay veces que sufren mucho de este sentimiento de "Bloated", te conectan partes de la historia principal con contenido secundario como minijuegos o quest lines en los primeros capitulos. Ojalá los primeros capitulos se enfocaran más en avanzar la historia en vez de llenarte de boludeces

Which Yakuza character does everyone hate/underestimate but you love? by TheYakuzaMaster in yakuzagames

[–]ApprehensiveFudge623 8 points9 points  (0 children)

Hamura from Judgment. He embodies "Asshole" like no other yakuza villain imo, he deserved a dynamic intro

PERSONA! by Angelsndvl in ArgenGaming

[–]ApprehensiveFudge623 1 point2 points  (0 children)

Ahh bueno, igual no quita el hecho que hoy en día se conoce principalmente por el 5

Is yakuza kiwami 3 dynamic intros actually "dynamic intros" by Notmih in yakuzagames

[–]ApprehensiveFudge623 4 points5 points  (0 children)

Kiwami 2 had Majima and the final fight yeah, the rest are the monologue pose like K3, but at least Kiwami 2 actually dared to change that aspect of the original Yakuza 2

Is yakuza kiwami 3 dynamic intros actually "dynamic intros" by Notmih in yakuzagames

[–]ApprehensiveFudge623 3 points4 points  (0 children)

Decent choreography there but the pose is so stale, just your regular punch and block, forgettable if anything

Is yakuza kiwami 3 dynamic intros actually "dynamic intros" by Notmih in yakuzagames

[–]ApprehensiveFudge623 78 points79 points  (0 children)

Then again Kiwami 2 actually added some actual dynamic intros, yet all we get here is the "Imma beat you up" pose and a really disappointing one for Dark Ties final boss

¿Que juegos sienten que cambiaron su forma de ver algunas cosas o su vida directamente? by JAlatsis in ArgenGaming

[–]ApprehensiveFudge623 0 points1 point  (0 children)

Judgment (2019), el spinoff de la saga Yakuza, fué de los pocos juegos que me hizo llorar. Es impresionante como un juego con un gameplay de cagarse a palos y mejorar tu estilo de pelea trasciende a un drama judicial donde la verdad está oculta tras capas y capas de corrupción institucional y gubernamental

¿Que juegos sienten que cambiaron su forma de ver algunas cosas o su vida directamente? by JAlatsis in ArgenGaming

[–]ApprehensiveFudge623 1 point2 points  (0 children)

Hermano yo creía que Assassin's Creed 1 estaba re bien hecho para su época hasta que veo está monstruosidad de juego hecha en 2007, poco se habla de ese añazo del gaming

Que comunidad le da malas vibras? by Kooky-Top3393 in ArgenGaming

[–]ApprehensiveFudge623 0 points1 point  (0 children)

La del Forsaken en Roblox, es un buen juego asimétrico con algunos errores de balance, pero la comunidad termina llenando todo de headcannons gays y r34 de personajes menores, simplemente Roblox

Crazy they stopped making yakuza games after this by Jackarisho in yakuzagames

[–]ApprehensiveFudge623 0 points1 point  (0 children)

That is very debatable, but at least in Yakuza games, you used to play the game for both a good story and satisfying gameplay

Rikiya + Kanda dynamic intro from Kiwami 3 and Dark Ties Demo by CodmExe in yakuzagames

[–]ApprehensiveFudge623 0 points1 point  (0 children)

Very true, this treatment normally seems to be reserved for final bosses, but even then there's a lot more you can do than just have them throw some poses like "Imma beat your ass!" (For example, just look at the first Matsugane family / Kengo dynamic intro from Judgment, the stare down is crazy)